How could I apply a number of controller actions in a single frame? #72
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Preston-Harrison
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I'm considering switching to tnua from the default rapier character controller as the tnua one is much better. The only thing is my game is multiplayer with client prediction, so I'm not sure how I can run a single iteration of prediction for this controller (with either rapier or avian). My current best guess would be to move the tnua system set
TnuaUserControlsSystemSet
to a custom schedule, then when I need to predict, I would run this schedule multiple times withworld.run_schedule
while applying each controller bases and actions in between schedule runs.I would really appreciate some guidance here. Does my approach make sense, or am I over/under complicating things?
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