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3DMatch Toolbox

3DMatch is a ConvNet-based local geometric feature descriptor that operates on 3D data (i.e. point clouds, depth maps, meshes, etc.). This toolbox provides code to use 3DMatch for geometric registration and keypoint matching, as well as code to train 3DMatch from existing RGB-D reconstructions. This is the reference implementation of our paper:

3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions

PDF | Webpage & Benchmarks & Datasets | Video

Andy Zeng, Shuran Song, Matthias Nießner, Matthew Fisher, Jianxiong Xiao, and Thomas Funkhouser

IEEE Conference on Computer Vision and Pattern Recognition (CVPR) 2017 Oral Presentation

Matching local geometric features on real-world depth images is a challenging task due to the noisy, low-resolution, and incomplete nature of 3D scan data. These difficulties limit the performance of current state-of-art methods, which are typically based on histograms over geometric properties. In this paper, we present 3DMatch, a data-driven model that learns a local volumetric patch descriptor for establishing correspondences between partial 3D data. To amass training data for our model, we propose an unsupervised feature learning method that leverages the millions of correspondence labels found in existing RGB-D reconstructions. Experiments show that our descriptor is not only able to match local geometry in new scenes for reconstruction, but also generalize to different tasks and spatial scales (e.g. instance-level object model alignment for the Amazon Picking Challenge, and mesh surface correspondence). Results show that 3DMatch consistently outperforms other state-of-the-art approaches by a significant margin.

Overview

Citing

If you find this code useful in your work, please consider citing:

@inproceedings{zeng20163dmatch, 
	title={3DMatch: Learning Local Geometric Descriptors from RGB-D Reconstructions}, 
	author={Zeng, Andy and Song, Shuran and Nie{\ss}ner, Matthias and Fisher, Matthew and Xiao, Jianxiong and Funkhouser, Thomas}, 
	booktitle={CVPR}, 
	year={2017} 
}

License

This code is released under the Simplified BSD License (refer to the LICENSE file for details).

Benchmarks and Datasets

All relevant information and downloads can be found here.

Contact

If you have any questions or find any bugs, please let me know: Andy Zeng andyz[at]princeton[dot]edu

Change Log

  • Mar. 20, 2018. Update: added labels for test-set of keypoint matching benchmark (for convenience).
  • Nov. 02, 2017. Bug fix: added #include <random> to utils.hpp in demo code.
  • Oct. 30, 2017. Bug fix: included Quoc-Huy's fix for NaN errors that occasionally occur during training.
  • Oct. 28, 2017. Notice: demo code only reads 3D point clouds saved in a simple binary format. If you would like to run the 3DMatch demo code on your own point cloud format, please modify demo.cu accordingly.
  • Apr. 06, 2017. Notice: 3DMatch uses cuDNN 5.1. Revised install instructions.

Dependencies

Our reference implementation of 3DMatch, as well as other components in this toolbox, require the following dependencies. Tested on Ubuntu 14.04.

  1. CUDA 7.5 and cuDNN 5.1. You may need to register with NVIDIA. Below are some additional steps to set up cuDNN 5.1. NOTE We highly recommend that you install different versions of cuDNN to different directories (e.g., /usr/local/cudnn/vXX) because different software packages may require different versions.

    LIB_DIR=lib$([[ $(uname) == "Linux" ]] && echo 64)
    CUDNN_LIB_DIR=/usr/local/cudnn/v5.1/$LIB_DIR
    echo LD_LIBRARY_PATH=$LD_LIBRARY_PATH:$CUDNN_LIB_DIR >> ~/.profile && ~/.profile
    
    tar zxvf cudnn*.tgz
    sudo cp cuda/$LIB_DIR/* $CUDNN_LIB_DIR/
    sudo cp cuda/include/* /usr/local/cudnn/v5.1/include/
  2. OpenCV (tested with OpenCV 2.4.11)

  • Used for reading image files
  1. Matlab 2015b or higher (tested with Matlab 2016a)

Table of Contents

Demo: Align Two Point Clouds with 3DMatch

Demo-Teaser

This demo aligns two 3D point clouds (projected from single-view depth maps) using our pre-trained 3DMatch descriptor (with Marvin) and standard RANSAC.

Instructions

  1. Checkout 3DMatch toolbox, compile C++/CUDA demo code and Marvin

    git clone https://github.com/andyzeng/3dmatch-toolbox.git 3dmatch-toolbox
    cd 3dmatch-toolbox/core
    ./compile.sh
  2. Download our 3DMatch pre-trained weights

    ./download-weights.sh # 3dmatch-weights-snapshot-137000.marvin
  3. Load the two example 3D point clouds, compute their TDF voxel grid volumes, and compute random surface keypoints and their 3DMatch descriptors (saved to binary files on disk). Warning: this demo only reads 3D point clouds saved in a simple binary format. If you would like to run the 3DMatch demo code on your own point cloud format, please modify demo.cu accordingly.

    # Generate fragment-1.desc.3dmatch.bin and fragment-1.keypts.bin
    ./demo ../data/sample/3dmatch-demo/single-depth-1.ply fragment-1
    
    # Generate fragment-2.desc.3dmatch.bin and fragment-2.keypts.bin
    ./demo ../data/sample/3dmatch-demo/single-depth-2.ply fragment-2 
  4. Run the following script in Matlab:

    % Load keypoints and 3DMatch descriptors and use RANSAC to register the two
    % point clouds. A visualization of the aligned point clouds is saved into
    % the file `result.ply` which can be viewed with Meshlab or any other 3D
    % viewer. Note: there is a chance that alignment may fail on the first try
    % of this demo due to bad keypoints, which are selected randomly by default.
    demo;

Converting 3D Data to TDF Voxel Grids

Instructions on how to convert from various 3D data representations into a voxel grid of Truncated Distance Function (TDF) values.

  1. Point cloud to TDF voxel grid (using nearest neighbor point distances)
  • See C++/CUDA demo code (ComputeTDF) which approximates TDF values (fast) using an occupancy voxel grid.
  • Alternative: See Matlab/CUDA code which computes accurate TDF values but is very slow.
  • Alternative: See Matlab code which also computes accurate TDF values, but works standalone on Matlab. Usually runs without memory problems if your point cloud is small.
  1. Mesh to TDF voxel grid (using distance transform of mesh surface with GAPS). Note that a version of GAPS is already included in this repository.
  • Instructions on installing GAPS and converting a sample mesh (.off file) into a voxel grid (binary .raw file of floats):

    cd 3dmatch-toolbox/gaps
    
    # Install GAPS
    make
    
    # Run msh2df on example mesh file (see comments in msh2df.cpp for more instructions)
    cd bin/x86_64
    wget http://vision.princeton.edu/projects/2016/3DMatch/downloads/gaps/bicycle000002.off
    ./msh2df bicycle000002.off bicycle000002.raw -v # see comments in msh2df.cpp for more arguments
    
    # Download visualization script
    wget http://vision.princeton.edu/projects/2016/3DMatch/downloads/gaps/showTDF.m
  • Run the visualization script in Matlab

    % Visualize TDF voxel grid of mesh
    showTDF;
  1. Depth map to TDF voxel grid
  • Project depth map into a point cloud in 3D camera space and convert from point cloud to TDF voxel grid (see above)
  • Alternative: Convert from depth map(s) into a TSDF volume (see instructions here) and compute the absolute value of each voxel (aka. projective TDF values, which behave differently near the view boundaries and regions of missing depth)

Training 3DMatch from RGB-D Reconstructions

See folder 3dmatch-toolbox/training

Code for training 3DMatch with Marvin, a lightweight GPU-only neural network framework. Includes Siamese network architecture .json file training/net.json and a CUDA/C++ Marvin data layer in training/match.hpp that randomly samples correspondences from RGB-D reconstruction datasets (which can be downloaded from our project webpage).

Quick Start

  1. Compile Marvin

    cd 3dmatch-toolbox/training
    ./compile.sh
  2. Download several training and testing scenes from RGB-D reconstruction datasets (download more scenes here)

    cd ../data
    mkdir train && mkdir test && mkdir backup
    cd train
    wget http://vision.princeton.edu/projects/2016/3DMatch/downloads/rgbd-datasets/sun3d-brown_cogsci_1-brown_cogsci_1.zip
    wget http://vision.princeton.edu/projects/2016/3DMatch/downloads/rgbd-datasets/7-scenes-heads.zip
    wget http://vision.princeton.edu/projects/2016/3DMatch/downloads/rgbd-datasets/sun3d-harvard_c11-hv_c11_2.zip
    unzip sun3d-brown_cogsci_1-brown_cogsci_1.zip
    unzip 7-scenes-heads.zip
    unzip sun3d-harvard_c11-hv_c11_2.zip
    mv *.zip ../backup
    cd ../test
    wget http://vision.princeton.edu/projects/2016/3DMatch/downloads/rgbd-datasets/sun3d-hotel_umd-maryland_hotel3.zip
    unzip sun3d-hotel_umd-maryland_hotel3.zip
    mv *.zip ../backup
    cd ../../training
  3. Train a 3DMatch model from scratch over correspondences from the RGB-D scenes saved in data/train

    ./marvin train net.json
  4. (Optional) Train 3DMatch using pre-trained weights from a Marvin tensor file

    ./marvin train net.json your-pre-trained-weights.marvin

Additional Setup Instructions

You can download more scenes from RGB-D reconstruction datasets on our project webpage. These datasets have been converted into a unified format, which is compatible with our Marvin data layer used to train 3DMatch. Save at least one scene into data/train and another scene into data/test such that the folder hierarchy looks something like this:

|——— training
     |——— core
          |——— marvin.hpp
          |——— ...
|——— data
     |——— train
          |——— rgbd-dataset-scene-1
               |——— seq-01
               |——— seq-02
               |——— camera-intrinsics.txt
               |——— ...
          |——— ...
     |——— test
          |——— rgbd-dataset-scene-2
               |——— seq-01
               |——— camera-intrinsics.txt
               |——— ...

Multi-Frame Depth TSDF Fusion

See folder 3dmatch-toolbox/depth-fusion

CUDA/C++ code to fuse multiple registered depth maps into a TSDF voxel volume (Curless and Levoy 1996), which can then be used to create surface meshes and point clouds.

Demo

This demo fuses 50 registered depth maps from directory data/sample/depth-fusion-demo/rgbd-frames into a TSDF voxel volume, and creates a surface point cloud tsdf.ply

cd 3dmatch-toolbox/depth-fusion
./compile.sh
./demo # output saved to tsdf.ply

Evaluation Code

See folder 3dmatch-toolbox/evaluation

Evaluation code for the Keypoint Matching Benchmark and Geometric Registration Benchmark, as well as a reference implementation for the experiments in our paper.

Keypoint Matching Benchmark

See folder 3dmatch-toolbox/evaluation/keypoint-matching

Benchmark description and leaderboard can be found here.

Evaluation Example

  1. Navigate to 3dmatch-toolbox/evaluation/keypoint-matching and run the following in Matlab:

    % Evaluate 3DMatch (3dmatch.log) on the validation set (validation-set-gt.log)
    getError;

Run 3DMatch on the validation set to generate a .log file (3dmatch.log)

  1. Compile C++/CUDA code to compute 3DMatch descriptors with Marvin

    cd 3dmatch-toolbox/evaluation/keypoint-matching
    ./compile.sh
  2. Download our 3DMatch pre-trained weights

    ./download-weights.sh # 3dmatch-weights-snapshot-137000.marvin
  3. Download the validation set and test set

    ./download-validation.sh # validation-set.mat
    ./download-test.sh # test-set.mat
  4. Modify and run the following script in Matlab:

    % Runs 3DMatch on the validation set and generates 3dmatch.log
    test3DMatch;

Generate your own correspondence dataset from RGB-D reconstructions

  1. Download one or more scenes from RGB-D reconstruction datasets on our project webpage. Organize the folder hierarchy as above.

  2. Modify and run the following script in Matlab:

    makeCorresDataset;

Geometric Registration Benchmark

See folder 3dmatch-toolbox/evaluation/geometric-registration

Includes Matlab code to run evaluation on the geometric registration benchmarks described here. Overview:

  • getKeyptsAndDesc.m - generates intermediate data (TDF voxel volumes, keypoints, and 3DMatch descriptors) for the scene fragments. You can also download our pre-computed data here.
  • runFragmentRegistration.m - read intermediate data and run RANSAC-based registration for every pair of fragments.
  • writeLog - read registration results from every pair of fragments and create a .log file
  • evaluate.m - compute precision and recall from .log files for evaluation

Evaluation Example

Run the following in Matlab:

% Evaluate 3DMatch on the geometric registration benchmark
evaluate;

Note: the TDF voxel grids of the scene fragments from the synthetic benchmark were computed using the deprecated code for accurate TDF (see deprecated/pointCloud2AccTDF.m). 3DMatch pre-trained weights fine-tuned on training fragments can be downloaded here.

Model Fitting for 6D Object Pose Estimation in the Amazon Picking Challenge

See folder 3dmatch-toolbox/evaluation/model-fitting-apc

Includes code and pre-trained models to evaluate 3DMatch for model fitting on the Shelf & Tote dataset. You can download our pre-computed data (TDF voxel grid volumes for objects and scans, surface keypoints, descriptors, and pose predictions) here. For an evaluation example, run Matlab script getError.m

Mesh Correspondence in Shape2Pose

See folder 3dmatch-toolbox/evaluation/mesh-correspondence-shape2pose

Includes code to generate mesh correspondence visualizations on the meshes from the Shape2Pose dataset using 3DMatch. You can also download our pre-computed data (TDF voxel grid volumes of the meshes, surface keypoints, 3DMatch descriptors) here. For a quick visualization, run the Matlab script keypointRetrieval.m.