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TcpClient_test.cpp
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TcpClient_test.cpp
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/*
* TcpClient_test.cpp
*
* @build make evpp
* @server bin/TcpServer_test 1234
* @client bin/TcpClient_test 1234
*
*/
#include <iostream>
#include "TcpClient.h"
#include "htime.h"
#define TEST_RECONNECT 1
#define TEST_TLS 0
using namespace hv;
int main(int argc, char* argv[]) {
if (argc < 2) {
printf("Usage: %s remote_port [remote_host]\n", argv[0]);
return -10;
}
int remote_port = atoi(argv[1]);
const char* remote_host = "127.0.0.1";
if (argc > 2) {
remote_host = argv[2];
}
TcpClient cli;
int connfd = cli.createsocket(remote_port, remote_host);
if (connfd < 0) {
return -20;
}
printf("client connect to port %d, connfd=%d ...\n", remote_port, connfd);
cli.onConnection = [&cli](const SocketChannelPtr& channel) {
std::string peeraddr = channel->peeraddr();
if (channel->isConnected()) {
printf("connected to %s! connfd=%d\n", peeraddr.c_str(), channel->fd());
// send(time) every 3s
setInterval(3000, [channel](TimerID timerID){
if (channel->isConnected()) {
if (channel->isWriteComplete()) {
char str[DATETIME_FMT_BUFLEN] = {0};
datetime_t dt = datetime_now();
datetime_fmt(&dt, str);
channel->write(str);
}
} else {
killTimer(timerID);
}
});
} else {
printf("disconnected to %s! connfd=%d\n", peeraddr.c_str(), channel->fd());
}
if (cli.isReconnect()) {
printf("reconnect cnt=%d, delay=%d\n", cli.reconn_setting->cur_retry_cnt, cli.reconn_setting->cur_delay);
}
};
cli.onMessage = [](const SocketChannelPtr& channel, Buffer* buf) {
printf("< %.*s\n", (int)buf->size(), (char*)buf->data());
};
#if TEST_RECONNECT
// reconnect: 1,2,4,8,10,10,10...
reconn_setting_t reconn;
reconn_setting_init(&reconn);
reconn.min_delay = 1000;
reconn.max_delay = 10000;
reconn.delay_policy = 2;
cli.setReconnect(&reconn);
#endif
#if TEST_TLS
cli.withTLS();
#endif
cli.start();
std::string str;
while (std::getline(std::cin, str)) {
if (str == "close") {
cli.closesocket();
} else if (str == "start") {
cli.start();
} else if (str == "stop") {
cli.stop();
break;
} else {
if (!cli.isConnected()) break;
cli.send(str);
}
}
return 0;
}