-
Notifications
You must be signed in to change notification settings - Fork 27
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
[Miyoo/PocketGo] Gamepad input doesn't work #42
Comments
The "bad key" comes from reading the config file. Throw it away. |
Just doing that did a trick! With no previous config, a lot more buttons worked, including the menu buttton, so I could quickly remap all keys to function properly. Thanks for the help! |
Instead of deleting it, i change the config script with the Binds from early Picodrive version on the NxHope: binddev = sdl:keys This bring me free to point with the D-Pad and using Start and Select buttons to Choose. D-Pad = All arrows |
I don't know if it's the problem with device itself, OS it runs on, but anyway:
I tried to build Picodrive for Miyoo devices, the cheap handhelds running on ARM Allwinner F1C100s working with some kind of Linux OS. The version of emulator included in CFW was 1.93, no not good enough. Using the toolchain made for these devices, I managed to build it. Works really well, one problem:
the input doesn't work. Only dpad is functioning, but everything else, including the menu buttion is dead, so the only way out is the hard reset of the device.
Tried to run it via built-in terminal emulator:
input: new device #0 "sdl:keys"
input: async-only deviced detected
drv probed binds name
0 0 y y sdl:keys
buch of errors about font.png, selector.png, background.png
config_readsect: unhandled var: SRAM/BRAM saves
or gzip savestates or status line in main menu aaandinput: bad key" 'R1' for device 'sdl:keys'
the same repeated twice and for L1 and StartThe text was updated successfully, but these errors were encountered: