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v8_typed_array.cc
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v8_typed_array.cc
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// V8 Typed Array implementation.
// (c) Dean McNamee <dean@gmail.com>, 2011.
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to
// deal in the Software without restriction, including without limitation the
// rights to use, copy, modify, merge, publish, distribute, sublicense, and/or
// sell copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS
// IN THE SOFTWARE.
#include <stdlib.h> // calloc, etc
#include <string.h> // memmove
#include <stdint.h>
#include "v8_typed_array.h"
#include "v8_typed_array_bswap.h"
#include "node_buffer.h"
#include "node.h"
#include "v8.h"
namespace {
using node::ThrowRangeError;
using node::ThrowTypeError;
using node::ThrowError;
struct BatchedMethods {
const char* name;
v8::Handle<v8::Value> (*func)(const v8::Arguments& args);
};
class ArrayBuffer {
public:
static v8::Persistent<v8::FunctionTemplate> GetTemplate() {
static v8::Persistent<v8::FunctionTemplate> ft_cache;
if (!ft_cache.IsEmpty())
return ft_cache;
v8::HandleScope scope;
ft_cache = v8::Persistent<v8::FunctionTemplate>::New(
v8::FunctionTemplate::New(&ArrayBuffer::V8New));
ft_cache->SetClassName(v8::String::New("ArrayBuffer"));
v8::Local<v8::ObjectTemplate> instance = ft_cache->InstanceTemplate();
instance->SetInternalFieldCount(1); // Buffer.
v8::Local<v8::Signature> default_signature = v8::Signature::New(ft_cache);
instance->Set(v8::String::New("slice"),
v8::FunctionTemplate::New(&ArrayBuffer::slice,
v8::Handle<v8::Value>(),
default_signature));
return ft_cache;
}
static bool HasInstance(v8::Handle<v8::Value> value) {
return GetTemplate()->HasInstance(value);
}
private:
static void WeakCallback(v8::Persistent<v8::Value> value, void* data) {
v8::Object* obj = v8::Object::Cast(*value);
void* ptr = obj->GetIndexedPropertiesExternalArrayData();
int element_size = v8_typed_array::SizeOfArrayElementForType(
obj->GetIndexedPropertiesExternalArrayDataType());
int size =
obj->GetIndexedPropertiesExternalArrayDataLength() * element_size;
v8::V8::AdjustAmountOfExternalAllocatedMemory(-size);
value.ClearWeak();
value.Dispose();
free(ptr);
}
static v8::Handle<v8::Value> V8New(const v8::Arguments& args) {
if (!args.IsConstructCall())
return node::FromConstructorTemplate(GetTemplate(), args);
// To match Chrome, we allow "new ArrayBuffer()".
// if (args.Length() != 1)
// return ThrowError("Wrong number of arguments.");
if (args[0]->Int32Value() < 0) {
return ThrowRangeError("ArrayBufferView size is not a small enough "
"positive integer.");
}
size_t num_bytes = args[0]->Uint32Value();
if (num_bytes > node::Buffer::kMaxLength) {
return ThrowRangeError("length > kMaxLength");
}
void* buf = calloc(num_bytes, 1);
if (!buf)
return ThrowError("Unable to allocate ArrayBuffer.");
args.This()->SetPointerInInternalField(0, buf);
args.This()->Set(v8::String::New("byteLength"),
v8::Integer::NewFromUnsigned(num_bytes),
(v8::PropertyAttribute)(v8::ReadOnly|v8::DontDelete));
// NOTE(deanm): This is not in the spec, you shouldn't be able to index
// the ArrayBuffer. However, it currently simplifies some handling in our
// implementation, so we make ArrayView operator[] act like an Uint8Array.
// , This allows DataView to work with both ArrayBuffers and TypedArrays.
args.This()->SetIndexedPropertiesToExternalArrayData(
buf, v8::kExternalUnsignedByteArray, num_bytes);
v8::V8::AdjustAmountOfExternalAllocatedMemory(num_bytes);
v8::Persistent<v8::Object> persistent =
v8::Persistent<v8::Object>::New(args.This());
persistent.MakeWeak(NULL, &ArrayBuffer::WeakCallback);
return args.This();
}
static v8::Handle<v8::Value> slice(const v8::Arguments& args) {
if (args.Length() < 1)
return ThrowError("Wrong number of arguments.");
unsigned int length =
args.This()->Get(v8::String::New("byteLength"))->Uint32Value();
int begin = args[0]->Int32Value();
int end = length;
if (args.Length() > 1)
end = args[1]->Int32Value();
if (begin < 0) begin = length + begin;
if (begin < 0) begin = 0;
if (static_cast<unsigned>(begin) > length) begin = length;
if (end < 0) end = length + end;
if (end < 0) end = 0;
if (static_cast<unsigned>(end) > length) end = length;
if (begin > end) begin = end;
unsigned int slice_length = end - begin;
v8::Local<v8::Value> argv[] = {
v8::Integer::New(slice_length)};
v8::Local<v8::Object> buffer = ArrayBuffer::GetTemplate()->
GetFunction()->NewInstance(1, argv);
if (buffer.IsEmpty()) return v8::Undefined(); // constructor failed
void* src = args.This()->GetPointerFromInternalField(0);
void* dest = buffer->GetPointerFromInternalField(0);
memcpy(dest, static_cast<char*>(src) + begin, slice_length);
return buffer;
}
};
static bool checkAlignment(size_t val, unsigned int bytes) {
return (val & (bytes - 1)) == 0; // Handles bytes == 0.
}
template <v8::ExternalArrayType TEAType>
struct TEANameTrait {
static const char* const name;
};
template <> const char* const
TEANameTrait<v8::kExternalByteArray>::name = "Int8Array";
template <> const char* const
TEANameTrait<v8::kExternalUnsignedByteArray>::name = "Uint8Array";
template <> const char* const
TEANameTrait<v8::kExternalPixelArray>::name = "Uint8ClampedArray";
template <> const char* const
TEANameTrait<v8::kExternalShortArray>::name = "Int16Array";
template <> const char* const
TEANameTrait<v8::kExternalUnsignedShortArray>::name = "Uint16Array";
template <> const char* const
TEANameTrait<v8::kExternalIntArray>::name = "Int32Array";
template <> const char* const
TEANameTrait<v8::kExternalUnsignedIntArray>::name = "Uint32Array";
template <> const char* const
TEANameTrait<v8::kExternalFloatArray>::name = "Float32Array";
template <> const char* const
TEANameTrait<v8::kExternalDoubleArray>::name = "Float64Array";
template <unsigned int TBytes, v8::ExternalArrayType TEAType>
class TypedArray {
public:
static v8::Persistent<v8::FunctionTemplate> GetTemplate() {
static v8::Persistent<v8::FunctionTemplate> ft_cache;
if (!ft_cache.IsEmpty())
return ft_cache;
v8::HandleScope scope;
ft_cache = v8::Persistent<v8::FunctionTemplate>::New(
v8::FunctionTemplate::New(&TypedArray<TBytes, TEAType>::V8New));
ft_cache->SetClassName(v8::String::New(TEANameTrait<TEAType>::name));
v8::Local<v8::ObjectTemplate> instance = ft_cache->InstanceTemplate();
instance->SetInternalFieldCount(0);
ft_cache->Set(v8::String::New("BYTES_PER_ELEMENT"),
v8::Uint32::New(TBytes), v8::ReadOnly);
instance->Set(v8::String::New("BYTES_PER_ELEMENT"),
v8::Uint32::New(TBytes), v8::ReadOnly);
v8::Local<v8::Signature> default_signature = v8::Signature::New(ft_cache);
static BatchedMethods methods[] = {
{ "get", &TypedArray<TBytes, TEAType>::get },
{ "set", &TypedArray<TBytes, TEAType>::set },
{ "slice", &TypedArray<TBytes, TEAType>::subarray },
{ "subarray", &TypedArray<TBytes, TEAType>::subarray },
};
for (size_t i = 0; i < sizeof(methods) / sizeof(*methods); ++i) {
instance->Set(v8::String::New(methods[i].name),
v8::FunctionTemplate::New(methods[i].func,
v8::Handle<v8::Value>(),
default_signature));
}
return ft_cache;
}
static bool HasInstance(v8::Handle<v8::Value> value) {
return GetTemplate()->HasInstance(value);
}
private:
static v8::Handle<v8::Value> V8New(const v8::Arguments& args) {
if (!args.IsConstructCall())
return node::FromConstructorTemplate(GetTemplate(), args);
// To match Chrome, we allow "new Float32Array()".
// if (args.Length() != 1)
// return ThrowError("Wrong number of arguments.");
v8::Local<v8::Object> buffer;
unsigned int length = 0;
unsigned int byte_offset = 0;
if (ArrayBuffer::HasInstance(args[0])) { // ArrayBuffer constructor.
buffer = v8::Local<v8::Object>::Cast(args[0]);
size_t buflen =
buffer->GetIndexedPropertiesExternalArrayDataLength();
if (!args[1]->IsUndefined() && args[1]->Int32Value() < 0)
return ThrowRangeError("Byte offset out of range.");
byte_offset = args[1]->Uint32Value();
if (args.Length() > 2) {
if (args[2]->Int32Value() < 0)
return ThrowRangeError("Length out of range.");
length = args[2]->Uint32Value();
} else {
if (buflen < byte_offset ||
!checkAlignment(buflen - byte_offset, TBytes)) {
return ThrowRangeError("Byte offset / length is not aligned.");
}
length = (buflen - byte_offset) / TBytes;
}
// NOTE(deanm): Sloppy integer overflow checks.
if (byte_offset > buflen || byte_offset + length > buflen ||
byte_offset + length * TBytes > buflen) {
return ThrowRangeError("Length is out of range.");
}
void* buf = buffer->GetIndexedPropertiesExternalArrayData();
char* begin = reinterpret_cast<char*>(buf) + byte_offset;
if (!checkAlignment(reinterpret_cast<uintptr_t>(begin), TBytes))
return ThrowRangeError("Byte offset is not aligned.");
args.This()->SetIndexedPropertiesToExternalArrayData(
begin, TEAType, length);
}
else if (args[0]->IsObject()) { // TypedArray / type[] constructor.
v8::Local<v8::Object> obj = v8::Local<v8::Object>::Cast(args[0]);
length = obj->Get(v8::String::New("length"))->Uint32Value();
// TODO(deanm): Handle integer overflow.
v8::Local<v8::Value> argv[1] = {
v8::Integer::NewFromUnsigned(length * TBytes)};
buffer = ArrayBuffer::GetTemplate()->
GetFunction()->NewInstance(1, argv);
if (buffer.IsEmpty()) return v8::Undefined(); // constructor failed
void* buf = buffer->GetPointerFromInternalField(0);
args.This()->SetIndexedPropertiesToExternalArrayData(
buf, TEAType, length);
// TODO(deanm): check for failure.
for (uint32_t i = 0; i < length; ++i) {
// Use the v8 setter to deal with typing. Maybe slow?
args.This()->Set(i, obj->Get(i));
}
} else { // length constructor.
// Try to match Chrome, Float32Array(""), Float32Array(true/false) is
// okay, but Float32Array(null) throws a TypeError and
// Float32Array(undefined) throw a RangeError.
if (args.Length() > 0 && (args[0]->IsUndefined() || args[0]->IsNull()))
return ThrowTypeError("Type error");
if (args[0]->Int32Value() < 0) {
return ThrowRangeError("ArrayBufferView size is not a small enough "
"positive integer.");
}
length = args[0]->Uint32Value();
// TODO(deanm): Handle integer overflow.
v8::Local<v8::Value> argv[1] = {
v8::Integer::NewFromUnsigned(length * TBytes)};
buffer = ArrayBuffer::GetTemplate()->
GetFunction()->NewInstance(1, argv);
if (buffer.IsEmpty()) return v8::Undefined(); // constructor failed
void* buf = buffer->GetPointerFromInternalField(0);
args.This()->SetIndexedPropertiesToExternalArrayData(
buf, TEAType, length);
// TODO(deanm): check for failure.
}
args.This()->Set(v8::String::New("buffer"),
buffer,
(v8::PropertyAttribute)(v8::ReadOnly|v8::DontDelete));
args.This()->Set(v8::String::New("length"),
v8::Integer::NewFromUnsigned(length),
(v8::PropertyAttribute)(v8::ReadOnly|v8::DontDelete));
args.This()->Set(v8::String::New("byteOffset"),
v8::Integer::NewFromUnsigned(byte_offset),
(v8::PropertyAttribute)(v8::ReadOnly|v8::DontDelete));
args.This()->Set(v8::String::New("byteLength"),
v8::Integer::NewFromUnsigned(length * TBytes),
(v8::PropertyAttribute)(v8::ReadOnly|v8::DontDelete));
return args.This();
}
static v8::Handle<v8::Value> get(const v8::Arguments& args) {
if (args.Length() < 1)
return ThrowError("Wrong number of arguments.");
if (args[0]->IsNumber())
return args.This()->Get(args[0]->Uint32Value());
return v8::Undefined();
}
static v8::Handle<v8::Value> set(const v8::Arguments& args) {
if (args.Length() < 1)
return ThrowError("Wrong number of arguments.");
//if (!args[0]->IsObject())
// return ThrowTypeError("Type error.");
if (args[0]->IsNumber()) { // index, <type> value
args.This()->Set(args[0]->Uint32Value(), args[1]);
} else if (args[0]->IsObject()) {
v8::Handle<v8::Object> obj = v8::Handle<v8::Object>::Cast(args[0]);
if (TypedArray<TBytes, TEAType>::HasInstance(obj)) { // ArrayBufferView.
if (args[1]->Int32Value() < 0)
return ThrowRangeError("Offset may not be negative.");
unsigned int offset = args[1]->Uint32Value();
unsigned int src_length =
obj->Get(v8::String::New("length"))->Uint32Value();
unsigned int dst_length =
args.This()->Get(v8::String::New("length"))->Uint32Value();
if (offset > dst_length)
return ThrowRangeError("Offset out of range.");
if (src_length > dst_length - offset)
return ThrowRangeError("Offset/length out of range.");
// We don't want to get the buffer pointer, because that means we'll have
// to just do the calculations for byteOffset / byteLength again.
// Instead just use the pointer on the external array data.
void* src_ptr = obj->GetIndexedPropertiesExternalArrayData();
void* dst_ptr = args.This()->GetIndexedPropertiesExternalArrayData();
// From the spec:
// If the input array is a TypedArray, the two arrays may use the same
// underlying ArrayBuffer. In this situation, setting the values takes
// place as if all the data is first copied into a temporary buffer that
// does not overlap either of the arrays, and then the data from the
// temporary buffer is copied into the current array.
memmove(reinterpret_cast<char*>(dst_ptr) + offset * TBytes, src_ptr,
src_length * TBytes);
} else { // type[]
if (args[1]->Int32Value() < 0)
return ThrowRangeError("Offset may not be negative.");
unsigned int src_length =
obj->Get(v8::String::New("length"))->Uint32Value();
unsigned int dst_length =
args.This()->Get(v8::String::New("length"))->Uint32Value();
unsigned int offset = args[1]->Uint32Value();
if (offset > dst_length)
return ThrowRangeError("Offset out of range.");
if (src_length > dst_length - offset)
return ThrowRangeError("Offset/length out of range.");
for (uint32_t i = 0; i < src_length; ++i) {
// Use the v8 setter to deal with typing. Maybe slow?
args.This()->Set(i + offset, obj->Get(i));
}
}
}
return v8::Undefined();
}
static v8::Handle<v8::Value> subarray(const v8::Arguments& args) {
// TODO(deanm): The unsigned / signed type mixing makes me super nervous.
unsigned int length =
args.This()->Get(v8::String::New("length"))->Uint32Value();
int begin = args[0]->Int32Value();
int end = length;
if (args.Length() > 1)
end = args[1]->Int32Value();
if (begin < 0) begin = length + begin;
if (begin < 0) begin = 0;
if ((unsigned)begin > length) begin = length;
if (end < 0) end = length + end;
if (end < 0) end = 0;
if ((unsigned)end > length) end = length;
if (begin > end) begin = end;
int byte_offset = begin * TBytes +
args.This()->Get(v8::String::New("byteOffset"))->Uint32Value();
// Call through to the ArrayBuffer, byteOffset, length constructor.
v8::Local<v8::Value> argv[] = {
args.This()->Get(v8::String::New("buffer")),
v8::Integer::New(byte_offset),
v8::Integer::New(end - begin)};
return TypedArray<TBytes, TEAType>::GetTemplate()->
GetFunction()->NewInstance(3, argv);
}
};
class Int8Array : public TypedArray<1, v8::kExternalByteArray> { };
class Uint8Array : public TypedArray<1, v8::kExternalUnsignedByteArray> { };
class Uint8ClampedArray : public TypedArray<1, v8::kExternalPixelArray> { };
class Int16Array : public TypedArray<2, v8::kExternalShortArray> { };
class Uint16Array : public TypedArray<2, v8::kExternalUnsignedShortArray> { };
class Int32Array : public TypedArray<4, v8::kExternalIntArray> { };
class Uint32Array : public TypedArray<4, v8::kExternalUnsignedIntArray> { };
class Float32Array : public TypedArray<4, v8::kExternalFloatArray> { };
class Float64Array : public TypedArray<8, v8::kExternalDoubleArray> { };
template <typename T>
v8::Handle<v8::Value> cTypeToValue(T) {
return v8::Undefined();
}
template <>
v8::Handle<v8::Value> cTypeToValue(unsigned char val) {
return v8::Integer::NewFromUnsigned(val);
}
template <>
v8::Handle<v8::Value> cTypeToValue(signed char val) {
return v8::Integer::New(val);
}
template <>
v8::Handle<v8::Value> cTypeToValue(unsigned short val) {
return v8::Integer::NewFromUnsigned(val);
}
template <>
v8::Handle<v8::Value> cTypeToValue(short val) {
return v8::Integer::New(val);
}
template <>
v8::Handle<v8::Value> cTypeToValue(unsigned int val) {
return v8::Integer::NewFromUnsigned(val);
}
template <>
v8::Handle<v8::Value> cTypeToValue(int val) {
return v8::Integer::New(val);
}
template <>
v8::Handle<v8::Value> cTypeToValue(float val) {
return v8::Number::New(val);
}
template <>
v8::Handle<v8::Value> cTypeToValue(double val) {
return v8::Number::New(val);
}
template <typename T>
T valueToCType(v8::Handle<v8::Value> value) {
return 0;
}
template <>
unsigned char valueToCType(v8::Handle<v8::Value> value) {
return value->Uint32Value();
}
template <>
signed char valueToCType(v8::Handle<v8::Value> value) {
return value->Int32Value();
}
template <>
unsigned short valueToCType(v8::Handle<v8::Value> value) {
return value->Uint32Value();
}
template <>
short valueToCType(v8::Handle<v8::Value> value) {
return value->Int32Value();
}
template <>
unsigned int valueToCType(v8::Handle<v8::Value> value) {
return value->Uint32Value();
}
template <>
int valueToCType(v8::Handle<v8::Value> value) {
return value->Int32Value();
}
template <>
float valueToCType(v8::Handle<v8::Value> value) {
return static_cast<float>(value->NumberValue());
}
template <>
double valueToCType(v8::Handle<v8::Value> value) {
return value->NumberValue();
}
class DataView {
public:
static v8::Persistent<v8::FunctionTemplate> GetTemplate() {
static v8::Persistent<v8::FunctionTemplate> ft_cache;
if (!ft_cache.IsEmpty())
return ft_cache;
v8::HandleScope scope;
ft_cache = v8::Persistent<v8::FunctionTemplate>::New(
v8::FunctionTemplate::New(&DataView::V8New));
ft_cache->SetClassName(v8::String::New("DataView"));
v8::Local<v8::ObjectTemplate> instance = ft_cache->InstanceTemplate();
instance->SetInternalFieldCount(0);
v8::Local<v8::Signature> default_signature = v8::Signature::New(ft_cache);
static BatchedMethods methods[] = {
{ "getUint8", &DataView::getUint8 },
{ "getInt8", &DataView::getInt8 },
{ "getUint16", &DataView::getUint16 },
{ "getInt16", &DataView::getInt16 },
{ "getUint32", &DataView::getUint32 },
{ "getInt32", &DataView::getInt32 },
{ "getFloat32", &DataView::getFloat32 },
{ "getFloat64", &DataView::getFloat64 },
{ "setUint8", &DataView::setUint8 },
{ "setInt8", &DataView::setInt8 },
{ "setUint16", &DataView::setUint16 },
{ "setInt16", &DataView::setInt16 },
{ "setUint32", &DataView::setUint32 },
{ "setInt32", &DataView::setInt32 },
{ "setFloat32", &DataView::setFloat32 },
{ "setFloat64", &DataView::setFloat64 },
};
for (size_t i = 0; i < sizeof(methods) / sizeof(*methods); ++i) {
instance->Set(v8::String::New(methods[i].name),
v8::FunctionTemplate::New(methods[i].func,
v8::Handle<v8::Value>(),
default_signature));
}
return ft_cache;
}
static bool HasInstance(v8::Handle<v8::Value> value) {
return GetTemplate()->HasInstance(value);
}
private:
static v8::Handle<v8::Value> V8New(const v8::Arguments& args) {
if (!args.IsConstructCall())
return node::FromConstructorTemplate(GetTemplate(), args);
if (args.Length() < 1)
return ThrowError("Wrong number of arguments.");
if (!args[0]->IsObject())
return ThrowError("Object must be an ArrayBuffer.");
v8::Handle<v8::Object> buffer = v8::Handle<v8::Object>::Cast(args[0]);
if (!ArrayBuffer::HasInstance(buffer))
return ThrowError("Object must be an ArrayBuffer.");
unsigned int byte_length =
buffer->GetIndexedPropertiesExternalArrayDataLength();
unsigned int byte_offset = args[1]->Uint32Value();
if (args[1]->Int32Value() < 0 || byte_offset >= byte_length)
return ThrowRangeError("byteOffset out of range.");
if (!args[2]->IsUndefined()) {
if (args[2]->Int32Value() < 0)
return ThrowRangeError("byteLength out of range.");
unsigned int new_byte_length = args[2]->Uint32Value();
if (new_byte_length > byte_length)
return ThrowRangeError("byteLength out of range.");
if (byte_offset + new_byte_length > byte_length)
return ThrowRangeError("byteOffset/byteLength out of range.");
byte_length = new_byte_length;
} else {
// Adjust the original byte_length from total length to length to end.
byte_length -= byte_offset;
}
void* buf = buffer->GetIndexedPropertiesExternalArrayData();
// Like ArrayBuffer, we violate the spec and add an operator[].
args.This()->SetIndexedPropertiesToExternalArrayData(
reinterpret_cast<char*>(buf) + byte_offset,
v8::kExternalUnsignedByteArray, byte_length);
args.This()->Set(v8::String::New("buffer"),
buffer,
(v8::PropertyAttribute)(v8::ReadOnly|v8::DontDelete));
args.This()->Set(v8::String::New("byteOffset"),
v8::Integer::NewFromUnsigned(byte_offset),
(v8::PropertyAttribute)(v8::ReadOnly|v8::DontDelete));
args.This()->Set(v8::String::New("byteLength"),
v8::Integer::NewFromUnsigned(byte_length),
(v8::PropertyAttribute)(v8::ReadOnly|v8::DontDelete));
return args.This();
}
template <typename T>
static v8::Handle<v8::Value> getGeneric(const v8::Arguments& args) {
if (args.Length() < 1)
return ThrowError("Wrong number of arguments.");
unsigned int index = args[0]->Uint32Value();
// NOTE(deanm): args[1]->BooleanValue when the argument was not passed in
// gives us the right answer, but seems to be very slow. This seems to be
// the cost of calling BooleanValue() on undefined.
bool little_endian = args.Length() > 1 ? args[1]->BooleanValue() : false;
// TODO(deanm): All of these things should be cacheable.
int element_size = v8_typed_array::SizeOfArrayElementForType(
args.This()->GetIndexedPropertiesExternalArrayDataType());
assert(element_size > 0);
int size = args.This()->GetIndexedPropertiesExternalArrayDataLength();
assert(size >= 0);
if (static_cast<uint64_t>(index) + sizeof(T) >
static_cast<uint64_t>(size) * element_size) {
return ThrowError("Index out of range.");
}
void* ptr = reinterpret_cast<char*>(
args.This()->GetIndexedPropertiesExternalArrayData()) + index;
T val;
#if V8_TYPED_ARRAY_LITTLE_ENDIAN
if (!little_endian) {
#else
if (little_endian) {
#endif
val = v8_typed_array::LoadAndSwapBytes<T>(ptr);
} else {
memcpy(&val, ptr, sizeof(T));
}
return cTypeToValue<T>(val);
}
template <typename T>
static v8::Handle<v8::Value> setGeneric(const v8::Arguments& args) {
if (args.Length() < 2)
return ThrowError("Wrong number of arguments.");
unsigned int index = args[0]->Int32Value();
// NOTE(deanm): args[1]->BooleanValue when the argument was not passed in
// gives us the right answer, but seems to be very slow. This seems to be
// the cost of calling BooleanValue() on undefined.
bool little_endian = args.Length() > 2 ? args[2]->BooleanValue() : false;
// TODO(deanm): All of these things should be cacheable.
int element_size = v8_typed_array::SizeOfArrayElementForType(
args.This()->GetIndexedPropertiesExternalArrayDataType());
assert(element_size > 0);
int size = args.This()->GetIndexedPropertiesExternalArrayDataLength();
assert(size >= 0);
if (static_cast<uint64_t>(index) + sizeof(T) >
static_cast<uint64_t>(size) * element_size) {
return ThrowError("Index out of range.");
}
void* ptr = reinterpret_cast<char*>(
args.This()->GetIndexedPropertiesExternalArrayData()) + index;
T val = valueToCType<T>(args[1]);
#if V8_TYPED_ARRAY_LITTLE_ENDIAN
if (!little_endian) {
#else
if (little_endian) {
#endif
v8_typed_array::SwapBytesAndStore<T>(ptr, val);
} else {
memcpy(ptr, &val, sizeof(T));
}
return v8::Undefined();
}
static v8::Handle<v8::Value> getUint8(const v8::Arguments& args) {
return getGeneric<unsigned char>(args);
}
static v8::Handle<v8::Value> getInt8(const v8::Arguments& args) {
return getGeneric<signed char>(args);
}
static v8::Handle<v8::Value> getUint16(const v8::Arguments& args) {
return getGeneric<unsigned short>(args);
}
static v8::Handle<v8::Value> getInt16(const v8::Arguments& args) {
return getGeneric<short>(args);
}
static v8::Handle<v8::Value> getUint32(const v8::Arguments& args) {
return getGeneric<unsigned int>(args);
}
static v8::Handle<v8::Value> getInt32(const v8::Arguments& args) {
return getGeneric<int>(args);
}
static v8::Handle<v8::Value> getFloat32(const v8::Arguments& args) {
return getGeneric<float>(args);
}
static v8::Handle<v8::Value> getFloat64(const v8::Arguments& args) {
return getGeneric<double>(args);
}
static v8::Handle<v8::Value> setUint8(const v8::Arguments& args) {
return setGeneric<unsigned char>(args);
}
static v8::Handle<v8::Value> setInt8(const v8::Arguments& args) {
return setGeneric<signed char>(args);
}
static v8::Handle<v8::Value> setUint16(const v8::Arguments& args) {
return setGeneric<unsigned short>(args);
}
static v8::Handle<v8::Value> setInt16(const v8::Arguments& args) {
return setGeneric<short>(args);
}
static v8::Handle<v8::Value> setUint32(const v8::Arguments& args) {
return setGeneric<unsigned int>(args);
}
static v8::Handle<v8::Value> setInt32(const v8::Arguments& args) {
return setGeneric<int>(args);
}
static v8::Handle<v8::Value> setFloat32(const v8::Arguments& args) {
return setGeneric<float>(args);
}
static v8::Handle<v8::Value> setFloat64(const v8::Arguments& args) {
return setGeneric<double>(args);
}
};
} // namespace
namespace v8_typed_array {
void AttachBindings(v8::Handle<v8::Object> obj) {
v8::HandleScope scope;
obj->Set(v8::String::New("ArrayBuffer"),
ArrayBuffer::GetTemplate()->GetFunction());
obj->Set(v8::String::New("Int8Array"),
Int8Array::GetTemplate()->GetFunction());
obj->Set(v8::String::New("Uint8Array"),
Uint8Array::GetTemplate()->GetFunction());
obj->Set(v8::String::New("Uint8ClampedArray"),
Uint8ClampedArray::GetTemplate()->GetFunction());
obj->Set(v8::String::New("Int16Array"),
Int16Array::GetTemplate()->GetFunction());
obj->Set(v8::String::New("Uint16Array"),
Uint16Array::GetTemplate()->GetFunction());
obj->Set(v8::String::New("Int32Array"),
Int32Array::GetTemplate()->GetFunction());
obj->Set(v8::String::New("Uint32Array"),
Uint32Array::GetTemplate()->GetFunction());
obj->Set(v8::String::New("Float32Array"),
Float32Array::GetTemplate()->GetFunction());
obj->Set(v8::String::New("Float64Array"),
Float64Array::GetTemplate()->GetFunction());
obj->Set(v8::String::New("DataView"),
DataView::GetTemplate()->GetFunction());
}
int SizeOfArrayElementForType(v8::ExternalArrayType type) {
switch (type) {
case v8::kExternalByteArray:
case v8::kExternalUnsignedByteArray:
case v8::kExternalPixelArray:
return 1;
case v8::kExternalShortArray:
case v8::kExternalUnsignedShortArray:
return 2;
case v8::kExternalIntArray:
case v8::kExternalUnsignedIntArray:
case v8::kExternalFloatArray:
return 4;
case v8::kExternalDoubleArray:
return 8;
default:
return 0;
}
}
} // namespace v8_typed_array