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InitTerrainMaps.c
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InitTerrainMaps.c
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/*
* SUMMARY: InitTerrainMaps() - Initialize terrain coverages
* USAGE: Part of DHSVM
*
* AUTHOR: Bart Nijssen
* ORG: University of Washington, Department of Civil Engineering
* E-MAIL: nijssen@u.washington.edu
* ORIG-DATE: Apr-96
* DESCRIPTION: Initialize terrain coverages
* DESCRIP-END.
* FUNCTIONS: InitTerrainMaps()
* InitTopoMap()
* InitSoilMap()
* InitVegMap()
* COMMENTS:
* $Id: InitTerrainMaps.c,v 1.7 2003/11/18 00:24:24 tbohn Exp $
*/
#include <stdio.h>
#include <stdlib.h>
#include "settings.h"
#include "data.h"
#include "DHSVMerror.h"
#include "fileio.h"
#include "functions.h"
#include "constants.h"
#include "getinit.h"
#include "sizeofnt.h"
#include "slopeaspect.h"
#include "varid.h"
/*****************************************************************************
InitTerrainMaps()
*****************************************************************************/
void InitTerrainMaps(LISTPTR Input, OPTIONSTRUCT * Options, MAPSIZE * Map,
LAYER * Soil, TOPOPIX *** TopoMap, SOILPIX *** SoilMap,
VEGPIX *** VegMap)
{
printf("Initializing terrain maps\n");
InitTopoMap(Input, Options, Map, TopoMap);
InitSoilMap(Input, Options, Map, Soil, *TopoMap, SoilMap);
InitVegMap(Input, Map, VegMap);
}
/*****************************************************************************
InitTopoMap()
*****************************************************************************/
void InitTopoMap(LISTPTR Input, OPTIONSTRUCT * Options, MAPSIZE * Map,
TOPOPIX *** TopoMap)
{
const char *Routine = "InitTopoMap";
char VarName[BUFSIZE + 1]; /* Variable name */
int i; /* Counter */
int x; /* Counter */
int y; /* Counter */
int NumberType; /* Number type of data set */
unsigned char *Mask = NULL; /* Basin mask */
float *Elev; /* Surface elevation */
STRINIENTRY StrEnv[] = {
{"TERRAIN", "DEM FILE", "", ""},
{"TERRAIN", "BASIN MASK FILE", "", ""},
{NULL, NULL, "", NULL}
};
/* Process the [TERRAIN] section in the input file */
/* Read the key-entry pairs from the input file */
for (i = 0; StrEnv[i].SectionName; i++) {
GetInitString(StrEnv[i].SectionName, StrEnv[i].KeyName, StrEnv[i].Default,
StrEnv[i].VarStr, (unsigned long) BUFSIZE, Input);
if (IsEmptyStr(StrEnv[i].VarStr))
ReportError(StrEnv[i].KeyName, 51);
}
/* Read the elevation data from the DEM dataset */
GetVarName(001, 0, VarName);
GetVarNumberType(001, &NumberType);
if (!(Elev = (float *) calloc(Map->NX * Map->NY,
SizeOfNumberType(NumberType))))
ReportError((char *) Routine, 1);
Read2DMatrix(StrEnv[demfile].VarStr, Elev, NumberType, Map->NY, Map->NX, 0,
VarName);
/* Read the mask */
GetVarName(002, 0, VarName);
GetVarNumberType(002, &NumberType);
if (!(Mask = (unsigned char *) calloc(Map->NX * Map->NY,
SizeOfNumberType(NumberType))))
ReportError((char *) Routine, 1);
Read2DMatrix(StrEnv[maskfile].VarStr, Mask, NumberType, Map->NY, Map->NX, 0,
VarName);
/* Assign the attributes to the correct map pixel */
if (!(*TopoMap = (TOPOPIX **) calloc(Map->NY, sizeof(TOPOPIX *))))
ReportError((char *) Routine, 1);
for (y = 0; y < Map->NY; y++) {
if (!((*TopoMap)[y] = (TOPOPIX *) calloc(Map->NX, sizeof(TOPOPIX))))
ReportError((char *) Routine, 1);
}
for (y = 0, i = 0; y < Map->NY; y++)
for (x = 0; x < Map->NX; x++, i++)
(*TopoMap)[y][x].Dem = Elev[i];
free(Elev);
for (y = 0, i = 0; y < Map->NY; y++)
for (x = 0; x < Map->NX; x++, i++)
(*TopoMap)[y][x].Mask = Mask[i];
free(Mask);
/* Calculate slope, aspect, magnitude of subsurface flow gradient, and
fraction of flow flowing in each direction based on the land surface
slope. */
ElevationSlopeAspect(Map, *TopoMap);
/* After calculating the slopes and aspects for all the points, reset the
mask if the model is to be run in point mode */
if (Options->Extent == POINT) {
for (y = 0; y < Map->NY; y++)
for (x = 0; x < Map->NX; x++)
(*TopoMap)[y][x].Mask = OUTSIDEBASIN;
(*TopoMap)[Options->PointY][Options->PointX].Mask = (1 != OUTSIDEBASIN);
}
}
/*****************************************************************************
InitSoilMap()
*****************************************************************************/
void InitSoilMap(LISTPTR Input, OPTIONSTRUCT * Options, MAPSIZE * Map,
LAYER * Soil, TOPOPIX ** TopoMap, SOILPIX *** SoilMap)
{
const char *Routine = "InitSoilMap";
char VarName[BUFSIZE + 1]; /* Variable name */
int i; /* counter */
int x; /* counter */
int y; /* counter */
int NumberType; /* number type */
unsigned char *Type; /* Soil type */
float *Depth; /* Soil depth */
STRINIENTRY StrEnv[] = {
{"SOILS", "SOIL MAP FILE", "", ""},
{"SOILS", "SOIL DEPTH FILE", "", ""},
{NULL, NULL, "", NULL}
};
/* Process the filenames in the [SOILS] section in the input file */
/* Read the key-entry pairs from the input file */
for (i = 0; StrEnv[i].SectionName; i++) {
GetInitString(StrEnv[i].SectionName, StrEnv[i].KeyName, StrEnv[i].Default,
StrEnv[i].VarStr, (unsigned long) BUFSIZE, Input);
if (IsEmptyStr(StrEnv[i].VarStr))
ReportError(StrEnv[i].KeyName, 51);
}
/* Read the soil type */
GetVarName(003, 0, VarName);
GetVarNumberType(003, &NumberType);
if (!(Type = (unsigned char *) calloc(Map->NX * Map->NY,
SizeOfNumberType(NumberType))))
ReportError((char *) Routine, 1);
Read2DMatrix(StrEnv[soiltype_file].VarStr, Type, NumberType, Map->NY,
Map->NX, 0, VarName);
/* Read the total soil depth */
GetVarName(004, 0, VarName);
GetVarNumberType(004, &NumberType);
if (!(Depth = (float *) calloc(Map->NX * Map->NY,
SizeOfNumberType(NumberType))))
ReportError((char *) Routine, 1);
Read2DMatrix(StrEnv[soildepth_file].VarStr, Depth, NumberType, Map->NY,
Map->NX, 0, VarName);
/* Assign the attributes to the correct map pixel */
if (!(*SoilMap = (SOILPIX **) calloc(Map->NY, sizeof(SOILPIX *))))
ReportError((char *) Routine, 1);
for (y = 0; y < Map->NY; y++) {
if (!((*SoilMap)[y] = (SOILPIX *) calloc(Map->NX, sizeof(SOILPIX))))
ReportError((char *) Routine, 1);
}
for (y = 0, i = 0; y < Map->NY; y++) {
for (x = 0; x < Map->NX; x++, i++) {
if (((int) Type[i]) > Soil->NTypes)
ReportError(StrEnv[soiltype_file].VarStr, 32);
(*SoilMap)[y][x].Soil = Type[i];
(*SoilMap)[y][x].Depth = Depth[i];
if (Options->Infiltration == DYNAMIC)
(*SoilMap)[y][x].InfiltAcc = 0.;
(*SoilMap)[y][x].MoistInit = 0.;
/* allocate memory for the number of root layers, plus an additional
layer below the deepest root layer */
if (INBASIN(TopoMap[y][x].Mask)) {
if (!((*SoilMap)[y][x].Moist =
(float *) calloc((Soil->NLayers[Type[i] - 1] + 1),
sizeof(float))))
ReportError((char *) Routine, 1);
if (!((*SoilMap)[y][x].Perc =
(float *) calloc(Soil->NLayers[Type[i] - 1], sizeof(float))))
ReportError((char *) Routine, 1);
if (!((*SoilMap)[y][x].Temp =
(float *) calloc(Soil->NLayers[Type[i] - 1], sizeof(float))))
ReportError((char *) Routine, 1);
}
else {
(*SoilMap)[y][x].Moist = NULL;
(*SoilMap)[y][x].Perc = NULL;
(*SoilMap)[y][x].Temp = NULL;
}
}
}
free(Type);
free(Depth);
}
/*****************************************************************************
InitVegMap()
*****************************************************************************/
void InitVegMap(LISTPTR Input, MAPSIZE * Map, VEGPIX *** VegMap)
{
const char *Routine = "InitVegMap";
char VarName[BUFSIZE + 1];
char VegMapFileName[BUFSIZE + 1];
int i; /* counter */
int x; /* counter */
int y; /* counter */
int NumberType; /* number type */
unsigned char *Type; /* Vegetation type */
/* Get the map filename from the [VEGETATION] section */
GetInitString("VEGETATION", "VEGETATION MAP FILE", "", VegMapFileName,
(unsigned long) BUFSIZE, Input);
if (!VegMapFileName)
ReportError("VEGETATION MAP FILE", 51);
/* Read the vegetation type */
GetVarName(005, 0, VarName);
GetVarNumberType(005, &NumberType);
if (!(Type = (unsigned char *) calloc(Map->NX * Map->NY,
SizeOfNumberType(NumberType))))
ReportError((char *) Routine, 1);
Read2DMatrix(VegMapFileName, Type, NumberType, Map->NY, Map->NX, 0, VarName);
/* Assign the attributes to the correct map pixel */
if (!(*VegMap = (VEGPIX **) calloc(Map->NY, sizeof(VEGPIX *))))
ReportError((char *) Routine, 1);
for (y = 0; y < Map->NY; y++) {
if (!((*VegMap)[y] = (VEGPIX *) calloc(Map->NX, sizeof(VEGPIX))))
ReportError((char *) Routine, 1);
}
for (y = 0, i = 0; y < Map->NY; y++) {
for (x = 0; x < Map->NX; x++, i++) {
(*VegMap)[y][x].Veg = Type[i];
(*VegMap)[y][x].Tcanopy = 0.0;
}
}
free(Type);
}