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pegasus3d.vcxproj
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{934CBCD6-FE02-427A-AAC3-CF8D8AB7FB2E}</ProjectGuid>
<Keyword>Win32Proj</Keyword>
<RootNamespace>pegasus3d</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<CharacterSet>Unicode</CharacterSet>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>Unicode</CharacterSet>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
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<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<LinkIncremental>true</LinkIncremental>
<IntDir>$(SolutionDir)$(Configuration)\$(ProjectName)\</IntDir>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<LinkIncremental>false</LinkIncremental>
<IntDir>$(SolutionDir)$(Configuration)\$(ProjectName)\</IntDir>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<PrecompiledHeader>
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<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<AdditionalIncludeDirectories>e:\dev\libs\stb-master;E:\Dev\libs\curl-7.50.0\build\include;E:\gdrive\Projects\Web3D\Code\acorn_vm\include;E:\Dev\libs\glew-1.13.0\include;E:\Dev\libs\SDL2-2.0.4\include;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<Link>
<SubSystem>Console</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<AdditionalLibraryDirectories>E:\Dev\libs\curl-7.50.0\build\lib;$(SolutionDir)$(Configuration)\;C:\Program Files (x86)\Microsoft SDKs\Windows\v7.0A\Lib;E:\Dev\libs\glew-1.13.0\lib\Release\Win32;E:\Dev\libs\SDL2-2.0.4\lib\x86;%(AdditionalLibraryDirectories)</AdditionalLibraryDirectories>
<AdditionalDependencies>avmlib.lib;libcurl.lib;SDL2.lib;SDL2main.lib;glew32.lib;opengl32.lib;%(AdditionalDependencies)</AdditionalDependencies>
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
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<Optimization>MaxSpeed</Optimization>
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<IntrinsicFunctions>true</IntrinsicFunctions>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
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</ClCompile>
<Link>
<SubSystem>Windows</SubSystem>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
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</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="src\array.cpp" />
<ClCompile Include="src\camera.cpp" />
<ClCompile Include="src\color.cpp" />
<ClCompile Include="src\http.cpp" />
<ClCompile Include="src\image.cpp" />
<ClCompile Include="src\integers.cpp" />
<ClCompile Include="src\light.cpp" />
<ClCompile Include="src\placement.cpp" />
<ClCompile Include="src\quat.cpp" />
<ClCompile Include="src\rect.cpp" />
<ClCompile Include="src\texture.cpp" />
<ClCompile Include="src\window.cpp" />
<ClCompile Include="src\shape.cpp" />
<ClCompile Include="src\matrix4.cpp" />
<ClCompile Include="src\testworld.cpp" />
<ClCompile Include="src\xyzmath.cpp" />
<ClCompile Include="src\pegasus3d.cpp">
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</ClCompile>
<ClCompile Include="src\group.cpp" />
<ClCompile Include="src\shader.cpp" />
<ClCompile Include="src\world.cpp" />
<ClCompile Include="src\xyz.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="src\pegasus3d.h" />
<ClInclude Include="src\xyzmath.h" />
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\acorn_vm\avmlib.vcxproj">
<Project>{8b302a7e-1179-481b-8ebb-c599161470f1}</Project>
</ProjectReference>
</ItemGroup>
<ItemGroup>
<None Include="C:\Users\Jonathan\Downloads\pegicon2.ico" />
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="resources.rc" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>