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feat(camera-preview): update signature to match 0.9.0 (#1192)
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* feat(camera-preview): upgrade to 0.9.0

* fix(camera-preview): fix plugin name in decorator
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apiaget authored and ihadeed committed Mar 20, 2017
1 parent f8df876 commit 9bf4ee3
Showing 1 changed file with 132 additions and 76 deletions.
208 changes: 132 additions & 76 deletions src/plugins/camera-preview.ts
Original file line number Diff line number Diff line change
@@ -1,70 +1,103 @@
import { Cordova, Plugin } from './plugin';
import { Observable } from 'rxjs/Observable';

export interface CameraPreviewRect {

x: number;
export interface CameraPreviewDimensions {
/** The width of the camera preview, default to window.screen.width */
width?: number;

y: number;
/** The height of the camera preview, default to window.screen.height */
height?: number;
}

width: number;
export interface CameraPreviewOptions {
/** The left edge in pixels, default 0 */
x?: number;

height: number;
/** The top edge in pixels, default 0 */
y?: number;

}
/** The width in pixels, default window.screen.width */
width?: number;

/** The height in pixels, default window.screen.height */
height?: number;

export interface CameraPreviewSize {
/** Choose the camera to use 'front' or 'rear', default 'front' */
camera?: string;

maxWidth: number;
/** Tap to take a photo, default true (picture quality by default : 85) */
tapPhoto?: boolean;

maxHeight: number;
/** Preview box drag across the screen, default 'false' */
previewDrag?: boolean;

/** Preview box to the back of the webview (true => back, false => front) , default false */
toBack?: boolean;

/** Alpha channel of the preview box, float, [0,1], default 1 */
alpha?: number;
}

export interface PictureOptions {
/** The width in pixels, default 0 */
width?: number;
/** The height in pixels, default 0 */
height?: number;
/** The picture quality, 0 - 100, default 85 */
quality?: number;
}

/**
* @beta
* @name CameraPreview
* @description
* Showing camera preview in HTML
*
* For more info, please see the [Cordova Camera Preview Plugin Docs](https://github.com/cordova-plugin-camera-preview/cordova-plugin-camera-preview).
*
* Requires Cordova plugin: `https://github.com/cordova-plugin-camera-preview/cordova-plugin-camera-preview.git`. For more info, please see the [Cordova Camera Preview docs](https://github.com/cordova-plugin-camera-preview/cordova-plugin-camera-preview).
*
* @usage
* ```
* import { CameraPreview, CameraPreviewRect } from 'ionic-native';
* ```typescript
* import { CameraPreview, PictureOptions, CameraPreviewOptions, CameraPreviewDimensions, } from 'ionic-native';
*
* // camera options (Size and location)
* let cameraRect: CameraPreviewRect = {
* x: 100,
* y: 100,
* width: 200,
* height: 200
* // camera options (Size and location). In the following example, the preview uses the rear camera and display the preview in the back of the webview
* public cameraPreviewOpts: CameraPreviewOptions = {
* x: 0,
* y: 0,
* width: window.screen.width,
* height: window.screen.height,
* camera: 'rear',
* tapPhoto: true,
* previewDrag: true,
* toBack: true,
* alpha: 1
* };
*
*
* // start camera
* CameraPreview.startCamera(
* cameraRect, // position and size of preview
* 'front', // default camera
* true, // tap to take picture
* false, // disable drag
* false, // keep preview in front. Set to true (back of the screen) to apply overlaying elements
* 1 // set the preview alpha
* );
*
* // Set the handler to run every time we take a picture
* CameraPreview.setOnPictureTakenHandler().subscribe((result) => {
* console.log(result);
* // do something with the result
* });
* CameraPreview.startCamera(this.cameraPreviewOpts).then(
* (res) => {
* console.log(res)
* },
* (err) => {
* console.log(err)
* });
*
*
* // picture options
* public pictureOpts: PictureOptions = {
* width: 1280,
* height: 1280,
* quality: 85
* }
*
* // take a picture
* CameraPreview.takePicture({
* maxWidth: 640,
* maxHeight: 640
* CameraPreview.takePicture(this.pictureOpts).then((imageData) => {
* this.picture = 'data:image/jpeg;base64,' + imageData;
* }, (err) => {
* console.log(err);
* this.picture = 'assets/img/test.jpg';
* });
*
*
* // Switch camera
* CameraPreview.switchCamera();
*
Expand All @@ -77,96 +110,119 @@ export interface CameraPreviewSize {
* ```
*
* @interfaces
* CameraPreviewRect
* CameraPreviewSize
* CameraPreviewOptions
* PictureOptions
* CameraPreviewDimensions
*/
@Plugin({
pluginName: 'CameraPreview',
plugin: 'cordova-plugin-camera-preview',
pluginRef: 'cordova.plugins.camerapreview',
pluginRef: 'CameraPreview',
repo: 'https://github.com/cordova-plugin-camera-preview/cordova-plugin-camera-preview',
platforms: ['Android', 'iOS']
})
export class CameraPreview {

/**
* Starts the camera preview instance.
* @param {CameraPreviewRect} position and size of the preview window - {x: number, y: number, width: number, height: number}
* @param {string} which camera to use - 'front' | 'back'
* @param {boolean} enable tap to take picture
* @param {boolean} enable preview box drag across the screen
* @param {boolean} send preview box to the back of the webview
* @param {number} alpha of the preview box
* Starts the camera preview instance. (iOS & Android)
* @param {CameraPreviewOptions} options
*/
@Cordova({
sync: true
successIndex: 1,
errorIndex: 2
})
static startCamera(rect: CameraPreviewRect, defaultCamera: string, tapEnabled: boolean, dragEnabled: boolean, toBack: boolean, alpha: number): void { }
static startCamera(options: CameraPreviewOptions): Promise<any> { return; }

/**
* Stops the camera preview instance.
* Stops the camera preview instance. (iOS & Android)
*/
@Cordova({
sync: true
successIndex: 0,
errorIndex: 1
})
static stopCamera(): void { }
static stopCamera(): Promise<any> { return; }

/**
* Take the picture, the parameter size is optional
* @param {CameraPreviewSize} optional - size of the picture to take
* Switch from the rear camera and front camera, if available. (iOS & Android)
*/
@Cordova({
sync: true
successIndex: 0,
errorIndex: 1
})
static takePicture(size?: CameraPreviewSize): void { }
static switchCamera(): Promise<any> { return; }

/**
* Register a callback function that receives the original picture and the image captured from the preview box.
* @returns {Observable<any>}
* Hide the camera preview box. (iOS & Android)
*/
@Cordova({
observable: true
successIndex: 0,
errorIndex: 1
})
static setOnPictureTakenHandler(): Observable<any> { return; }
static hide(): Promise<any> { return; }

/**
* Switch from the rear camera and front camera, if available.
* Show the camera preview box. (iOS & Android)
*/
@Cordova({
sync: true
successIndex: 0,
errorIndex: 1
})
static switchCamera(): void { }
static show(): Promise<any> { return; }

/**
* Show the camera preview box.
* Take the picture (base64), the parameter size is optional (iOS & Android)
* @param {PictureOptions} optional - size and quality of the picture to take
*/
@Cordova({
sync: true
successIndex: 1,
errorIndex: 2
})
static show(): void { }
static takePicture(opts?: PictureOptions): Promise<any> { return; }

/**
* Hide the camera preview box.
*
* Set camera color effect. (iOS partial & Android)
* @static
* @param {string} effect name : 'none' (iOS & Android), 'aqua' (Android), 'blackboard' (Android), 'mono' (iOS & Android), 'negative' (iOS & Android), 'posterize' (iOS & Android), 'sepia' (iOS & Android), 'solarize' (Android) or 'whiteboard' (Android)
*
* @memberOf CameraPreview
*/
@Cordova({
sync: true
successIndex: 1,
errorIndex: 2
})
static hide(): void { }
static setColorEffect(effect: string): Promise<any> { return; }


/**
* Disables the camera preview
* Set the zoom (Android)
* @param Zoom value (integer)
*/
@Cordova({
sync: true
successIndex: 1,
errorIndex: 2
})
static disable(): void { }
static setZoom(zoom?: number): Promise<any> { return; }


/**
* Set camera color effect.
* Set the preview Size (Android)
* @param dimensions
*/
@Cordova({
sync: true
successIndex: 1,
errorIndex: 2
})
static setColorEffect(effect: string): void { }
static setPreviewSize(dimensions?: CameraPreviewDimensions): Promise<any> { return; }


/**
* Set the flashmode (iOS partial & Android)
* @param flashMode 'off' (iOS & Android), 'on' (iOS & Android), 'auto' (iOS & Android), 'torch' (Android)
*/
@Cordova({
successIndex: 1,
errorIndex: 2
})
static setFlashMode(flashMode?: string): Promise<any> { return; }
}

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