-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathsudoku.py
55 lines (44 loc) · 1.48 KB
/
sudoku.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
# recursive algorithm to generate valid sudoku board
# time complexity:
# auxiliary space:
import random
class generate_sudoku():
def __init__(self):
self.board = [[0] * 9 for _ in range(9)]
self.generate(self.board)
self.print_board()
def __repr__(self):
return str(self.board)
def is_valid(self, board, row, col, num):
# check row and column
for i in range(9):
if board[row][i] == num or board[i][col] == num:
return False
# check 3x3 block
start_row = (row // 3) * 3
start_col = (col // 3) * 3
for i in range(3):
for j in range(3):
if board[start_row + i][start_col + j] == num:
return False
return True
# recursive function
def generate(self, board):
for row in range(9):
for col in range(9):
if board[row][col] == 0:
nums = list(range(1, 10))
random.shuffle(nums)
for num in nums:
if self.is_valid(board, row, col, num):
board[row][col] = num
if self.generate(board):
return True
board[row][col] = 0
return False
return True
def print_board(self):
for row in self.board:
print(row)
if __name__ == "__main__":
generate_sudoku()