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As I have tried to build from the project, I found updateStore() method in GameEngine/Automation is particularly slow, as there are mysql query calls to in a loop. After taking the query out of the loop, the performance is hugely boosted (10X faster).
The text was updated successfully, but these errors were encountered:
Hi! Thank you for the contribution, it's really appreciated :) I'll try today and will be delighted to accept the pull request if it works as advertised :)
Hi and thanks for the project.
As I have tried to build from the project, I found
updateStore()
method inGameEngine/Automation
is particularly slow, as there are mysql query calls to in a loop. After taking the query out of the loop, the performance is hugely boosted (10X faster).The text was updated successfully, but these errors were encountered: