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Cargo.toml
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[package]
name = "game_lib"
version = "0.1.0"
authors = ["Igor Shaposhnik"]
edition = "2018"
[features]
default = []
metal = ["gfx-backend-metal"]
gl = ["gfx-backend-gl"]
dx11 = ["gfx-backend-dx11"]
dx12 = ["gfx-backend-dx12"]
vulkan = ["gfx-backend-vulkan"]
unstable = []
[dependencies]
env_logger = "0.6"
image = "0.21"
log = "0.4"
winit = "0.21"
hal = { version = "0.5", package = "gfx-hal" }
[dependencies.gfx-backend-gl]
version = "0.5"
features = ["glutin"]
optional = true
[dependencies.gfx-backend-vulkan]
version = "0.5"
optional = true
[target.'cfg(any(target_os = "macos", all(target_os = "ios", target_arch = "aarch64")))'.dependencies.gfx-backend-metal]
version = "0.5"
optional = true
[target.'cfg(windows)'.dependencies.gfx-backend-dx11]
version = "0.5"
optional = true
[target.'cfg(windows)'.dependencies.gfx-backend-dx12]
version = "0.5"
optional = true
[build-dependencies]
shaderc = "0.6"