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It might be possible to improve loading times between matches by implementing compression in the SyncEvent class.
We could use zstd which allows you to train a compression dictionary on a training set.
The text was updated successfully, but these errors were encountered:
harveynw
davenewham
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It might be possible to improve loading times between matches by implementing compression in the SyncEvent class.
We could use zstd which allows you to train a compression dictionary on a training set.
The text was updated successfully, but these errors were encountered: