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Timekeeper.ino
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Timekeeper.ino
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/* -*- mode: c++ -*-
* Kaleidoscope-Timekeeper -- Type current date.
*
* Copyright (c) 2018 Jochen Pfeiffer
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
.* in the Software without restriction, including without limitation the rights
.* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
.* copies of the Software, and to permit persons to whom the Software is
.* furnished to do so, subject to the following conditions:
.*
.* The above copyright notice and this permission notice shall be included in all
.* copies or substantial portions of the Software.
.*
.* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
.* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
.* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
.* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
.* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
.* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
.* SOFTWARE.
*/
#include <Kaleidoscope.h>
#include <Kaleidoscope-Timekeeper.h>
enum { QWERTY }; // layers
// *INDENT-OFF*
KEYMAPS(
[QWERTY] = KEYMAP_STACKED
(___, Key_1, Key_2, Key_3, Key_4, Key_5, Key_LEDEffectNext,
Key_Backtick, Key_Q, Key_W, Key_E, Key_R, Key_T, Key_Tab,
Key_PageUp, Key_A, Key_S, Key_D, Key_F, Key_G,
Key_PageDown, Key_Z, Key_X, Key_C, Key_V, Key_B, Key_Escape,
Key_LeftControl, Key_Backspace, Key_LeftGui, Key_LeftShift,
Key_NoKey,
Key_Timekeeper, Key_6, Key_7, Key_8, Key_9, Key_0, Key_NoKey,
Key_Enter, Key_Y, Key_U, Key_I, Key_O, Key_P, Key_Equals,
Key_H, Key_J, Key_K, Key_L, Key_Semicolon, Key_Quote,
Key_RightAlt, Key_N, Key_M, Key_Comma, Key_Period, Key_Slash, Key_Minus,
Key_RightShift, Key_LeftAlt, Key_Spacebar, Key_RightControl,
Key_NoKey
)
) // KEYMAPS(
// *INDENT-ON*
KALEIDOSCOPE_INIT_PLUGINS(Timekeeper);
void setup() {
Kaleidoscope.setup();
}
void loop() {
Kaleidoscope.loop();
}