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First of all: thank you for this project, a lot of people could use a good VOIP implementation for Godot.
This would be perfect for my multiplayer flight simulation.
Problem
When transmitting my voice, I get a cracking sound as shown in this video: example.zip
System
Kubuntu 20.04 64 bit
Godot 3.1 (and tested on 3.2)
PulseAudio
Did you test this on Linux or was this developed using Windows/MacOS?
Thank you in advance!
The text was updated successfully, but these errors were encountered:
First of all: thank you for this project, a lot of people could use a good VOIP implementation for Godot.
This would be perfect for my multiplayer flight simulation.
Problem
When transmitting my voice, I get a cracking sound as shown in this video:
example.zip
System
Kubuntu 20.04 64 bit
Godot 3.1 (and tested on 3.2)
PulseAudio
Did you test this on Linux or was this developed using Windows/MacOS?
Thank you in advance!
The text was updated successfully, but these errors were encountered: