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WIP benchmarking and testing for renderers
This shows `iced_glow` outperforming `iced_wgpu`. Probably not accurate, some something may be wrong in the rendering and timing here? It should also test with more primitivies. Tests pass when combined with iced-rs#1485 and iced-rs#1491.
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[package] | ||
name = "iced_bench" | ||
version = "0.1.0" | ||
edition = "2021" | ||
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[dependencies] | ||
iced = { path = "..", features = ["image"] } | ||
iced_glow = { path = "../glow" } | ||
iced_glutin = { path = "../glutin" } | ||
iced_graphics = { path = "../graphics" } | ||
iced_native = { path = "../native" } | ||
iced_wgpu = { path = "../wgpu" } | ||
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[dependencies.image_rs] | ||
version = "0.23" | ||
package = "image" | ||
features = ["png"] | ||
default-features = false | ||
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[dev-dependencies] | ||
criterion = "0.4.0" | ||
rand = "0.8.5" | ||
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[[bench]] | ||
name = "renderer_bench" | ||
harness = false |
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use criterion::{black_box, criterion_group, criterion_main, Criterion}; | ||
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use iced_native::{widget, Renderer}; | ||
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use iced_bench::{glow::GlowBench, render_widget, wgpu::WgpuBench, Bench}; | ||
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static LOREM_IPSUM: &str = "Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum."; | ||
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fn image(size: u32) -> iced_native::image::Handle { | ||
let mut bytes = Vec::with_capacity(size as usize * size as usize * 4); | ||
for _y in 0..size { | ||
for _x in 0..size { | ||
let r = rand::random(); | ||
let g = rand::random(); | ||
let b = rand::random(); | ||
bytes.extend_from_slice(&[r, g, b, 255]); | ||
} | ||
} | ||
iced_native::image::Handle::from_pixels(size, size, bytes) | ||
} | ||
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fn text_primitive< | ||
R: iced_native::Renderer<Theme = iced::Theme> + iced_native::text::Renderer, | ||
>( | ||
renderer: &R, | ||
) -> iced_graphics::Primitive { | ||
iced_graphics::Primitive::Text { | ||
content: LOREM_IPSUM.to_string(), | ||
bounds: iced::Rectangle::with_size(iced::Size::new(1024.0, 1024.0)), | ||
color: iced_native::Color::BLACK, | ||
size: f32::from(renderer.default_size()), | ||
font: Default::default(), | ||
horizontal_alignment: iced_native::alignment::Horizontal::Left, | ||
vertical_alignment: iced_native::alignment::Vertical::Top, | ||
} | ||
} | ||
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fn text_widget< | ||
R: iced_native::Renderer<Theme = iced::Theme> + iced_native::text::Renderer, | ||
>() -> widget::Text<'static, R> { | ||
widget::helpers::text(LOREM_IPSUM) | ||
} | ||
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fn iter_render< | ||
B: Bench, | ||
F: FnMut(&mut iced_graphics::Renderer<B::Backend, iced::Theme>), | ||
>( | ||
b: &mut criterion::Bencher, | ||
bench: &mut B, | ||
mut draw_cb: F, | ||
) { | ||
b.iter(|| { | ||
bench.renderer().clear(); | ||
let state = bench.clear(); | ||
draw_cb(bench.renderer()); | ||
bench.present(state); | ||
}) | ||
} | ||
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fn bench_function< | ||
B: Bench, | ||
F: FnMut(&mut iced_graphics::Renderer<B::Backend, iced::Theme>), | ||
>( | ||
c: &mut Criterion, | ||
bench: &mut B, | ||
id: &str, | ||
mut draw_cb: F, | ||
) { | ||
c.bench_function(&format!("{} {}", B::BACKEND_NAME, id), |b| { | ||
iter_render(b, bench, |backend| draw_cb(backend)); | ||
}); | ||
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// Write output to file, so there's a way to see that generated | ||
// image is correct. | ||
let dir = std::path::Path::new(env!("CARGO_TARGET_TMPDIR")) | ||
.join(format!("bench-renderers/{}", B::BACKEND_NAME)); | ||
std::fs::create_dir_all(&dir).unwrap(); | ||
bench | ||
.read_pixels() | ||
.save(&dir.join(&format!("{}.png", id))) | ||
.unwrap(); | ||
} | ||
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fn generic_benchmark<B: Bench>(c: &mut Criterion, bench: &mut B) | ||
where | ||
B::Backend: iced_graphics::backend::Text, | ||
{ | ||
bench_function(c, bench, "draw no primitive", |_renderer| {}); | ||
bench_function(c, bench, "draw quad primitive", |renderer| { | ||
renderer.draw_primitive(black_box(iced_graphics::Primitive::Quad { | ||
bounds: iced::Rectangle::with_size(iced::Size::new(256.0, 256.0)), | ||
background: iced_native::Background::Color( | ||
iced_native::Color::BLACK, | ||
), | ||
border_radius: 0., | ||
border_width: 0., | ||
border_color: Default::default(), | ||
})); | ||
}); | ||
bench_function(c, bench, "draw text primitive", |renderer| { | ||
renderer.draw_primitive(black_box(text_primitive(renderer))); | ||
}); | ||
let widget = text_widget(); | ||
bench_function(c, bench, "render text", |renderer| { | ||
render_widget(&widget, renderer); | ||
}); | ||
let handle = image(1024); | ||
let bounds = iced::Rectangle::with_size(iced::Size::new(1024.0, 1024.0)); | ||
bench_function(c, bench, "draw image primitive", |renderer| { | ||
renderer.draw_primitive(iced_graphics::Primitive::Image { | ||
handle: handle.clone(), | ||
bounds, | ||
}); | ||
}); | ||
} | ||
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fn glow_benchmark(c: &mut Criterion) { | ||
let mut bench = GlowBench::new(1024, 1024); | ||
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generic_benchmark(c, &mut bench); | ||
} | ||
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fn wgpu_benchmark(c: &mut Criterion) { | ||
let mut bench = WgpuBench::new(1024, 1024); | ||
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generic_benchmark(c, &mut bench); | ||
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let widget = widget::helpers::image(image(1024)); | ||
bench_function(c, &mut bench, "render image", |renderer| { | ||
render_widget(&widget, renderer); | ||
}); | ||
} | ||
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criterion_group!(benches, glow_benchmark, wgpu_benchmark); | ||
criterion_main!(benches); |
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fn main() {} |
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use iced_glow::glow::{self, HasContext}; | ||
use iced_glutin::glutin; | ||
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fn glutin_context( | ||
width: u32, | ||
height: u32, | ||
) -> glutin::Context<glutin::NotCurrent> { | ||
let el = glutin::event_loop::EventLoop::new(); | ||
#[cfg(target_os = "linux")] | ||
use glutin::platform::unix::HeadlessContextExt; | ||
#[cfg(target_os = "linux")] | ||
if let Ok(context) = glutin::ContextBuilder::new() | ||
.with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (2, 0))) | ||
.build_surfaceless(&el) | ||
{ | ||
return context; | ||
} | ||
glutin::ContextBuilder::new() | ||
.with_gl(glutin::GlRequest::Specific(glutin::Api::OpenGlEs, (2, 0))) | ||
.build_headless(&el, glutin::dpi::PhysicalSize::new(width, height)) | ||
.unwrap() | ||
} | ||
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pub struct GlowBench { | ||
_context: glutin::Context<glutin::PossiblyCurrent>, | ||
gl: glow::Context, | ||
renderer: iced_glow::Renderer<iced::Theme>, | ||
viewport: iced_graphics::Viewport, | ||
_framebuffer: glow::NativeFramebuffer, | ||
_renderbuffer: glow::NativeRenderbuffer, | ||
width: u32, | ||
height: u32, | ||
} | ||
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impl GlowBench { | ||
pub fn new(width: u32, height: u32) -> Self { | ||
let context = | ||
unsafe { glutin_context(width, height).make_current().unwrap() }; | ||
let (gl, framebuffer, renderbuffer); | ||
unsafe { | ||
gl = glow::Context::from_loader_function(|name| { | ||
context.get_proc_address(name) | ||
}); | ||
gl.viewport(0, 0, width as i32, height as i32); | ||
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renderbuffer = gl.create_renderbuffer().unwrap(); | ||
gl.bind_renderbuffer(glow::RENDERBUFFER, Some(renderbuffer)); | ||
gl.renderbuffer_storage( | ||
glow::RENDERBUFFER, | ||
glow::RGBA8, | ||
width as i32, | ||
height as i32, | ||
); | ||
gl.bind_renderbuffer(glow::RENDERBUFFER, None); | ||
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framebuffer = gl.create_framebuffer().unwrap(); | ||
gl.bind_framebuffer(glow::FRAMEBUFFER, Some(framebuffer)); | ||
gl.framebuffer_renderbuffer( | ||
glow::FRAMEBUFFER, | ||
glow::COLOR_ATTACHMENT0, | ||
glow::RENDERBUFFER, | ||
Some(renderbuffer), | ||
); | ||
assert_eq!( | ||
gl.check_framebuffer_status(glow::FRAMEBUFFER), | ||
glow::FRAMEBUFFER_COMPLETE | ||
); | ||
}; | ||
let renderer = iced_glow::Renderer::<iced::Theme>::new( | ||
iced_glow::Backend::new(&gl, Default::default()), | ||
); | ||
let viewport = iced_graphics::Viewport::with_physical_size( | ||
iced::Size::new(width, height), | ||
1.0, | ||
); | ||
Self { | ||
_context: context, | ||
gl, | ||
renderer, | ||
viewport, | ||
_framebuffer: framebuffer, | ||
_renderbuffer: renderbuffer, | ||
width, | ||
height, | ||
} | ||
} | ||
} | ||
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impl super::Bench for GlowBench { | ||
type Backend = iced_glow::Backend; | ||
type RenderState = (); | ||
const BACKEND_NAME: &'static str = "glow"; | ||
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fn clear(&self) { | ||
unsafe { | ||
self.gl.clear_color(1., 1., 1., 1.); | ||
self.gl.clear(glow::COLOR_BUFFER_BIT); | ||
} | ||
} | ||
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fn present(&mut self, _state: ()) { | ||
self.renderer.with_primitives(|backend, primitive| { | ||
backend.present::<&str>(&self.gl, primitive, &self.viewport, &[]); | ||
}); | ||
unsafe { self.gl.finish() }; | ||
} | ||
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fn read_pixels(&self) -> image_rs::RgbaImage { | ||
let mut pixels = image_rs::RgbaImage::new(self.width, self.height); | ||
unsafe { | ||
self.gl.read_pixels( | ||
0, | ||
0, | ||
self.width as i32, | ||
self.height as i32, | ||
glow::RGBA, | ||
glow::UNSIGNED_BYTE, | ||
glow::PixelPackData::Slice(&mut pixels), | ||
); | ||
} | ||
image_rs::imageops::flip_vertical_in_place(&mut pixels); | ||
pixels | ||
} | ||
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fn size(&self) -> (u32, u32) { | ||
(self.width, self.height) | ||
} | ||
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fn renderer(&mut self) -> &mut iced_glow::Renderer<iced::Theme> { | ||
&mut self.renderer | ||
} | ||
} |
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pub mod glow; | ||
pub mod wgpu; | ||
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pub enum Msg {} | ||
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pub fn render_widget< | ||
R: iced_native::Renderer<Theme = iced::Theme>, | ||
W: iced_native::Widget<Msg, R>, | ||
>( | ||
widget: &W, | ||
renderer: &mut R, | ||
) { | ||
let size = iced::Size::new(1024.0, 1024.0); | ||
let node = iced_native::layout::Node::new(size); | ||
let layout = iced_native::Layout::new(&node); | ||
widget.draw( | ||
&iced_native::widget::Tree::empty(), | ||
renderer, | ||
&iced::Theme::Light, | ||
&Default::default(), | ||
layout, | ||
iced::Point::new(0.0, 0.0), | ||
&iced::Rectangle::with_size(size), | ||
); | ||
} | ||
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pub trait Bench { | ||
type Backend: iced_graphics::Backend; | ||
type RenderState; | ||
const BACKEND_NAME: &'static str; | ||
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fn clear(&self) -> Self::RenderState; | ||
fn present(&mut self, state: Self::RenderState); | ||
fn read_pixels(&self) -> image_rs::RgbaImage; | ||
fn size(&self) -> (u32, u32); | ||
fn renderer( | ||
&mut self, | ||
) -> &mut iced_graphics::Renderer<Self::Backend, iced::Theme>; | ||
} |
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