DAS is a method for automatically annotating song from raw audio recordings based on a deep neural network. DAS can be used with a graphical user interface, from the terminal, or from within python scripts.
If you have questions, feedback, or find bugs please raise an issue.
Please cite DAS as:
Elsa Steinfath, Adrian Palacios, Julian Rottschäfer, Deniz Yuezak, Jan Clemens (2021). Fast and accurate annotation of acoustic signals with deep neural networks. eLife
Anaconda: DAS is installed using an anaconda environment. For that, first install the anaconda python distribution (or miniconda). If you have conda already installed, make sure you have at least conda v23.10.0. If not, update from an older version with conda update conda -n base
.
Libsoundfile on linux: The graphical user interface (GUI) reads audio data using soundfile, which relies on libsndfile
. libsndfile
will be automatically installed on Windows and macOS. On Linux, the library needs to be installed manually with: sudo apt-get install libsndfile1
. Note that DAS will work w/o libsndfile
but will not be able to load exotic audio formats.
Create an anaconda environment called das
that contains all the required packages.
On windows:
conda create python=3.10 das=0.32.4 -c conda-forge -c ncb -c nvidia -n das -y
On Linux or MacOS (arm only):
conda create python=3.11 das=0.32.4 -c conda-forge -c ncb -c nvidia -c apple -n das -y
To start the graphical user interface:
conda activate das
das gui
The documentation at https://janclemenslab.org/das/ provides information on the usage of DAS:
- A quick start tutorial walks through all steps from manually annotating song, over training a network, to generating new annotations.
- How to use the graphical user interface.
- How to use DAS from the terminal or from python scripts.
The following packages were modified and integrated into das:
- Keras implementation of TCN models modified from keras-tcn (in
das.tcn
) - Trainable STFT layer implementation modified from kapre (in
das.kapre
)
See the sub-module directories for the original READMEs.