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Issue with some glb models - three js - shader #311

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EM-LilianaIturribarria opened this issue Oct 19, 2024 · 0 comments
Open

Issue with some glb models - three js - shader #311

EM-LilianaIturribarria opened this issue Oct 19, 2024 · 0 comments

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@EM-LilianaIturribarria
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Hi
i'm facing an issue with some glb models, you can find 2 examples here: https://secureassets.evolvemediallc.com/temp/

THREE.WebGLShader: gl.getShaderInfoLog() fragment
ERROR: 0:1136: 'mapTexelToLinear' : no matching overloaded function found
ERROR: 0:1136: '=' : dimension mismatch
ERROR: 0:1136: 'assign' : cannot convert from 'const mediump float' to 'highp 4-component vector of float'

three.min.js:1979  THREE.WebGLProgram: shader error:  1282 35715 false gl.getProgramInfoLog Fragment shader is not compiled.
�  THREE.WebGLShader: gl.getShaderInfoLog() fragment

i'm thinking that may be a three js version issue? i'm using the one you have in libs folder otherwise the resize and three js helpers won't work, by the way any chance you are thinking of upgrading jeelizFaceFilter to use the latest three js version?

hope you can let me know!
thanks!

note: i love your library! great work!

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