Pushin' It #60
jasonjgardner
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Several new entity textures have been added in this update. Alas, Minecraft does not support PBR materials for entity textures, so these are just 2D-renders of the entity materials.
The repository now includes tools and templates for anyone interested in creating their own RTX-enabled resource pack.
This release is coming a little later than its due date because I experienced performance problems after adding certain textures. Specifically, the piston top textures in the
blocks/
. Minecraft uses the piston arm entity textures in-game. The block piston tops appeared to load in the inventory screen because the icon was usingpiston_top_normal.png
on its top face. I'm assuming this attempt to add a PBR texture to a data-driven block, like pistons, made Minecraft go haywire.The performance issues could have also been caused by the multiple Substance Painter instances I tend to run alongside Minecraft – and I saw a slime mob's face in my world. (That's another known-issue). Once I removed the piston tops blocks and candles from the pack it seemed to run fine. So, who knows? I'm pushing this release anyway!
Performance Tips
Changelog
Added
Changed
Clear Glass FTW
I recently held a reddit poll to help determine which style of glass to use in the pack. The clear glass won. Next round will be medieval clear glass vs. simple clear glass. This release still offers the old glass variety as an alternative.
This discussion was created from the release Pushin' It.
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