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[4.x] Disable Ripple Effect on Global or Per Component Basis #16379

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godenji opened this issue Nov 19, 2018 · 1 comment · Fixed by #16393
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[4.x] Disable Ripple Effect on Global or Per Component Basis #16379

godenji opened this issue Nov 19, 2018 · 1 comment · Fixed by #16393
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@godenji
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godenji commented Nov 19, 2018

Should be able to disable ripple effect globally or on per component basis.

This is especially important for long running real-time components where ripple effect isn't worth the performance overhead (e.g. user rapidly clicking component buttons in a game).

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ionitron-bot bot commented Dec 20, 2018

Thanks for the issue! This issue is being locked to prevent comments that are not relevant to the original issue. If this is still an issue with the latest version of Ionic, please create a new issue and ensure the template is fully filled out.

@ionitron-bot ionitron-bot bot locked and limited conversation to collaborators Dec 20, 2018
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