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Program.cs
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Program.cs
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/*
* Copyright (c) 2012-2022 Jens-Uwe Rossbach
*
* This code is licensed under the MIT License.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
using System;
using System.Threading;
using System.Diagnostics;
using System.Windows.Forms;
namespace ClockIn
{
/// <summary>
/// Main class of the application
/// </summary>
static class Program
{
private static Mutex instanceMutex = null;
private static MainWindow mainWindow = null;
/// <summary>
/// Time manager instance
/// </summary>
public static TimeManager TimeMgr { get; private set; } = null;
/// <summary>
/// Hotkey manager instance
/// </summary>
public static HotkeyManager HotkeyMgr { get; private set; } = null;
/// <summary>
/// Main entry point of the application
/// </summary>
[STAThread]
public static void Main()
{
Debug.WriteLine("[Program] Hello from ClockIn :)");
instanceMutex = new Mutex(false, "{ef6fec17-3816-459a-a72e-21fd34ebdc6b}", out bool firstInstance);
if (firstInstance)
{
Properties.Settings settings = Properties.Settings.Default;
if (!settings.Upgraded)
{
settings.Upgrade();
settings.Upgraded = true;
settings.Save();
Debug.WriteLine("[Program] Settings upgraded from previous version.");
}
Application.EnableVisualStyles();
Application.SetCompatibleTextRenderingDefault(false);
TimeMgr = new TimeManager();
HotkeyMgr = new HotkeyManager();
mainWindow = new MainWindow();
TimeMgr.HandleStart();
if (!settings.StartMinimized)
{
mainWindow.Restore();
}
Debug.WriteLine("[Program] Entering main application loop...");
Application.Run();
}
else
{
Debug.WriteLine("[Program] ClockIn already running, exiting...");
}
Debug.WriteLine("[Program] Bye bye!");
}
public static DateTime Truncate(this DateTime dateTime, TimeSpan timeSpan)
{
if (timeSpan == TimeSpan.Zero)
{
return dateTime;
}
return dateTime.AddTicks(-(dateTime.Ticks % timeSpan.Ticks));
}
}
}