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selenium.py
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"""
Copyright 2006 ThoughtWorks, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
"""
__docformat__ = "restructuredtext en"
# This file has been automatically generated via XSL
import httplib
import urllib
import re
class selenium:
"""
Defines an object that runs Selenium commands.
Element Locators
~~~~~~~~~~~~~~~~
Element Locators tell Selenium which HTML element a command refers to.
The format of a locator is:
\ *locatorType*\ **=**\ \ *argument*
We support the following strategies for locating elements:
* \ **identifier**\ =\ *id*:
Select the element with the specified @id attribute. If no match is
found, select the first element whose @name attribute is \ *id*.
(This is normally the default; see below.)
* \ **id**\ =\ *id*:
Select the element with the specified @id attribute.
* \ **name**\ =\ *name*:
Select the first element with the specified @name attribute.
* username
* name=username
The name may optionally be followed by one or more \ *element-filters*, separated from the name by whitespace. If the \ *filterType* is not specified, \ **value**\ is assumed.
* name=flavour value=chocolate
* \ **dom**\ =\ *javascriptExpression*:
Find an element by evaluating the specified string. This allows you to traverse the HTML Document Object
Model using JavaScript. Note that you must not return a value in this string; simply make it the last expression in the block.
* dom=document.forms['myForm'].myDropdown
* dom=document.images[56]
* dom=function foo() { return document.links[1]; }; foo();
* \ **xpath**\ =\ *xpathExpression*:
Locate an element using an XPath expression.
* xpath=//img[@alt='The image alt text']
* xpath=//table[@id='table1']//tr[4]/td[2]
* xpath=//a[contains(@href,'#id1')]
* xpath=//a[contains(@href,'#id1')]/@class
* xpath=(//table[@class='stylee'])//th[text()='theHeaderText']/../td
* xpath=//input[@name='name2' and @value='yes']
* xpath=//\*[text()="right"]
* \ **link**\ =\ *textPattern*:
Select the link (anchor) element which contains text matching the
specified \ *pattern*.
* link=The link text
* \ **css**\ =\ *cssSelectorSyntax*:
Select the element using css selectors. Please refer to CSS2 selectors, CSS3 selectors for more information. You can also check the TestCssLocators test in the selenium test suite for an example of usage, which is included in the downloaded selenium core package.
* css=a[href="#id3"]
* css=span#firstChild + span
Currently the css selector locator supports all css1, css2 and css3 selectors except namespace in css3, some pseudo classes(:nth-of-type, :nth-last-of-type, :first-of-type, :last-of-type, :only-of-type, :visited, :hover, :active, :focus, :indeterminate) and pseudo elements(::first-line, ::first-letter, ::selection, ::before, ::after).
* \ **ui**\ =\ *uiSpecifierString*:
Locate an element by resolving the UI specifier string to another locator, and evaluating it. See the Selenium UI-Element Reference for more details.
* ui=loginPages::loginButton()
* ui=settingsPages::toggle(label=Hide Email)
* ui=forumPages::postBody(index=2)//a[2]
Without an explicit locator prefix, Selenium uses the following default
strategies:
* \ **dom**\ , for locators starting with "document."
* \ **xpath**\ , for locators starting with "//"
* \ **identifier**\ , otherwise
Element Filters
~~~~~~~~~~~~~~~
Element filters can be used with a locator to refine a list of candidate elements. They are currently used only in the 'name' element-locator.
Filters look much like locators, ie.
\ *filterType*\ **=**\ \ *argument*
Supported element-filters are:
\ **value=**\ \ *valuePattern*
Matches elements based on their values. This is particularly useful for refining a list of similarly-named toggle-buttons.
\ **index=**\ \ *index*
Selects a single element based on its position in the list (offset from zero).
String-match Patterns
~~~~~~~~~~~~~~~~~~~~~
Various Pattern syntaxes are available for matching string values:
* \ **glob:**\ \ *pattern*:
Match a string against a "glob" (aka "wildmat") pattern. "Glob" is a
kind of limited regular-expression syntax typically used in command-line
shells. In a glob pattern, "\*" represents any sequence of characters, and "?"
represents any single character. Glob patterns match against the entire
string.
* \ **regexp:**\ \ *regexp*:
Match a string using a regular-expression. The full power of JavaScript
regular-expressions is available.
* \ **regexpi:**\ \ *regexpi*:
Match a string using a case-insensitive regular-expression.
* \ **exact:**\ \ *string*:
Match a string exactly, verbatim, without any of that fancy wildcard
stuff.
If no pattern prefix is specified, Selenium assumes that it's a "glob"
pattern.
For commands that return multiple values (such as verifySelectOptions),
the string being matched is a comma-separated list of the return values,
where both commas and backslashes in the values are backslash-escaped.
When providing a pattern, the optional matching syntax (i.e. glob,
regexp, etc.) is specified once, as usual, at the beginning of the
pattern.
"""
### This part is hard-coded in the XSL
def __init__(self, host, port, browserStartCommand, browserURL):
self.host = host
self.port = port
self.browserStartCommand = browserStartCommand
self.browserURL = browserURL
self.sessionId = None
self.extensionJs = ""
def setExtensionJs(self, extensionJs):
self.extensionJs = extensionJs
def start(self):
result = self.get_string("getNewBrowserSession", [self.browserStartCommand, self.browserURL, self.extensionJs])
try:
self.sessionId = result
except ValueError:
raise Exception, result
def stop(self):
self.do_command("testComplete", [])
self.sessionId = None
def do_command(self, verb, args):
conn = httplib.HTTPConnection(self.host, self.port)
body = u'cmd=' + urllib.quote_plus(unicode(verb).encode('utf-8'))
for i in range(len(args)):
body += '&' + unicode(i+1) + '=' + urllib.quote_plus(unicode(args[i]).encode('utf-8'))
if (None != self.sessionId):
body += "&sessionId=" + unicode(self.sessionId)
headers = {"Content-Type": "application/x-www-form-urlencoded; charset=utf-8"}
conn.request("POST", "/selenium-server/driver/", body, headers)
response = conn.getresponse()
#print response.status, response.reason
data = unicode(response.read(), "UTF-8")
result = response.reason
#print "Selenium Result: " + repr(data) + "\n\n"
if (not data.startswith('OK')):
raise Exception, data
return data
def get_string(self, verb, args):
result = self.do_command(verb, args)
return result[3:]
def get_string_array(self, verb, args):
csv = self.get_string(verb, args)
token = ""
tokens = []
escape = False
for i in range(len(csv)):
letter = csv[i]
if (escape):
token = token + letter
escape = False
continue
if (letter == '\\'):
escape = True
elif (letter == ','):
tokens.append(token)
token = ""
else:
token = token + letter
tokens.append(token)
return tokens
def get_number(self, verb, args):
# Is there something I need to do here?
return self.get_string(verb, args)
def get_number_array(self, verb, args):
# Is there something I need to do here?
return self.get_string_array(verb, args)
def get_boolean(self, verb, args):
boolstr = self.get_string(verb, args)
if ("true" == boolstr):
return True
if ("false" == boolstr):
return False
raise ValueError, "result is neither 'true' nor 'false': " + boolstr
def get_boolean_array(self, verb, args):
boolarr = self.get_string_array(verb, args)
for i in range(len(boolarr)):
if ("true" == boolstr):
boolarr[i] = True
continue
if ("false" == boolstr):
boolarr[i] = False
continue
raise ValueError, "result is neither 'true' nor 'false': " + boolarr[i]
return boolarr
### From here on, everything's auto-generated from XML
def click(self,locator):
"""
Clicks on a link, button, checkbox or radio button. If the click action
causes a new page to load (like a link usually does), call
waitForPageToLoad.
'locator' is an element locator
"""
self.do_command("click", [locator,])
def double_click(self,locator):
"""
Double clicks on a link, button, checkbox or radio button. If the double click action
causes a new page to load (like a link usually does), call
waitForPageToLoad.
'locator' is an element locator
"""
self.do_command("doubleClick", [locator,])
def context_menu(self,locator):
"""
Simulates opening the context menu for the specified element (as might happen if the user "right-clicked" on the element).
'locator' is an element locator
"""
self.do_command("contextMenu", [locator,])
def click_at(self,locator,coordString):
"""
Clicks on a link, button, checkbox or radio button. If the click action
causes a new page to load (like a link usually does), call
waitForPageToLoad.
'locator' is an element locator
'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.
"""
self.do_command("clickAt", [locator,coordString,])
def double_click_at(self,locator,coordString):
"""
Doubleclicks on a link, button, checkbox or radio button. If the action
causes a new page to load (like a link usually does), call
waitForPageToLoad.
'locator' is an element locator
'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.
"""
self.do_command("doubleClickAt", [locator,coordString,])
def context_menu_at(self,locator,coordString):
"""
Simulates opening the context menu for the specified element (as might happen if the user "right-clicked" on the element).
'locator' is an element locator
'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.
"""
self.do_command("contextMenuAt", [locator,coordString,])
def fire_event(self,locator,eventName):
"""
Explicitly simulate an event, to trigger the corresponding "on\ *event*"
handler.
'locator' is an element locator
'eventName' is the event name, e.g. "focus" or "blur"
"""
self.do_command("fireEvent", [locator,eventName,])
def focus(self,locator):
"""
Move the focus to the specified element; for example, if the element is an input field, move the cursor to that field.
'locator' is an element locator
"""
self.do_command("focus", [locator,])
def key_press(self,locator,keySequence):
"""
Simulates a user pressing and releasing a key.
'locator' is an element locator
'keySequence' is Either be a string("\" followed by the numeric keycode of the key to be pressed, normally the ASCII value of that key), or a single character. For example: "w", "\119".
"""
self.do_command("keyPress", [locator,keySequence,])
def shift_key_down(self):
"""
Press the shift key and hold it down until doShiftUp() is called or a new page is loaded.
"""
self.do_command("shiftKeyDown", [])
def shift_key_up(self):
"""
Release the shift key.
"""
self.do_command("shiftKeyUp", [])
def meta_key_down(self):
"""
Press the meta key and hold it down until doMetaUp() is called or a new page is loaded.
"""
self.do_command("metaKeyDown", [])
def meta_key_up(self):
"""
Release the meta key.
"""
self.do_command("metaKeyUp", [])
def alt_key_down(self):
"""
Press the alt key and hold it down until doAltUp() is called or a new page is loaded.
"""
self.do_command("altKeyDown", [])
def alt_key_up(self):
"""
Release the alt key.
"""
self.do_command("altKeyUp", [])
def control_key_down(self):
"""
Press the control key and hold it down until doControlUp() is called or a new page is loaded.
"""
self.do_command("controlKeyDown", [])
def control_key_up(self):
"""
Release the control key.
"""
self.do_command("controlKeyUp", [])
def key_down(self,locator,keySequence):
"""
Simulates a user pressing a key (without releasing it yet).
'locator' is an element locator
'keySequence' is Either be a string("\" followed by the numeric keycode of the key to be pressed, normally the ASCII value of that key), or a single character. For example: "w", "\119".
"""
self.do_command("keyDown", [locator,keySequence,])
def key_up(self,locator,keySequence):
"""
Simulates a user releasing a key.
'locator' is an element locator
'keySequence' is Either be a string("\" followed by the numeric keycode of the key to be pressed, normally the ASCII value of that key), or a single character. For example: "w", "\119".
"""
self.do_command("keyUp", [locator,keySequence,])
def mouse_over(self,locator):
"""
Simulates a user hovering a mouse over the specified element.
'locator' is an element locator
"""
self.do_command("mouseOver", [locator,])
def mouse_out(self,locator):
"""
Simulates a user moving the mouse pointer away from the specified element.
'locator' is an element locator
"""
self.do_command("mouseOut", [locator,])
def mouse_down(self,locator):
"""
Simulates a user pressing the left mouse button (without releasing it yet) on
the specified element.
'locator' is an element locator
"""
self.do_command("mouseDown", [locator,])
def mouse_down_right(self,locator):
"""
Simulates a user pressing the right mouse button (without releasing it yet) on
the specified element.
'locator' is an element locator
"""
self.do_command("mouseDownRight", [locator,])
def mouse_down_at(self,locator,coordString):
"""
Simulates a user pressing the left mouse button (without releasing it yet) at
the specified location.
'locator' is an element locator
'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.
"""
self.do_command("mouseDownAt", [locator,coordString,])
def mouse_down_right_at(self,locator,coordString):
"""
Simulates a user pressing the right mouse button (without releasing it yet) at
the specified location.
'locator' is an element locator
'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.
"""
self.do_command("mouseDownRightAt", [locator,coordString,])
def mouse_up(self,locator):
"""
Simulates the event that occurs when the user releases the mouse button (i.e., stops
holding the button down) on the specified element.
'locator' is an element locator
"""
self.do_command("mouseUp", [locator,])
def mouse_up_right(self,locator):
"""
Simulates the event that occurs when the user releases the right mouse button (i.e., stops
holding the button down) on the specified element.
'locator' is an element locator
"""
self.do_command("mouseUpRight", [locator,])
def mouse_up_at(self,locator,coordString):
"""
Simulates the event that occurs when the user releases the mouse button (i.e., stops
holding the button down) at the specified location.
'locator' is an element locator
'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.
"""
self.do_command("mouseUpAt", [locator,coordString,])
def mouse_up_right_at(self,locator,coordString):
"""
Simulates the event that occurs when the user releases the right mouse button (i.e., stops
holding the button down) at the specified location.
'locator' is an element locator
'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.
"""
self.do_command("mouseUpRightAt", [locator,coordString,])
def mouse_move(self,locator):
"""
Simulates a user pressing the mouse button (without releasing it yet) on
the specified element.
'locator' is an element locator
"""
self.do_command("mouseMove", [locator,])
def mouse_move_at(self,locator,coordString):
"""
Simulates a user pressing the mouse button (without releasing it yet) on
the specified element.
'locator' is an element locator
'coordString' is specifies the x,y position (i.e. - 10,20) of the mouse event relative to the element returned by the locator.
"""
self.do_command("mouseMoveAt", [locator,coordString,])
def type(self,locator,value):
"""
Sets the value of an input field, as though you typed it in.
Can also be used to set the value of combo boxes, check boxes, etc. In these cases,
value should be the value of the option selected, not the visible text.
'locator' is an element locator
'value' is the value to type
"""
self.do_command("type", [locator,value,])
def type_keys(self,locator,value):
"""
Simulates keystroke events on the specified element, as though you typed the value key-by-key.
This is a convenience method for calling keyDown, keyUp, keyPress for every character in the specified string;
this is useful for dynamic UI widgets (like auto-completing combo boxes) that require explicit key events.
Unlike the simple "type" command, which forces the specified value into the page directly, this command
may or may not have any visible effect, even in cases where typing keys would normally have a visible effect.
For example, if you use "typeKeys" on a form element, you may or may not see the results of what you typed in
the field.
In some cases, you may need to use the simple "type" command to set the value of the field and then the "typeKeys" command to
send the keystroke events corresponding to what you just typed.
'locator' is an element locator
'value' is the value to type
"""
self.do_command("typeKeys", [locator,value,])
def set_speed(self,value):
"""
Set execution speed (i.e., set the millisecond length of a delay which will follow each selenium operation). By default, there is no such delay, i.e.,
the delay is 0 milliseconds.
'value' is the number of milliseconds to pause after operation
"""
self.do_command("setSpeed", [value,])
def get_speed(self):
"""
Get execution speed (i.e., get the millisecond length of the delay following each selenium operation). By default, there is no such delay, i.e.,
the delay is 0 milliseconds.
See also setSpeed.
"""
return self.get_string("getSpeed", [])
def check(self,locator):
"""
Check a toggle-button (checkbox/radio)
'locator' is an element locator
"""
self.do_command("check", [locator,])
def uncheck(self,locator):
"""
Uncheck a toggle-button (checkbox/radio)
'locator' is an element locator
"""
self.do_command("uncheck", [locator,])
def select(self,selectLocator,optionLocator):
"""
Select an option from a drop-down using an option locator.
Option locators provide different ways of specifying options of an HTML
Select element (e.g. for selecting a specific option, or for asserting
that the selected option satisfies a specification). There are several
forms of Select Option Locator.
* \ **label**\ =\ *labelPattern*:
matches options based on their labels, i.e. the visible text. (This
is the default.)
* label=regexp:^[Oo]ther
* \ **value**\ =\ *valuePattern*:
matches options based on their values.
* value=other
* \ **id**\ =\ *id*:
matches options based on their ids.
* id=option1
* \ **index**\ =\ *index*:
matches an option based on its index (offset from zero).
* index=2
If no option locator prefix is provided, the default behaviour is to match on \ **label**\ .
'selectLocator' is an element locator identifying a drop-down menu
'optionLocator' is an option locator (a label by default)
"""
self.do_command("select", [selectLocator,optionLocator,])
def add_selection(self,locator,optionLocator):
"""
Add a selection to the set of selected options in a multi-select element using an option locator.
@see #doSelect for details of option locators
'locator' is an element locator identifying a multi-select box
'optionLocator' is an option locator (a label by default)
"""
self.do_command("addSelection", [locator,optionLocator,])
def remove_selection(self,locator,optionLocator):
"""
Remove a selection from the set of selected options in a multi-select element using an option locator.
@see #doSelect for details of option locators
'locator' is an element locator identifying a multi-select box
'optionLocator' is an option locator (a label by default)
"""
self.do_command("removeSelection", [locator,optionLocator,])
def remove_all_selections(self,locator):
"""
Unselects all of the selected options in a multi-select element.
'locator' is an element locator identifying a multi-select box
"""
self.do_command("removeAllSelections", [locator,])
def submit(self,formLocator):
"""
Submit the specified form. This is particularly useful for forms without
submit buttons, e.g. single-input "Search" forms.
'formLocator' is an element locator for the form you want to submit
"""
self.do_command("submit", [formLocator,])
def open(self,url):
"""
Opens an URL in the test frame. This accepts both relative and absolute
URLs.
The "open" command waits for the page to load before proceeding,
ie. the "AndWait" suffix is implicit.
\ *Note*: The URL must be on the same domain as the runner HTML
due to security restrictions in the browser (Same Origin Policy). If you
need to open an URL on another domain, use the Selenium Server to start a
new browser session on that domain.
'url' is the URL to open; may be relative or absolute
"""
self.do_command("open", [url,])
def open_window(self,url,windowID):
"""
Opens a popup window (if a window with that ID isn't already open).
After opening the window, you'll need to select it using the selectWindow
command.
This command can also be a useful workaround for bug SEL-339. In some cases, Selenium will be unable to intercept a call to window.open (if the call occurs during or before the "onLoad" event, for example).
In those cases, you can force Selenium to notice the open window's name by using the Selenium openWindow command, using
an empty (blank) url, like this: openWindow("", "myFunnyWindow").
'url' is the URL to open, which can be blank
'windowID' is the JavaScript window ID of the window to select
"""
self.do_command("openWindow", [url,windowID,])
def select_window(self,windowID):
"""
Selects a popup window using a window locator; once a popup window has been selected, all
commands go to that window. To select the main window again, use null
as the target.
Window locators provide different ways of specifying the window object:
by title, by internal JavaScript "name," or by JavaScript variable.
* \ **title**\ =\ *My Special Window*:
Finds the window using the text that appears in the title bar. Be careful;
two windows can share the same title. If that happens, this locator will
just pick one.
* \ **name**\ =\ *myWindow*:
Finds the window using its internal JavaScript "name" property. This is the second
parameter "windowName" passed to the JavaScript method window.open(url, windowName, windowFeatures, replaceFlag)
(which Selenium intercepts).
* \ **var**\ =\ *variableName*:
Some pop-up windows are unnamed (anonymous), but are associated with a JavaScript variable name in the current
application window, e.g. "window.foo = window.open(url);". In those cases, you can open the window using
"var=foo".
If no window locator prefix is provided, we'll try to guess what you mean like this:
1.) if windowID is null, (or the string "null") then it is assumed the user is referring to the original window instantiated by the browser).
2.) if the value of the "windowID" parameter is a JavaScript variable name in the current application window, then it is assumed
that this variable contains the return value from a call to the JavaScript window.open() method.
3.) Otherwise, selenium looks in a hash it maintains that maps string names to window "names".
4.) If \ *that* fails, we'll try looping over all of the known windows to try to find the appropriate "title".
Since "title" is not necessarily unique, this may have unexpected behavior.
If you're having trouble figuring out the name of a window that you want to manipulate, look at the Selenium log messages
which identify the names of windows created via window.open (and therefore intercepted by Selenium). You will see messages
like the following for each window as it is opened:
``debug: window.open call intercepted; window ID (which you can use with selectWindow()) is "myNewWindow"``
In some cases, Selenium will be unable to intercept a call to window.open (if the call occurs during or before the "onLoad" event, for example).
(This is bug SEL-339.) In those cases, you can force Selenium to notice the open window's name by using the Selenium openWindow command, using
an empty (blank) url, like this: openWindow("", "myFunnyWindow").
'windowID' is the JavaScript window ID of the window to select
"""
self.do_command("selectWindow", [windowID,])
def select_pop_up(self,windowID):
"""
Simplifies the process of selecting a popup window (and does not offer
functionality beyond what ``selectWindow()`` already provides).
* If ``windowID`` is either not specified, or specified as
"null", the first non-top window is selected. The top window is the one
that would be selected by ``selectWindow()`` without providing a
``windowID`` . This should not be used when more than one popup
window is in play.
* Otherwise, the window will be looked up considering
``windowID`` as the following in order: 1) the "name" of the
window, as specified to ``window.open()``; 2) a javascript
variable which is a reference to a window; and 3) the title of the
window. This is the same ordered lookup performed by
``selectWindow`` .
'windowID' is an identifier for the popup window, which can take on a number of different meanings
"""
self.do_command("selectPopUp", [windowID,])
def deselect_pop_up(self):
"""
Selects the main window. Functionally equivalent to using
``selectWindow()`` and specifying no value for
``windowID``.
"""
self.do_command("deselectPopUp", [])
def select_frame(self,locator):
"""
Selects a frame within the current window. (You may invoke this command
multiple times to select nested frames.) To select the parent frame, use
"relative=parent" as a locator; to select the top frame, use "relative=top".
You can also select a frame by its 0-based index number; select the first frame with
"index=0", or the third frame with "index=2".
You may also use a DOM expression to identify the frame you want directly,
like this: ``dom=frames["main"].frames["subframe"]``
'locator' is an element locator identifying a frame or iframe
"""
self.do_command("selectFrame", [locator,])
def get_whether_this_frame_match_frame_expression(self,currentFrameString,target):
"""
Determine whether current/locator identify the frame containing this running code.
This is useful in proxy injection mode, where this code runs in every
browser frame and window, and sometimes the selenium server needs to identify
the "current" frame. In this case, when the test calls selectFrame, this
routine is called for each frame to figure out which one has been selected.
The selected frame will return true, while all others will return false.
'currentFrameString' is starting frame
'target' is new frame (which might be relative to the current one)
"""
return self.get_boolean("getWhetherThisFrameMatchFrameExpression", [currentFrameString,target,])
def get_whether_this_window_match_window_expression(self,currentWindowString,target):
"""
Determine whether currentWindowString plus target identify the window containing this running code.
This is useful in proxy injection mode, where this code runs in every
browser frame and window, and sometimes the selenium server needs to identify
the "current" window. In this case, when the test calls selectWindow, this
routine is called for each window to figure out which one has been selected.
The selected window will return true, while all others will return false.
'currentWindowString' is starting window
'target' is new window (which might be relative to the current one, e.g., "_parent")
"""
return self.get_boolean("getWhetherThisWindowMatchWindowExpression", [currentWindowString,target,])
def wait_for_pop_up(self,windowID,timeout):
"""
Waits for a popup window to appear and load up.
'windowID' is the JavaScript window "name" of the window that will appear (not the text of the title bar) If unspecified, or specified as "null", this command will wait for the first non-top window to appear (don't rely on this if you are working with multiple popups simultaneously).
'timeout' is a timeout in milliseconds, after which the action will return with an error. If this value is not specified, the default Selenium timeout will be used. See the setTimeout() command.
"""
self.do_command("waitForPopUp", [windowID,timeout,])
def choose_cancel_on_next_confirmation(self):
"""
By default, Selenium's overridden window.confirm() function will
return true, as if the user had manually clicked OK; after running
this command, the next call to confirm() will return false, as if
the user had clicked Cancel. Selenium will then resume using the
default behavior for future confirmations, automatically returning
true (OK) unless/until you explicitly call this command for each
confirmation.
Take note - every time a confirmation comes up, you must
consume it with a corresponding getConfirmation, or else
the next selenium operation will fail.
"""
self.do_command("chooseCancelOnNextConfirmation", [])
def choose_ok_on_next_confirmation(self):
"""
Undo the effect of calling chooseCancelOnNextConfirmation. Note
that Selenium's overridden window.confirm() function will normally automatically
return true, as if the user had manually clicked OK, so you shouldn't
need to use this command unless for some reason you need to change
your mind prior to the next confirmation. After any confirmation, Selenium will resume using the
default behavior for future confirmations, automatically returning
true (OK) unless/until you explicitly call chooseCancelOnNextConfirmation for each
confirmation.
Take note - every time a confirmation comes up, you must
consume it with a corresponding getConfirmation, or else
the next selenium operation will fail.
"""
self.do_command("chooseOkOnNextConfirmation", [])
def answer_on_next_prompt(self,answer):
"""
Instructs Selenium to return the specified answer string in response to
the next JavaScript prompt [window.prompt()].
'answer' is the answer to give in response to the prompt pop-up
"""
self.do_command("answerOnNextPrompt", [answer,])