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In fheroes2, in the "Recruit Creatures" window, display in brackets the remaining quantity of resources and gold in anticipation of the eventual transaction.
I also suggest displaying the cost in gold first (on the left of the window), and then the cost in rare resources second (on the right of the window); as it is the case in the titans recruitment window in the example.
In fheroes2:
The remaining quantity of resources and gold are not displayed in brackets in anticipation of the eventual transaction:
In this window, the remaining quantity of resources and gold are clearly displayed in brackets in anticipation of the eventual transaction:
Describe the possible solution
Display in brackets the remaining quantity of resources and gold in anticipation of the eventual transaction.
Display the cost in gold first (on the left of the window), and then the cost in rare resources second (on the right of the window); as it is the case in the titans recruitment window in the example.
Additional info
No response
The text was updated successfully, but these errors were encountered:
Preliminary checks
Describe the problem requiring a solution
In fheroes2, in the "Recruit Creatures" window, display in brackets the remaining quantity of resources and gold in anticipation of the eventual transaction.
I also suggest displaying the cost in gold first (on the left of the window), and then the cost in rare resources second (on the right of the window); as it is the case in the titans recruitment window in the example.
In fheroes2:
![Recruit creatures display resources left 001](https://private-user-images.githubusercontent.com/43583994/340359897-e01a7d51-7ab2-4d55-b1fa-7cd8b5823449.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjI0MjQxNDUsIm5iZiI6MTcyMjQyMzg0NSwicGF0aCI6Ii80MzU4Mzk5NC8zNDAzNTk4OTctZTAxYTdkNTEtN2FiMi00ZDU1LWIxZmEtN2NkOGI1ODIzNDQ5LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA3MzElMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNzMxVDExMDQwNVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWIxMTMzY2MyYTIyMmYyZDJhZDUzYTNiNGYxYzA4YmVkN2IyYjg4YWI5OGZkYWJlNmUzY2U0NTcxNDhlYjQxYTMmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.CArNsDwOG9cJQTBUDDA655G7jrWE8Fq77NNka3Vigj4)
The remaining quantity of resources and gold are not displayed in brackets in anticipation of the eventual transaction:
In this window, the remaining quantity of resources and gold are clearly displayed in brackets in anticipation of the eventual transaction:
![Recruit creatures display resources left 002](https://private-user-images.githubusercontent.com/43583994/340359914-57c6861b-b0bf-4496-a84d-5d88548b05a4.png?jwt=eyJhbGciOiJIUzI1NiIsInR5cCI6IkpXVCJ9.eyJpc3MiOiJnaXRodWIuY29tIiwiYXVkIjoicmF3LmdpdGh1YnVzZXJjb250ZW50LmNvbSIsImtleSI6ImtleTUiLCJleHAiOjE3MjI0MjQxNDUsIm5iZiI6MTcyMjQyMzg0NSwicGF0aCI6Ii80MzU4Mzk5NC8zNDAzNTk5MTQtNTdjNjg2MWItYjBiZi00NDk2LWE4NGQtNWQ4ODU0OGIwNWE0LnBuZz9YLUFtei1BbGdvcml0aG09QVdTNC1ITUFDLVNIQTI1NiZYLUFtei1DcmVkZW50aWFsPUFLSUFWQ09EWUxTQTUzUFFLNFpBJTJGMjAyNDA3MzElMkZ1cy1lYXN0LTElMkZzMyUyRmF3czRfcmVxdWVzdCZYLUFtei1EYXRlPTIwMjQwNzMxVDExMDQwNVomWC1BbXotRXhwaXJlcz0zMDAmWC1BbXotU2lnbmF0dXJlPWVkMjk4NDRiMGUwNTg5YzUwYjU2Nzk5N2RjNzFmNjc3Zjg5OGQ1Y2VhMTE5MDc2ZTc5Y2MwMGY1M2NhMzBmYjkmWC1BbXotU2lnbmVkSGVhZGVycz1ob3N0JmFjdG9yX2lkPTAma2V5X2lkPTAmcmVwb19pZD0wIn0.2GSI-ipCeAVqyK-4VMvzzWfnpEEegtGcD4ZbjpaQJF8)
Describe the possible solution
Display in brackets the remaining quantity of resources and gold in anticipation of the eventual transaction.
Display the cost in gold first (on the left of the window), and then the cost in rare resources second (on the right of the window); as it is the case in the titans recruitment window in the example.
Additional info
No response
The text was updated successfully, but these errors were encountered: