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Snaking sliders are cut off #215

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itdelatrisu opened this issue Dec 19, 2016 · 1 comment
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Snaking sliders are cut off #215

itdelatrisu opened this issue Dec 19, 2016 · 1 comment
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@itdelatrisu
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itdelatrisu commented Dec 19, 2016

Snaking sliders should be rounded, but are cut off (in #205). This is noticeable with the higher-level slider changes in #211, when the end hit circle is faded in after snaking completes (as in osu!).

@mad-s, how difficult would it be to change this?

@mad-s
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mad-s commented Dec 19, 2016

It would not be too hard to implement.
My solution would be to draw a (semi-)cone at the end of the curve. I will probably be able to do it without uploading new geometry each frame using some vertex shader trickery.

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