VoxelGrid.create_from_point_cloud
should allow for choosing color reduction method other than avg
#6934
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VoxelGrid.create_from_point_cloud
should allow for choosing color reduction method other than avg
#6934
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main
branch).Proposed new feature or change
Currently, voxel grid from point cloud defaults to averaging colors per the docs: https://www.open3d.org/docs/release/python_api/open3d.geometry.VoxelGrid.html#open3d.geometry.VoxelGrid.create_from_point_cloud
The problem is, that is not always desirable behavior. I am trying to reconstruct a voxel grid from MRI slices with different orientations where I am feeding different modalities as their own channels:
When I convert this to a voxel grid, this leads to artifacts where these slices intersect due to averaging:
Ideally, I should be able to reduce by sum or max per channel instead of average.
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