-
Notifications
You must be signed in to change notification settings - Fork 24
New issue
Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.
Already on GitHub? Sign in to your account
Target Lag Speeds (how to rank and improve latency) #247
Comments
From discord archiving: Matthew — Today at 09:37 [09:42] Matthew — Today at 09:48 Matthew — Today at 09:56 Matthew — Today at 10:03 Mawakajaka — Today at 10:08 Matthew — Today at 10:08 Currently firefox with hardware acceleration is: This is a massive improvement over the previous: It is a night and day upgrade for performance. |
The current (12th / 02 (February) / 2024) main branch runs great with 50-120ms ~80-90 ms of latency lag with some spikes of no higher than 199-200 ms ish with multiple clients (2 tested so far). |
The target for lag on my end should be ~99 ms or under for I am on the other side of the world from Germany (~9 hour time difference from berlin time to vancouver time) and I have starlink satellite internet with ~19-21 ms of lag.
Targets:
0-9 ms - extraordinary
10-99 ms - great
100-199 ms - excellent
200-299 ms - good
300-399 ms - okay
400-499 ms - bad
500-599 ms - horrible
600-699 ms - abysmal
700-799 ms - nightmare
800-899 ms - unplayable
900-999 ms - 4D chess
1.0-1.9 seconds - turn based games
2.0-2.9 seconds - text based games
3.0-3.9 seconds - non-interactive games
4.0-4.9 seconds - reading text and using imagination
5.0-5.9 seconds - shooting in the dark
6.0-6.9 seconds - did it even work nice?
7.0-7.9 seconds - I don't think it works, oh there it is?
8.0-8.9 seconds - What is going on?
9.0-9.9 seconds - Is this disconnected or?
10+ seconds - Yep its broken lol.
Currently firefox is:
5.0-5.9 seconds - shooting in the dark
6.0-6.9 seconds - did it even work nice?
7.0-7.9 seconds - I don't think it works, oh there it is?
8.0-8.9 seconds - What is going on?
Currently chrome is:
900-999 ms - 4D chess
1.0-1.9 seconds - turn based games
2.0-2.9 seconds - text based games
3.0-3.9 seconds - non-interactive games
4.0-4.9 seconds - reading text and using imagination
5.0-5.9 seconds - shooting in the dark
Currently the client locally hosted is:
500-599 ms - horrible
600-699 ms - abysmal
700-799 ms - nightmare
800-899 ms - unplayable
900-999 ms - 4D chess
1.0-1.9 seconds - turn based games
2.0-2.9 seconds - text based games
3.0-3.9 seconds - non-interactive games
Feedback is welcome. https://jonathaneeckhout.itch.io/jdungeon and https://github.com/jonathaneeckhout/jdungeon (main branch) were used for combat and camp testing. Both were tested with at least 2 clients open at various times and the results were about the same. More faster responses to combat are needed for online shooters and action games work good so I think a 2D ARPG / MMORPG should be doable within:
Targets:
0-9 ms - extraordinary
10-99 ms - great
100-199 ms - excellent
200-299 ms - good
The text was updated successfully, but these errors were encountered: