diff --git a/src/data/pokemon/level_up_learnsets/gen_custom.h b/src/data/pokemon/level_up_learnsets/gen_custom.h index 068ce26b2799..f89477f78fde 100644 --- a/src/data/pokemon/level_up_learnsets/gen_custom.h +++ b/src/data/pokemon/level_up_learnsets/gen_custom.h @@ -7378,14 +7378,14 @@ static const struct LevelUpMove sLudicoloLevelUpLearnset[] = { #if P_FAMILY_SEEDOT static const struct LevelUpMove sSeedotLevelUpLearnset[] = { - LEVEL_UP_MOVE( 1, MOVE_TACKLE), + LEVEL_UP_MOVE( 1, MOVE_BIDE), LEVEL_UP_MOVE( 1, MOVE_HARDEN), LEVEL_UP_MOVE( 3, MOVE_ABSORB), - LEVEL_UP_MOVE( 6, MOVE_ASTONISH), - LEVEL_UP_MOVE( 9, MOVE_GROWTH), + LEVEL_UP_MOVE( 6, MOVE_GROWTH), + LEVEL_UP_MOVE( 9, MOVE_TORMENT), LEVEL_UP_MOVE(12, MOVE_ROLLOUT), - LEVEL_UP_MOVE(15, MOVE_MEGA_DRAIN), - LEVEL_UP_MOVE(18, MOVE_PAYBACK), + LEVEL_UP_MOVE(15, MOVE_NATURE_POWER), + LEVEL_UP_MOVE(18, MOVE_FEINT_ATTACK), LEVEL_UP_MOVE(21, MOVE_HEADBUTT), LEVEL_UP_MOVE(24, MOVE_SUNNY_DAY), LEVEL_UP_MOVE(27, MOVE_SYNTHESIS), @@ -7396,50 +7396,57 @@ static const struct LevelUpMove sSeedotLevelUpLearnset[] = { static const struct LevelUpMove sNuzleafLevelUpLearnset[] = { LEVEL_UP_MOVE( 0, MOVE_RAZOR_LEAF), - LEVEL_UP_MOVE( 1, MOVE_TACKLE), - LEVEL_UP_MOVE( 1, MOVE_ABSORB), - LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 1, MOVE_TRAILBLAZE), LEVEL_UP_MOVE( 1, MOVE_EXPLOSION), LEVEL_UP_MOVE( 1, MOVE_SWAGGER), - LEVEL_UP_MOVE( 1, MOVE_AIR_CUTTER), + LEVEL_UP_MOVE( 1, MOVE_AIR_SLASH), + LEVEL_UP_MOVE( 1, MOVE_PAYBACK), LEVEL_UP_MOVE( 1, MOVE_FAKE_OUT), - LEVEL_UP_MOVE( 1, MOVE_TORMENT), - LEVEL_UP_MOVE( 1, MOVE_ASTONISH), - LEVEL_UP_MOVE( 9, MOVE_GROWTH), + LEVEL_UP_MOVE( 1, MOVE_POUND), + LEVEL_UP_MOVE( 1, MOVE_BIDE), + LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 3, MOVE_ABSORB), + LEVEL_UP_MOVE( 6, MOVE_GROWTH), + LEVEL_UP_MOVE( 9, MOVE_TORMENT), LEVEL_UP_MOVE(12, MOVE_ROLLOUT), - LEVEL_UP_MOVE(18, MOVE_MEGA_DRAIN), - LEVEL_UP_MOVE(24, MOVE_PAYBACK), + LEVEL_UP_MOVE(15, MOVE_NATURE_POWER), + LEVEL_UP_MOVE(17, MOVE_TWISTER), + LEVEL_UP_MOVE(20, MOVE_FEINT_ATTACK), + LEVEL_UP_MOVE(23, MOVE_HEADBUTT), + LEVEL_UP_MOVE(25, MOVE_LEAF_TORNADO), + LEVEL_UP_MOVE(27, MOVE_SUNNY_DAY), LEVEL_UP_MOVE(30, MOVE_SYNTHESIS), - LEVEL_UP_MOVE(36, MOVE_SUNNY_DAY), - LEVEL_UP_MOVE(43, MOVE_EXTRASENSORY), - LEVEL_UP_MOVE(50, MOVE_SUCKER_PUNCH), - LEVEL_UP_MOVE(57, MOVE_LEAF_BLADE), + LEVEL_UP_MOVE(33, MOVE_AIR_SLASH), + LEVEL_UP_MOVE(36, MOVE_TAILWIND), + LEVEL_UP_MOVE(40, MOVE_SUCKER_PUNCH), + LEVEL_UP_MOVE(44, MOVE_EXTRASENSORY), + LEVEL_UP_MOVE(48, MOVE_LEAF_STORM), + LEVEL_UP_MOVE(52, MOVE_HURRICANE), + LEVEL_UP_MOVE(56, MOVE_LEAF_BLADE), LEVEL_UP_END }; static const struct LevelUpMove sShiftryLevelUpLearnset[] = { - LEVEL_UP_MOVE( 0, MOVE_LEAF_BLADE), - LEVEL_UP_MOVE( 1, MOVE_WHIRLWIND), - LEVEL_UP_MOVE( 1, MOVE_TACKLE), - LEVEL_UP_MOVE( 1, MOVE_ABSORB), - LEVEL_UP_MOVE( 1, MOVE_MEGA_DRAIN), - LEVEL_UP_MOVE( 1, MOVE_GROWTH), - LEVEL_UP_MOVE( 1, MOVE_RAZOR_LEAF), - LEVEL_UP_MOVE( 1, MOVE_HARDEN), + LEVEL_UP_MOVE( 0, MOVE_TAILWIND), + LEVEL_UP_MOVE( 1, MOVE_TRAILBLAZE), LEVEL_UP_MOVE( 1, MOVE_EXPLOSION), - LEVEL_UP_MOVE( 1, MOVE_ROLLOUT), LEVEL_UP_MOVE( 1, MOVE_SWAGGER), - LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS), - LEVEL_UP_MOVE( 1, MOVE_BEAT_UP), + LEVEL_UP_MOVE( 1, MOVE_AIR_SLASH), + LEVEL_UP_MOVE( 1, MOVE_PAYBACK), LEVEL_UP_MOVE( 1, MOVE_FAKE_OUT), + LEVEL_UP_MOVE( 1, MOVE_GROWTH), LEVEL_UP_MOVE( 1, MOVE_TORMENT), - LEVEL_UP_MOVE( 1, MOVE_ASTONISH), - LEVEL_UP_MOVE( 1, MOVE_EXTRASENSORY), - LEVEL_UP_MOVE( 1, MOVE_SUCKER_PUNCH), + LEVEL_UP_MOVE( 1, MOVE_TWISTER), + LEVEL_UP_MOVE( 1, MOVE_FEINT_ATTACK), + LEVEL_UP_MOVE( 1, MOVE_HEADBUTT), + LEVEL_UP_MOVE( 1, MOVE_LEAF_TORNADO), LEVEL_UP_MOVE( 1, MOVE_SUNNY_DAY), - LEVEL_UP_MOVE( 1, MOVE_AIR_CUTTER), - LEVEL_UP_MOVE( 1, MOVE_PAYBACK), - LEVEL_UP_MOVE( 1, MOVE_HURRICANE), + LEVEL_UP_MOVE( 1, MOVE_SYNTHESIS), + LEVEL_UP_MOVE(1, MOVE_AIR_SLASH), + LEVEL_UP_MOVE( 1, MOVE_SUCKER_PUNCH), + LEVEL_UP_MOVE( 1, MOVE_EXTRASENSORY), + LEVEL_UP_MOVE( 48, MOVE_LEAF_STORM), + LEVEL_UP_MOVE( 52, MOVE_HURRICANE), LEVEL_UP_END }; #endif //P_FAMILY_SEEDOT