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npcs.go
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package osrscache
import (
"errors"
"fmt"
"io"
"math"
)
type NPC struct {
ID uint16 `json:"id"`
Category uint16 `json:"category"`
Name string `json:"name"`
Examine string `json:"examine"`
Size uint8 `json:"size"`
Height uint16 `json:"height"`
Hitpoints uint16 `json:"hitpoints"`
Attack uint16 `json:"attack"`
Strength uint16 `json:"strength"`
Defense uint16 `json:"defense"`
Ranged uint16 `json:"ranged"`
Magic uint16 `json:"magic"`
CombatLevel uint16 `json:"combat_level"`
Actions [5]string `json:"actions"`
Interactable bool `json:"interactable"`
Follower bool `json:"follower"`
LowPriority bool `json:"low_priority"`
Visible bool `json:"visible"`
VisibleOnMinimap bool `json:"visible_on_minimap"`
Configs []uint16 `json:"configs"`
VarbitID uint16 `json:"varbit_id"`
VarpIndex uint16 `json:"varp_index"`
OobChild uint16 `json:"oob_child"`
Params map[uint32]any `json:"params"`
ModelData NPCModelData `json:"model_data"`
AnimationData NPCAnimationData `json:"animation_data"`
}
type NPCModelData struct {
Models []uint16 `json:"models"`
ChatHeadModels []uint16 `json:"chat_head_models"`
RecolorFrom []uint16 `json:"recolor_from"`
RecolorTo []uint16 `json:"recolor_to"`
RetextureFrom []uint16 `json:"retexture_from"`
RetextureTo []uint16 `json:"retexture_to"`
ScaleHeight uint16 `json:"scale_height"`
ScaleWidth uint16 `json:"scale_width"`
RenderPriority bool `json:"render_priority"`
Ambient uint8 `json:"ambient"`
Contrast uint8 `json:"contrast"`
HeadIcon uint16 `json:"head_icon"`
HeadIconArchive []int16 `json:"head_icon_archive"`
HeadIconSpriteIndex []int16 `json:"head_icon_sprite_index"`
RotateSpeed uint16 `json:"rotate_speed"`
RotateFlag bool `json:"rotate_flag"`
}
type NPCAnimationData struct {
Idle uint16 `json:"idle"`
IdleRotateLeft uint16 `json:"idle_rotate_left"`
IdleRotateRight uint16 `json:"idle_rotate_right"`
Walking uint16 `json:"walking"`
WalkingRotateLeft uint16 `json:"walking_rotate_left"`
WalkingRotateRight uint16 `json:"walking_rotate_right"`
WalkingRotate180 uint16 `json:"walking_rotate_180"`
Running uint16 `json:"running"`
RunningRotateLeft uint16 `json:"running_rotate_left"`
RunningRotateRight uint16 `json:"running_rotate_right"`
RunningRotate180 uint16 `json:"running_rotate_180"`
Crawling uint16 `json:"crawling"`
CrawlingRotateLeft uint16 `json:"crawling_rotate_left"`
CrawlingRotateRight uint16 `json:"crawling_rotate_right"`
CrawlingRotate180 uint16 `json:"crawling_rotate_180"`
}
func NewNPC(id uint16) *NPC {
return &NPC{
ID: id,
Name: "null",
Interactable: true,
VisibleOnMinimap: true,
ModelData: NPCModelData{
ScaleHeight: 128,
ScaleWidth: 128,
RotateSpeed: 32,
RotateFlag: true,
},
}
}
func (npc *NPC) Read(data []byte) error {
reader := NewReader(data)
for {
opcode, err := reader.ReadUint8()
if err != nil {
if errors.Is(err, io.EOF) {
break
}
return fmt.Errorf("reading opcode: %w", err)
}
if opcode == 0 {
break
}
switch opcode {
case 1:
length, err := reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading length for models: %w", err)
}
npc.ModelData.Models = make([]uint16, length)
for i := 0; i < int(length); i++ {
npc.ModelData.Models[i], err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading model at index %d: %w", i, err)
}
}
case 2:
npc.Name, err = reader.ReadString()
if err != nil {
return fmt.Errorf("reading name: %w", err)
}
case 3:
npc.Examine, err = reader.ReadString()
if err != nil {
return fmt.Errorf("reading examine: %w", err)
}
case 12:
npc.Size, err = reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading size: %w", err)
}
case 13:
npc.AnimationData.Idle, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading idle animation: %w", err)
}
case 14:
npc.AnimationData.Walking, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading walking animation: %w", err)
}
case 15:
npc.AnimationData.IdleRotateLeft, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading idle rotate left: %w", err)
}
case 16:
npc.AnimationData.IdleRotateRight, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading idle rotate right: %w", err)
}
case 17:
npc.AnimationData.Walking, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading walking animation: %w", err)
}
npc.AnimationData.WalkingRotate180, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading walking animation: %w", err)
}
npc.AnimationData.WalkingRotateLeft, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading walking animation: %w", err)
}
npc.AnimationData.WalkingRotateRight, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading walking animation: %w", err)
}
case 18:
npc.Category, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading category: %w", err)
}
case 30, 31, 32, 33, 34:
npc.Actions[opcode-30], err = reader.ReadString()
if err != nil {
return fmt.Errorf("reading action: %w", err)
}
case 40:
length, err := reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading recolor length: %w", err)
}
npc.ModelData.RecolorFrom = make([]uint16, length)
npc.ModelData.RecolorTo = make([]uint16, length)
for i := 0; i < int(length); i++ {
npc.ModelData.RecolorFrom[i], err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading recolor from: %w", err)
}
npc.ModelData.RecolorTo[i], err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading recolor to: %w", err)
}
}
case 41:
length, err := reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading retexture length: %w", err)
}
npc.ModelData.RetextureFrom = make([]uint16, length)
npc.ModelData.RetextureTo = make([]uint16, length)
for i := 0; i < int(length); i++ {
npc.ModelData.RetextureFrom[i], err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading retexture from: %w", err)
}
npc.ModelData.RetextureTo[i], err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading retexture to: %w", err)
}
}
case 60:
length, err := reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading model length: %w", err)
}
npc.ModelData.ChatHeadModels = make([]uint16, length)
for i := range npc.ModelData.ChatHeadModels {
npc.ModelData.ChatHeadModels[i], err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading chat head model: %w", err)
}
}
case 74:
npc.Attack, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading attack: %w", err)
}
case 75:
npc.Defense, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading defense: %w", err)
}
case 76:
npc.Strength, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading strength: %w", err)
}
case 77:
npc.Hitpoints, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading range: %w", err)
}
case 78:
npc.Ranged, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading ranged: %w", err)
}
case 79:
npc.Magic, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading magic: %w", err)
}
case 93:
npc.VisibleOnMinimap = false
case 95:
npc.CombatLevel, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading combat level: %w", err)
}
case 97:
npc.ModelData.ScaleWidth, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading scale width: %w", err)
}
case 98:
npc.ModelData.ScaleHeight, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading scale height: %w", err)
}
case 99:
npc.Visible = true
case 100:
npc.ModelData.Ambient, err = reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading ambient: %w", err)
}
case 101:
npc.ModelData.Contrast, err = reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading contrast: %w", err)
}
case 102:
bitfield, err := reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading head icon bitfield: %w", err)
}
npc.ModelData.HeadIconArchive = []int16{}
npc.ModelData.HeadIconSpriteIndex = []int16{}
for bits := bitfield; bits != 0; bits >>= 1 {
if bits&1 == 0 {
npc.ModelData.HeadIconArchive = append(npc.ModelData.HeadIconArchive, -1)
npc.ModelData.HeadIconSpriteIndex = append(npc.ModelData.HeadIconSpriteIndex, -1)
} else {
archive, err := reader.ReadBigSmart2()
if err != nil {
return fmt.Errorf("reading head icon archive: %w", err)
}
spriteIndex, err := reader.ReadUint16SmartMinus1()
if err != nil {
return fmt.Errorf("reading head icon sprite index: %w", err)
}
npc.ModelData.HeadIconArchive = append(npc.ModelData.HeadIconArchive, int16(archive))
npc.ModelData.HeadIconSpriteIndex = append(npc.ModelData.HeadIconSpriteIndex, int16(spriteIndex))
}
}
case 103:
npc.ModelData.RotateSpeed, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading rotate speed: %w", err)
}
case 106:
npc.VarbitID, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading varbit id (106): %w", err)
}
if npc.VarbitID == math.MaxUint16 {
npc.VarbitID = 0
}
npc.VarpIndex, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading varp index (106): %w", err)
}
if npc.VarpIndex == math.MaxUint16 {
npc.VarpIndex = 0
}
length, err := reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading config length (106): %w", err)
}
npc.Configs = make([]uint16, int(length)+2)
for i := 0; i <= int(length); i++ {
npc.Configs[i], err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading config (106): %w", err)
}
if npc.Configs[i] == math.MaxUint16 {
npc.Configs[i] = 0
}
}
npc.Configs[length+1] = 0
case 107:
npc.Interactable = false
case 109:
npc.ModelData.RotateFlag = true
case 111:
npc.Follower = true
npc.LowPriority = true
case 114:
npc.AnimationData.Running, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading running animation: %w", err)
}
case 115:
npc.AnimationData.Running, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading running animation: %w", err)
}
npc.AnimationData.RunningRotate180, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading running animation: %w", err)
}
npc.AnimationData.RunningRotateLeft, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading running animation: %w", err)
}
npc.AnimationData.RunningRotateRight, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading running animation: %w", err)
}
case 116:
npc.AnimationData.Crawling, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading crawling animation: %w", err)
}
case 117:
npc.AnimationData.Crawling, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading crawling animation: %w", err)
}
npc.AnimationData.CrawlingRotate180, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading crawling animation: %w", err)
}
npc.AnimationData.CrawlingRotateLeft, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading crawling animation: %w", err)
}
npc.AnimationData.CrawlingRotateRight, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading crawling animation: %w", err)
}
case 118:
npc.VarbitID, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading varbit id (118): %w", err)
}
if npc.VarbitID == math.MaxUint16 {
npc.VarbitID = 0
}
npc.VarpIndex, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading varp index (118): %w", err)
}
if npc.VarpIndex == math.MaxUint16 {
npc.VarpIndex = 0
}
varValue, err := reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading var value (118): %w", err)
}
if varValue == math.MaxUint16 {
varValue = 0
}
length, err := reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading config length (118): %w", err)
}
npc.Configs = make([]uint16, int(length)+2)
for i := 0; i <= int(length); i++ {
npc.Configs[i], err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading config at index %d (118): %w", i, err)
}
}
npc.Configs[length+1] = varValue
case 122:
npc.Follower = true
case 123:
npc.LowPriority = true
case 124:
npc.Height, err = reader.ReadUint16()
if err != nil {
return fmt.Errorf("reading height: %w", err)
}
case 249:
length, err := reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading param length: %w", err)
}
npc.Params = make(map[uint32]any, length)
for i := 0; i < int(length); i++ {
isString, err := reader.ReadUint8()
if err != nil {
return fmt.Errorf("reading is string: %w", err)
}
key, err := reader.ReadUint24()
if err != nil {
return fmt.Errorf("reading key: %w", err)
}
var value interface{}
if isString == 1 {
strValue, err := reader.ReadString()
if err != nil {
return fmt.Errorf("reading string value: %w", err)
}
value = strValue
} else {
intValue, err := reader.ReadUint32()
if err != nil {
return fmt.Errorf("reading uint32 value: %w", err)
}
value = intValue
}
npc.Params[key] = value
}
}
}
return nil
}