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CMakeLists.txt
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CMakeLists.txt
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cmake_minimum_required (VERSION 3.6)
#----Make changes here
#This is your project name. And also the filename of the resulting plugin.
project (intercept-lua)
#This setting enables the use of the engine string type instead of converting to std::string.
#Enabling this results in better performance when handling strings to SQF commands.
option(USE_ENGINE_TYPES "USE_ENGINE_TYPES" ON)
#----Don't change anything below this line
option(USE_64BIT_BUILD "USE_64BIT_BUILD" OFF)
set(INTERCEPT_LINK_TYPE "static")
if("${CMAKE_SIZEOF_VOID_P}" STREQUAL "8")
set( USE_64BIT_BUILD ON)
endif()
message("GENERATOR USED: '${CMAKE_GENERATOR}'")
message("COMPILER USED: '${CMAKE_CXX_COMPILER_ID}'")
set(CMAKE_CL_64 ${USE_64BIT_BUILD})
if(USE_64BIT_BUILD)
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/build/win64/")
else()
set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "${PROJECT_SOURCE_DIR}/build/win32/")
endif()
set(CMAKE_CXX_STANDARD 17)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
set(CMAKE_CXX_EXTENSIONS OFF)
set(CMAKE_INCLUDE_CURRENT_DIR ON)
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(CMAKE_CONFIGURATION_TYPES "Debug;Release" CACHE STRING "" FORCE)
add_subdirectory(src)