From 74220518d4b74f560bd4ecc8650288c8364d3f7e Mon Sep 17 00:00:00 2001 From: hedara90 <90hedara@gmail.com> Date: Mon, 29 Jul 2024 19:34:19 +0200 Subject: [PATCH] Fixed the animation tables being different sizes (#5063) Co-authored-by: Hedara --- src/data/battle_anim.h | 3 +++ 1 file changed, 3 insertions(+) diff --git a/src/data/battle_anim.h b/src/data/battle_anim.h index af46c1983ee6..0f94e5a30607 100644 --- a/src/data/battle_anim.h +++ b/src/data/battle_anim.h @@ -1455,6 +1455,9 @@ const struct CompressedSpriteSheet gBattleAnimPicTable[] = {gBattleAnimSpriteGfx_SyrupSplat, 0x400, ANIM_TAG_SYRUP_SPLAT_RED}, {gBattleAnimSpriteGfx_SyrupSplat, 0x400, ANIM_TAG_SYRUP_SPLAT_YELLOW}, {gBattleAnimSpriteGfx_IvyCudgel, 0x800, ANIM_TAG_IVY_CUDGEL_GRASS}, + {NULL, 0x0, ANIM_TAG_IVY_CUDGEL_FIRE}, + {NULL, 0x0, ANIM_TAG_IVY_CUDGEL_ROCK}, + {NULL, 0x0, ANIM_TAG_IVY_CUDGEL_WATER}, }; const struct CompressedSpritePalette gBattleAnimPaletteTable[] =