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Passability bug with trees #8390
Comments
Hi @AAS , have you checked the passability in the original game? Is it the same? |
Not checked. |
@AAS , pleas first check and only then if there is a difference raise a bug. As of now it can be map creator's mistake. |
This one looks like a real object passability bug. In OG you can't move this way: DOSBox.0.74-2.1.Cpu.speed_.max.100.cycles.Frameskip.0.Program_.HEROES2.2024-02-10.18-04-30.mp4 |
Most likely related to #4495. |
Eh... |
This is more complex than I anticipated... Some things with passabilities I was able to fix but not this case :( |
Preliminary checks
Platform
Windows, SDL2 x64, 1.0.12
Describe the bug
Somehow hero can pass through the woods.
Save file
passage_bug.zip
Additional info
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