diff --git a/Themes/Til Death/BGAnimations/ScreenGameplay overlay/npscalc.lua b/Themes/Til Death/BGAnimations/ScreenGameplay overlay/npscalc.lua index 990db949d3..bfc803be5b 100644 --- a/Themes/Til Death/BGAnimations/ScreenGameplay overlay/npscalc.lua +++ b/Themes/Til Death/BGAnimations/ScreenGameplay overlay/npscalc.lua @@ -6,13 +6,10 @@ local allowedCustomization = playerConfig:get_data(pn_to_profile_slot(PLAYER_1)) local enabled = { NPSDisplay = { PlayerNumber_P1 = GAMESTATE:IsPlayerEnabled(PLAYER_1) and - playerConfig:get_data(pn_to_profile_slot(PLAYER_1)).NPSDisplay, - PlayerNumber_P2 = GAMESTATE:IsPlayerEnabled(PLAYER_2) and - playerConfig:get_data(pn_to_profile_slot(PLAYER_2)).NPSDisplay + playerConfig:get_data(pn_to_profile_slot(PLAYER_1)).NPSDisplay }, NPSGraph = { - PlayerNumber_P1 = GAMESTATE:IsPlayerEnabled(PLAYER_1) and playerConfig:get_data(pn_to_profile_slot(PLAYER_1)).NPSGraph, - PlayerNumber_P2 = GAMESTATE:IsPlayerEnabled(PLAYER_2) and playerConfig:get_data(pn_to_profile_slot(PLAYER_2)).NPSGraph + PlayerNumber_P1 = GAMESTATE:IsPlayerEnabled(PLAYER_1) and playerConfig:get_data(pn_to_profile_slot(PLAYER_1)).NPSGraph } } diff --git a/Themes/Til Death/BGAnimations/ScreenNetRoom overlay/default.lua b/Themes/Til Death/BGAnimations/ScreenNetRoom overlay/default.lua index abcc80b74e..b79b8e2e6c 100644 --- a/Themes/Til Death/BGAnimations/ScreenNetRoom overlay/default.lua +++ b/Themes/Til Death/BGAnimations/ScreenNetRoom overlay/default.lua @@ -8,11 +8,6 @@ local function input(event) SCREENMAN:AddNewScreenToTop("ScreenAvatarSwitch") end end - if GAMESTATE:IsPlayerEnabled(PLAYER_2) then - if isOver(top:GetChild("Overlay"):GetChild("PlayerAvatar"):GetChild("Avatar" .. PLAYER_2):GetChild("Image")) then - SCREENMAN:AddNewScreenToTop("ScreenAvatarSwitch") - end - end end end return false