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move default auto-retalliation inscription from f0 to f1 #65

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igroglaz opened this issue Jul 21, 2021 · 0 comments
Open

move default auto-retalliation inscription from f0 to f1 #65

igroglaz opened this issue Jul 21, 2021 · 0 comments

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@igroglaz
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atm auto-retalliation with projectile hardcoded with @f0...

PW I generate a bow which I inscribe @o, a magic arrow that I inscribe @f0 and some arrows of flame. I make a "f1'" macro for the arrows of flame which I use during hard fights. Char autoretaliates normally with the magic arrow. It must be a macro/inscription error on your part.:

There is a minor problem is: player often want to shoot an arrow to a certain direction - when

  1. he fight invisible enemy
  2. enemies not visible due distance
  3. enemies could come out of corner
  4. you wanna check is it death sword or other mimic

How to do it? I push:

  1. f - game asks which projectile to use
  2. '1' - as it's closest button to your active hand

with f0 as default hotkey for magic arrows or auto-ret - it's kinda not comfortable to push f -> 0 when you wanna shoot arrows in certain direction

/rfe
move default auto-retalliation inscription from f0 to f1

this could be solved by inscribing enhanced arrows with f<2...9> and macroing it.. but revamping default auto-retalliation from f0 to f1 is a pretty solution, if only it's not hard to implement.

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