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Form1.Designer.cs
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namespace CWG
{
partial class deneme
{
/// <summary>
///Gerekli tasarımcı değişkeni.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
///Kullanılan tüm kaynakları temizleyin.
/// </summary>
///<param name="disposing">yönetilen kaynaklar dispose edilmeliyse doğru; aksi halde yanlış.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer üretilen kod
/// <summary>
/// Tasarımcı desteği için gerekli metot - bu metodun
///içeriğini kod düzenleyici ile değiştirmeyin.
/// </summary>
private void InitializeComponent()
{
System.ComponentModel.ComponentResourceManager resources = new System.ComponentModel.ComponentResourceManager(typeof(deneme));
this.connect = new System.Windows.Forms.Button();
this.listen = new System.Windows.Forms.Button();
this.results = new System.Windows.Forms.ListBox();
this.gameInfo = new System.Windows.Forms.ListBox();
this.label1 = new System.Windows.Forms.Label();
this.label2 = new System.Windows.Forms.Label();
this.sendit = new System.Windows.Forms.Button();
this.warMap = new System.Windows.Forms.PictureBox();
this.newText = new System.Windows.Forms.TextBox();
this.musicCtrl = new System.Windows.Forms.Button();
this.userInformText = new System.Windows.Forms.Label();
this.axWindowsMediaPlayer1 = new AxWMPLib.AxWindowsMediaPlayer();
((System.ComponentModel.ISupportInitialize)(this.warMap)).BeginInit();
((System.ComponentModel.ISupportInitialize)(this.axWindowsMediaPlayer1)).BeginInit();
this.SuspendLayout();
//
// connect
//
this.connect.Location = new System.Drawing.Point(15, 26);
this.connect.Name = "connect";
this.connect.Size = new System.Drawing.Size(75, 23);
this.connect.TabIndex = 0;
this.connect.Text = "connect";
this.connect.UseVisualStyleBackColor = true;
this.connect.Click += new System.EventHandler(this.ButtonConnectOnClick);
//
// listen
//
this.listen.Location = new System.Drawing.Point(96, 26);
this.listen.Name = "listen";
this.listen.Size = new System.Drawing.Size(73, 23);
this.listen.TabIndex = 1;
this.listen.Text = "create srvr";
this.listen.UseVisualStyleBackColor = true;
this.listen.Click += new System.EventHandler(this.ButtonListenOnClick);
//
// results
//
this.results.FormattingEnabled = true;
this.results.Location = new System.Drawing.Point(12, 126);
this.results.Name = "results";
this.results.Size = new System.Drawing.Size(228, 121);
this.results.TabIndex = 2;
//
// gameInfo
//
this.gameInfo.FormattingEnabled = true;
this.gameInfo.Location = new System.Drawing.Point(12, 285);
this.gameInfo.Name = "gameInfo";
this.gameInfo.Size = new System.Drawing.Size(228, 121);
this.gameInfo.TabIndex = 3;
//
// label1
//
this.label1.AutoSize = true;
this.label1.Location = new System.Drawing.Point(12, 110);
this.label1.Name = "label1";
this.label1.Size = new System.Drawing.Size(50, 13);
this.label1.TabIndex = 4;
this.label1.Text = "chatBOX";
//
// label2
//
this.label2.AutoSize = true;
this.label2.Location = new System.Drawing.Point(9, 269);
this.label2.Name = "label2";
this.label2.Size = new System.Drawing.Size(130, 13);
this.label2.TabIndex = 5;
this.label2.Text = "Game Progression Screen";
//
// sendit
//
this.sendit.Location = new System.Drawing.Point(165, 84);
this.sendit.Name = "sendit";
this.sendit.Size = new System.Drawing.Size(75, 23);
this.sendit.TabIndex = 6;
this.sendit.Text = "send";
this.sendit.UseVisualStyleBackColor = true;
this.sendit.Click += new System.EventHandler(this.ButtonSendOnClick);
//
// warMap
//
this.warMap.BackColor = System.Drawing.SystemColors.ActiveCaptionText;
this.warMap.Cursor = System.Windows.Forms.Cursors.Hand;
this.warMap.Image = global::CWG.Properties.Resources.warMap;
this.warMap.Location = new System.Drawing.Point(269, 95);
this.warMap.Name = "warMap";
this.warMap.Size = new System.Drawing.Size(629, 311);
this.warMap.SizeMode = System.Windows.Forms.PictureBoxSizeMode.AutoSize;
this.warMap.TabIndex = 7;
this.warMap.TabStop = false;
this.warMap.MouseClick += new System.Windows.Forms.MouseEventHandler(this.Mouse_clicked);
//
// newText
//
this.newText.Location = new System.Drawing.Point(15, 87);
this.newText.Name = "newText";
this.newText.Size = new System.Drawing.Size(144, 20);
this.newText.TabIndex = 8;
//
// musicCtrl
//
this.musicCtrl.Location = new System.Drawing.Point(807, 12);
this.musicCtrl.Name = "musicCtrl";
this.musicCtrl.Size = new System.Drawing.Size(91, 23);
this.musicCtrl.TabIndex = 9;
this.musicCtrl.Text = "stop the music";
this.musicCtrl.UseVisualStyleBackColor = true;
this.musicCtrl.Click += new System.EventHandler(this.musicCtrl_Click);
//
// userInformText
//
this.userInformText.AutoSize = true;
this.userInformText.BackColor = System.Drawing.SystemColors.Control;
this.userInformText.Font = new System.Drawing.Font("Microsoft Sans Serif", 14.25F, System.Drawing.FontStyle.Bold, System.Drawing.GraphicsUnit.Point, ((byte)(162)));
this.userInformText.Location = new System.Drawing.Point(265, 26);
this.userInformText.Name = "userInformText";
this.userInformText.Size = new System.Drawing.Size(155, 24);
this.userInformText.TabIndex = 10;
this.userInformText.Text = "Flag War Game";
//
// axWindowsMediaPlayer1
//
this.axWindowsMediaPlayer1.Enabled = true;
this.axWindowsMediaPlayer1.Location = new System.Drawing.Point(15, -3);
this.axWindowsMediaPlayer1.Name = "axWindowsMediaPlayer1";
this.axWindowsMediaPlayer1.OcxState = ((System.Windows.Forms.AxHost.State)(resources.GetObject("axWindowsMediaPlayer1.OcxState")));
this.axWindowsMediaPlayer1.Size = new System.Drawing.Size(75, 23);
this.axWindowsMediaPlayer1.TabIndex = 11;
this.axWindowsMediaPlayer1.Visible = false;
//
// deneme
//
this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.BackColor = System.Drawing.SystemColors.ActiveCaption;
this.ClientSize = new System.Drawing.Size(907, 450);
this.Controls.Add(this.axWindowsMediaPlayer1);
this.Controls.Add(this.userInformText);
this.Controls.Add(this.musicCtrl);
this.Controls.Add(this.newText);
this.Controls.Add(this.warMap);
this.Controls.Add(this.sendit);
this.Controls.Add(this.label2);
this.Controls.Add(this.label1);
this.Controls.Add(this.gameInfo);
this.Controls.Add(this.results);
this.Controls.Add(this.listen);
this.Controls.Add(this.connect);
this.Cursor = System.Windows.Forms.Cursors.Arrow;
this.Name = "deneme";
this.Text = "Form1";
this.FormClosing += new System.Windows.Forms.FormClosingEventHandler(this.deneme_FormClosing);
((System.ComponentModel.ISupportInitialize)(this.warMap)).EndInit();
((System.ComponentModel.ISupportInitialize)(this.axWindowsMediaPlayer1)).EndInit();
this.ResumeLayout(false);
this.PerformLayout();
}
#endregion
private System.Windows.Forms.Button connect;
private System.Windows.Forms.Button listen;
private System.Windows.Forms.ListBox results;
private System.Windows.Forms.ListBox gameInfo;
private System.Windows.Forms.Label label1;
private System.Windows.Forms.Label label2;
private System.Windows.Forms.Button sendit;
private System.Windows.Forms.PictureBox warMap;
private System.Windows.Forms.TextBox newText;
private System.Windows.Forms.Button musicCtrl;
private System.Windows.Forms.Label userInformText;
private AxWMPLib.AxWindowsMediaPlayer axWindowsMediaPlayer1;
}
}