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feat(onesignal): added wrapper for the Cordova OneSignal Plugin (#252)
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* Added OneSignal wrapper

* documentation

* Changes for callback of notification revieced

* fixes for @cordova decorators without Promise return
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Aaron Czichon authored and ihadeed committed Jul 7, 2016
1 parent b8be1de commit ba20dbe
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3 changes: 3 additions & 0 deletions src/index.ts
Original file line number Diff line number Diff line change
Expand Up @@ -52,6 +52,7 @@ import {LaunchNavigator} from './plugins/launchnavigator';
import {LocalNotifications} from './plugins/localnotifications';
import {MediaPlugin} from './plugins/media';
import {Network, Connection} from './plugins/network';
import {OneSignal} from './plugins/onesignal';
import {Printer} from './plugins/printer';
import {Push} from './plugins/push';
import {SafariViewController} from './plugins/safari-view-controller';
Expand Down Expand Up @@ -124,6 +125,7 @@ export {
Insomnia,
Keyboard,
Network,
OneSignal,
Screenshot,
SocialSharing,
Splashscreen,
Expand Down Expand Up @@ -187,6 +189,7 @@ window['IonicNative'] = {
Network: Network,
Printer: Printer,
Push: Push,
OneSignal: OneSignal,
SafariViewController: SafariViewController,
Screenshot: Screenshot,
SMS: SMS,
Expand Down
253 changes: 253 additions & 0 deletions src/plugins/onesignal.ts
Original file line number Diff line number Diff line change
@@ -0,0 +1,253 @@
import {Plugin, Cordova} from './plugin';

/**
* @name OneSignal
* @description
* The OneSignal plugin is an client implementation for using the [OneSignal](https://onesignal.com/) Service.
* OneSignal is a simple implementation for delivering push notifications.
*
* Requires Cordova plugin: `onesignal-cordova-plugin`. For more info, please see the [OneSignal Cordova Docs](https://documentation.onesignal.com/docs/phonegap-sdk-installation).
*
* @usage
* ```ts
* import {OneSignal} from 'ionic-native';
*
* let notificationOpenedCallback(jsonData: any) {
* console.log('didReceiveRemoteNotificationCallBack: ' + JSON.stringify(jsonData));
* };
* OneSignal.init("b2f7f966-d8cc-11e4-bed1-df8f05be55ba",
* {googleProjectNumber: "703322744261"},
* notificationOpenedCallback);
*
* OneSignal.enableInAppAlertNotification(true);
* ```
*
*/
@Plugin({
plugin: 'onesignal-cordova-plugin',
pluginRef: 'plugins.OneSignal',
repo: 'https://github.com/OneSignal/OneSignal-Cordova-SDK',
platforms: ['Android', 'iOS', 'Windows Phone 8']
})
export class OneSignal {

/**
* Only required method you need to call to setup OneSignal to receive push notifications. Call this from the `deviceready` event.
*
* @param {appId} Your AppId from your OneSignal app
* @param {options} The Google Project Number (which you can get from the Google Developer Potal) and the autoRegister option.
* @returns {Promise} Returns a Promise that resolves when remote notification was recieved.
*/
@Cordova()
static init(appId: string,
options: {
googleProjectNumber: string,
autoRegister: boolean
}): Promise<any> { return; }


/**
* Call this when you would like to prompt an iOS user to accept push notifications with the default system prompt.
* Only use if you passed false to autoRegister when calling init.
*/
@Cordova({ sync: true })
static registerForPushNotifications(): void { }


/**
* Tag a user based on an app event of your choosing so later you can create segments on [onesignal.com](https://onesignal.com/) to target these users.
* Recommend using sendTags over sendTag if you need to set more than one tag on a user at a time.
*
* @param {key} Key of your choosing to create or update.
* @param {value} Value to set on the key. NOTE: Passing in a blank String deletes the key, you can also call deleteTag.
*/
@Cordova({ sync: true })
static sendTag(key: string, value: string): void { }

/**
* Tag a user based on an app event of your choosing so later you can create segments on [onesignal.com](https://onesignal.com/) to target these users.
* Recommend using sendTags over sendTag if you need to set more than one tag on a user at a time.
*
* @param {json} Pass a json object with key/value pairs like: {key: "value", key2: "value2"}
*/
@Cordova({ sync: true })
static sendTags(json: any): void { }

/**
* Retrieve a list of tags that have been set on the user from the OneSignal server.
*
* @returns {Promise} Returns a Promise that resolves when tags are recieved.
*/
@Cordova()
static getTags(): Promise<any> { return; }

/**
* Deletes a tag that was previously set on a user with `sendTag` or `sendTags`. Use `deleteTags` if you need to delete more than one.
*
* @param {key} Key to remove.
*/
@Cordova({ sync: true })
static deleteTag(key: string): void { }

/**
* Deletes tags that were previously set on a user with `sendTag` or `sendTags`.
*
* @param {keys} Keys to remove.
*/
@Cordova({ sync: true })
static deleteTags(keys: string[]): void { }

/**
* Lets you retrieve the OneSignal user id and device token.
* Your handler is called after the device is successfully registered with OneSignal.
*
* @returns {Promise} Returns a Promise that reolves if the device was successfully registered.
* It returns a JSON with `userId`and `pushToken`.
*/
@Cordova()
static getIds(): Promise<any> { return; }

/**
* Warning:
* Only applies to Android and Amazon. You can call this from your UI from a button press for example to give your user's options for your notifications.
*
* By default OneSignal always vibrates the device when a notification is displayed unless the device is in a total silent mode.
* Passing false means that the device will only vibrate lightly when the device is in it's vibrate only mode.
*
* @param {enable} false to disable vibrate, true to re-enable it.
*/
@Cordova({ sync: true })
static enableVibrate(enable: boolean): void { }

/**
* Warning:
* Only applies to Android and Amazon. You can call this from your UI from a button press for example to give your user's options for your notifications.
*
* By default OneSignal plays the system's default notification sound when the device's notification system volume is turned on.
* Passing false means that the device will only vibrate unless the device is set to a total silent mode.
*
* @param {enable} false to disable sound, true to re-enable it.
*/
@Cordova({ sync: true })
static enableSound(enable: boolean): void { }

/**
* Warning:
* Only applies to Android and Amazon devices.
*
* By default this is false and notifications will not be shown when the user is in your app, instead the notificationOpenedCallback is fired.
* If set to true notifications will always show in the notification area and notificationOpenedCallback will not fire until the user taps on the notification.
*
* @param {enable} enable
*/
@Cordova({ sync: true })
static enableNotificationsWhenActive(enable: boolean): void { }

/**
* By default this is false and notifications will not be shown when the user is in your app, instead the notificationOpenedCallback is fired.
* If set to true notifications will be shown as native alert boxes if a notification is received when the user is in your app.
* The notificationOpenedCallback is then fired after the alert box is closed.
*
* @param {enable} enable
*/
@Cordova({ sync: true })
static enableInAppAlertNotification(enable: boolean): void { }

/**
* You can call this method with false to opt users out of receiving all notifications through OneSignal.
* You can pass true later to opt users back into notifications.
*
* @param {enable} enable
*/
@Cordova({ sync: true })
static setSubscription(enable: boolean): void { }

/**
*
* @param {notificationObj} Parameters see POST [documentation](https://documentation.onesignal.com/v2.0/docs/notifications-create-notification)
* @returns {Promise} Returns a Promise that resolves if the notification was send successfully.
*/
@Cordova()
static postNotification(notificationObj: {
app_id: string,
contents: any,
headings?: any,
isIos?: boolean,
isAndroid?: boolean,
isWP?: boolean,
isWP_WNS?: boolean,
isAdm?: boolean,
isChrome?: boolean,
isChromeWeb?: boolean,
isSafari?: boolean,
isAnyWeb?: boolean,
included_segments?: string[],
excluded_segments?: string[],
include_player_ids?: string[],
include_ios_tokens?: string[],
include_android_reg_ids?: string[],
include_wp_uris?: string[],
include_wp_wns_uris?: string[],
include_amazon_reg_ids?: string[],
include_chrome_reg_ids?: string[],
include_chrome_web_reg_ids?: string[],
app_ids?: string[];
tags?: any[],
ios_badgeType?: string,
ios_badgeCount?: number,
ios_sound?: string,
android_sound?: string,
adm_sound?: string,
wp_sound?: string,
wp_wns_sound?: string,
data?: any,
buttons?: any,
small_icon?: string,
large_icon?: string,
big_picture?: string,
adm_small_icon?: string,
adm_large_icon?: string,
adm_big_picture?: string,
chrome_icon?: string,
chrome_big_picture?: string,
chrome_web_icon?: string,
firefox_icon?: string,
url?: string,
send_after?: string,
delayed_option?: string,
delivery_time_of_day?: string,
android_led_color?: string,
android_accent_color?: string,
android_visibility?: number,
content_available?: boolean,
amazon_background_data?: boolean,
template_id?: string,
android_group?: string,
android_group_message?: any,
adm_group?: string,
adm_group_message?: any,
ttl?: number,
priority?: number,
ios_category?: string
}): Promise<any> { return; }

/**
* Prompts the user for location permission to allow geotagging based on the "Location radius" filter on the OneSignal dashboard.
*/
@Cordova({ sync: true })
static promptLocation(): void { }

/**
* Enable logging to help debug if you run into an issue setting up OneSignal.
* The logging levels are as follows: 0 = None, 1= Fatal, 2 = Errors, 3 = Warnings, 4 = Info, 5 = Debug, 6 = Verbose
* The higher the value the more information is shown.
*
* @param {loglevel} contains two properties: logLevel (for console logging) and visualLevel (for dialog messages)
*/
@Cordova({ sync: true })
static setLogLevel(logLevel: {
logLevel: number,
visualLevel: number
}): void { }
}

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