Skip to content

Latest commit

 

History

History
284 lines (189 loc) · 7.79 KB

File metadata and controls

284 lines (189 loc) · 7.79 KB

JavaScript specials

This chapter briefly recaps the features of JavaScript that we've learned by now, paying special attention to subtle moments.

Code structure

Statements are delimited with a semicolon:

alert('Hello'); alert('World');

Usually, a line-break is also treated as a delimiter, so that would also work:

alert('Hello')
alert('World')

That's called "automatic semicolon insertion". Sometimes it doesn't work, for instance:

alert("There will be an error after this message")

[1, 2].forEach(alert)

Most codestyle guides agree that we should put a semicolon after each statement.

Semicolons are not required after code blocks {...} and syntax constructs with them like loops:

function f() {
  // no semicolon needed after function declaration
}

for(;;) {
  // no semicolon needed after the loop
}

...But even if we can put an "extra" semicolon somewhere, that's not an error. It will be ignored.

More in: info:structure.

Strict mode

To fully enable all features of modern JavaScript, we should start scripts with "use strict".

'use strict';

...

The directive must be at the top of a script or at the beginning of a function body.

Without "use strict", everything still works, but some features behave in the old-fashion, "compatible" way. We'd generally prefer the modern behavior.

Some modern features of the language (like classes that we'll study in the future) enable strict mode implicitly.

More in: info:strict-mode.

Variables

Can be declared using:

  • let
  • const (constant, can't be changed)
  • var (old-style, will see later)

A variable name can include:

  • Letters and digits, but the first character may not be a digit.
  • Characters $ and _ are normal, on par with letters.
  • Non-Latin alphabets and hieroglyphs are also allowed, but commonly not used.

Variables are dynamically typed. They can store any value:

let x = 5;
x = "John";

There are 8 data types:

  • number for both floating-point and integer numbers,
  • bigint for integer numbers of arbitrary length,
  • string for strings,
  • boolean for logical values: true/false,
  • null -- a type with a single value null, meaning "empty" or "does not exist",
  • undefined -- a type with a single value undefined, meaning "not assigned",
  • object and symbol -- for complex data structures and unique identifiers, we haven't learnt them yet.

The typeof operator returns the type for a value, with two exceptions:

typeof null == "object" // error in the language
typeof function(){} == "function" // functions are treated specially

More in: info:variables and info:types.

Interaction

We're using a browser as a working environment, so basic UI functions will be:

prompt(question, [default]) : Ask a question, and return either what the visitor entered or null if they clicked "cancel".

confirm(question) : Ask a question and suggest to choose between Ok and Cancel. The choice is returned as true/false.

alert(message) : Output a message.

All these functions are modal, they pause the code execution and prevent the visitor from interacting with the page until they answer.

For instance:

let userName = prompt("Your name?", "Alice");
let isTeaWanted = confirm("Do you want some tea?");

alert( "Visitor: " + userName ); // Alice
alert( "Tea wanted: " + isTeaWanted ); // true

More in: info:alert-prompt-confirm.

Operators

JavaScript supports the following operators:

Arithmetical : Regular: * + - /, also % for the remainder and ** for power of a number.

The binary plus `+` concatenates strings. And if any of the operands is a string, the other one is converted to string too:

```js run
alert( '1' + 2 ); // '12', string
alert( 1 + '2' ); // '12', string
```

Assignments : There is a simple assignment: a = b and combined ones like a *= 2.

Bitwise : Bitwise operators work with 32-bit integers at the lowest, bit-level: see the docs when they are needed.

Conditional : The only operator with three parameters: cond ? resultA : resultB. If cond is truthy, returns resultA, otherwise resultB.

Logical operators : Logical AND && and OR || perform short-circuit evaluation and then return the value where it stopped (not necessary true/false). Logical NOT ! converts the operand to boolean type and returns the inverse value.

Nullish coalescing operator : The ?? operator provides a way to choose a defined value from a list of variables. The result of a ?? b is a unless it's null/undefined, then b.

Comparisons : Equality check == for values of different types converts them to a number (except null and undefined that equal each other and nothing else), so these are equal:

```js run
alert( 0 == false ); // true
alert( 0 == '' ); // true
```

Other comparisons convert to a number as well.

The strict equality operator `===` doesn't do the conversion: different types always mean different values for it.

Values `null` and `undefined` are special: they equal `==` each other and don't equal anything else.

Greater/less comparisons compare strings character-by-character, other types are converted to a number.

Other operators : There are few others, like a comma operator.

More in: info:operators, info:comparison, info:logical-operators, info:nullish-coalescing-operator.

Loops

  • We covered 3 types of loops:

    // 1
    while (condition) {
      ...
    }
    
    // 2
    do {
      ...
    } while (condition);
    
    // 3
    for(let i = 0; i < 10; i++) {
      ...
    }
  • The variable declared in for(let...) loop is visible only inside the loop. But we can also omit let and reuse an existing variable.

  • Directives break/continue allow to exit the whole loop/current iteration. Use labels to break nested loops.

Details in: info:while-for.

Later we'll study more types of loops to deal with objects.

The "switch" construct

The "switch" construct can replace multiple if checks. It uses === (strict equality) for comparisons.

For instance:

let age = prompt('Your age?', 18);

switch (age) {
  case 18:
    alert("Won't work"); // the result of prompt is a string, not a number
    break;

  case "18":
    alert("This works!");
    break;

  default:
    alert("Any value not equal to one above");
}

Details in: info:switch.

Functions

We covered three ways to create a function in JavaScript:

  1. Function Declaration: the function in the main code flow

    function sum(a, b) {
      let result = a + b;
    
      return result;
    }
  2. Function Expression: the function in the context of an expression

    let sum = function(a, b) {
      let result = a + b;
    
      return result;
    };
  3. Arrow functions:

    // expression at the right side
    let sum = (a, b) => a + b;
    
    // or multi-line syntax with { ... }, need return here:
    let sum = (a, b) => {
      // ...
      return a + b;
    }
    
    // without arguments
    let sayHi = () => alert("Hello");
    
    // with a single argument
    let double = n => n * 2;
  • Functions may have local variables: those declared inside its body. Such variables are only visible inside the function.
  • Parameters can have default values: function sum(a = 1, b = 2) {...}.
  • Functions always return something. If there's no return statement, then the result is undefined.

Details: see info:function-basics, info:arrow-functions-basics.

More to come

That was a brief list of JavaScript features. As of now we've studied only basics. Further in the tutorial you'll find more specials and advanced features of JavaScript.