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mainwindow.h
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mainwindow.h
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#ifndef MAINWINDOW_H
#define MAINWINDOW_H
#include <QMainWindow>
#include <QList>
QT_BEGIN_NAMESPACE
namespace Ui { class MainWindow; }
QT_END_NAMESPACE
class QTimer;
class QLabel;
class EllipticTable;
class EllipticScene;
class MainWindow : public QMainWindow
{
Q_OBJECT
private:
bool isPrimeNumber(int x) const;
public:
MainWindow(QWidget *parent = nullptr);
~MainWindow();
protected:
void resizeEvent(QResizeEvent* evt) override;
private Q_SLOTS:
void on_spinA_valueChanged(int val);
void on_spinB_valueChanged(int val);
void on_spinMod_valueChanged(int val);
void on_checkLoop_stateChanged(int loopState);
void handleCurrentChanged(const QModelIndex& current, const QModelIndex& previous);
void handlePointClicked(const QPoint& p);
void handleTimer();
private:
Ui::MainWindow *ui;
EllipticTable* mTable;
EllipticScene* mScene;
QList<QLabel*> mLegend;
QTimer* mTimer;
bool mDisableHandler;
bool mFirstResize;
void resetTable();
void updateCanvas();
void generateLegend();
void selectRow(int irow);
};
#endif // MAINWINDOW_H