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api.cc
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api.cc
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// Copyright 2012 the V8 project authors. All rights reserved.
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above
// copyright notice, this list of conditions and the following
// disclaimer in the documentation and/or other materials provided
// with the distribution.
// * Neither the name of Google Inc. nor the names of its
// contributors may be used to endorse or promote products derived
// from this software without specific prior written permission.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#include "api.h"
#include <math.h> // For isnan.
#include <string.h> // For memcpy, strlen.
#include "../include/v8-debug.h"
#include "../include/v8-profiler.h"
#include "../include/v8-testing.h"
#include "bootstrapper.h"
#include "code-stubs.h"
#include "compiler.h"
#include "conversions-inl.h"
#include "counters.h"
#include "debug.h"
#include "deoptimizer.h"
#include "execution.h"
#include "global-handles.h"
#include "heap-profiler.h"
#include "messages.h"
#ifdef COMPRESS_STARTUP_DATA_BZ2
#include "natives.h"
#endif
#include "parser.h"
#include "platform.h"
#include "profile-generator-inl.h"
#include "property-details.h"
#include "property.h"
#include "runtime-profiler.h"
#include "scanner-character-streams.h"
#include "snapshot.h"
#include "unicode-inl.h"
#include "v8threads.h"
#include "version.h"
#include "vm-state-inl.h"
#define LOG_API(isolate, expr) LOG(isolate, ApiEntryCall(expr))
#define ENTER_V8(isolate) \
ASSERT((isolate)->IsInitialized()); \
i::VMState __state__((isolate), i::OTHER)
#define LEAVE_V8(isolate) \
i::VMState __state__((isolate), i::EXTERNAL)
namespace v8 {
#define ON_BAILOUT(isolate, location, code) \
if (IsDeadCheck(isolate, location) || \
IsExecutionTerminatingCheck(isolate)) { \
code; \
UNREACHABLE(); \
}
#define EXCEPTION_PREAMBLE(isolate) \
(isolate)->handle_scope_implementer()->IncrementCallDepth(); \
ASSERT(!(isolate)->external_caught_exception()); \
bool has_pending_exception = false
#define EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, do_callback) \
do { \
i::HandleScopeImplementer* handle_scope_implementer = \
(isolate)->handle_scope_implementer(); \
handle_scope_implementer->DecrementCallDepth(); \
if (has_pending_exception) { \
if (handle_scope_implementer->CallDepthIsZero() && \
(isolate)->is_out_of_memory()) { \
if (!(isolate)->ignore_out_of_memory()) \
i::V8::FatalProcessOutOfMemory(NULL); \
} \
bool call_depth_is_zero = handle_scope_implementer->CallDepthIsZero(); \
(isolate)->OptionalRescheduleException(call_depth_is_zero); \
do_callback \
return value; \
} \
do_callback \
} while (false)
#define EXCEPTION_BAILOUT_CHECK_DO_CALLBACK(isolate, value) \
EXCEPTION_BAILOUT_CHECK_GENERIC( \
isolate, value, i::V8::FireCallCompletedCallback(isolate);)
#define EXCEPTION_BAILOUT_CHECK(isolate, value) \
EXCEPTION_BAILOUT_CHECK_GENERIC(isolate, value, ;)
#define API_ENTRY_CHECK(isolate, msg) \
do { \
if (v8::Locker::IsActive()) { \
ApiCheck(isolate->thread_manager()->IsLockedByCurrentThread(), \
msg, \
"Entering the V8 API without proper locking in place"); \
} \
} while (false)
// --- E x c e p t i o n B e h a v i o r ---
static void DefaultFatalErrorHandler(const char* location,
const char* message) {
i::VMState __state__(i::Isolate::Current(), i::OTHER);
API_Fatal(location, message);
}
static FatalErrorCallback GetFatalErrorHandler() {
i::Isolate* isolate = i::Isolate::Current();
if (isolate->exception_behavior() == NULL) {
isolate->set_exception_behavior(DefaultFatalErrorHandler);
}
return isolate->exception_behavior();
}
void i::FatalProcessOutOfMemory(const char* location) {
i::V8::FatalProcessOutOfMemory(location, false);
}
// When V8 cannot allocated memory FatalProcessOutOfMemory is called.
// The default fatal error handler is called and execution is stopped.
void i::V8::FatalProcessOutOfMemory(const char* location, bool take_snapshot) {
i::HeapStats heap_stats;
int start_marker;
heap_stats.start_marker = &start_marker;
int new_space_size;
heap_stats.new_space_size = &new_space_size;
int new_space_capacity;
heap_stats.new_space_capacity = &new_space_capacity;
intptr_t old_pointer_space_size;
heap_stats.old_pointer_space_size = &old_pointer_space_size;
intptr_t old_pointer_space_capacity;
heap_stats.old_pointer_space_capacity = &old_pointer_space_capacity;
intptr_t old_data_space_size;
heap_stats.old_data_space_size = &old_data_space_size;
intptr_t old_data_space_capacity;
heap_stats.old_data_space_capacity = &old_data_space_capacity;
intptr_t code_space_size;
heap_stats.code_space_size = &code_space_size;
intptr_t code_space_capacity;
heap_stats.code_space_capacity = &code_space_capacity;
intptr_t map_space_size;
heap_stats.map_space_size = &map_space_size;
intptr_t map_space_capacity;
heap_stats.map_space_capacity = &map_space_capacity;
intptr_t cell_space_size;
heap_stats.cell_space_size = &cell_space_size;
intptr_t cell_space_capacity;
heap_stats.cell_space_capacity = &cell_space_capacity;
intptr_t lo_space_size;
heap_stats.lo_space_size = &lo_space_size;
int global_handle_count;
heap_stats.global_handle_count = &global_handle_count;
int weak_global_handle_count;
heap_stats.weak_global_handle_count = &weak_global_handle_count;
int pending_global_handle_count;
heap_stats.pending_global_handle_count = &pending_global_handle_count;
int near_death_global_handle_count;
heap_stats.near_death_global_handle_count = &near_death_global_handle_count;
int free_global_handle_count;
heap_stats.free_global_handle_count = &free_global_handle_count;
intptr_t memory_allocator_size;
heap_stats.memory_allocator_size = &memory_allocator_size;
intptr_t memory_allocator_capacity;
heap_stats.memory_allocator_capacity = &memory_allocator_capacity;
int objects_per_type[LAST_TYPE + 1] = {0};
heap_stats.objects_per_type = objects_per_type;
int size_per_type[LAST_TYPE + 1] = {0};
heap_stats.size_per_type = size_per_type;
int os_error;
heap_stats.os_error = &os_error;
int end_marker;
heap_stats.end_marker = &end_marker;
i::Isolate* isolate = i::Isolate::Current();
// BUG(1718):
// Don't use the take_snapshot since we don't support HeapIterator here
// without doing a special GC.
isolate->heap()->RecordStats(&heap_stats, false);
i::V8::SetFatalError();
FatalErrorCallback callback = GetFatalErrorHandler();
{
LEAVE_V8(isolate);
callback(location, "Allocation failed - process out of memory");
}
// If the callback returns, we stop execution.
UNREACHABLE();
}
bool Utils::ReportApiFailure(const char* location, const char* message) {
FatalErrorCallback callback = GetFatalErrorHandler();
callback(location, message);
i::V8::SetFatalError();
return false;
}
bool V8::IsDead() {
return i::V8::IsDead();
}
static inline bool ApiCheck(bool condition,
const char* location,
const char* message) {
return condition ? true : Utils::ReportApiFailure(location, message);
}
static bool ReportV8Dead(const char* location) {
FatalErrorCallback callback = GetFatalErrorHandler();
callback(location, "V8 is no longer usable");
return true;
}
static bool ReportEmptyHandle(const char* location) {
FatalErrorCallback callback = GetFatalErrorHandler();
callback(location, "Reading from empty handle");
return true;
}
/**
* IsDeadCheck checks that the vm is usable. If, for instance, the vm has been
* out of memory at some point this check will fail. It should be called on
* entry to all methods that touch anything in the heap, except destructors
* which you sometimes can't avoid calling after the vm has crashed. Functions
* that call EnsureInitialized or ON_BAILOUT don't have to also call
* IsDeadCheck. ON_BAILOUT has the advantage over EnsureInitialized that you
* can arrange to return if the VM is dead. This is needed to ensure that no VM
* heap allocations are attempted on a dead VM. EnsureInitialized has the
* advantage over ON_BAILOUT that it actually initializes the VM if this has not
* yet been done.
*/
static inline bool IsDeadCheck(i::Isolate* isolate, const char* location) {
return !isolate->IsInitialized()
&& i::V8::IsDead() ? ReportV8Dead(location) : false;
}
static inline bool IsExecutionTerminatingCheck(i::Isolate* isolate) {
if (!isolate->IsInitialized()) return false;
if (isolate->has_scheduled_exception()) {
return isolate->scheduled_exception() ==
isolate->heap()->termination_exception();
}
return false;
}
static inline bool EmptyCheck(const char* location, v8::Handle<v8::Data> obj) {
return obj.IsEmpty() ? ReportEmptyHandle(location) : false;
}
static inline bool EmptyCheck(const char* location, const v8::Data* obj) {
return (obj == 0) ? ReportEmptyHandle(location) : false;
}
// --- S t a t i c s ---
static bool InitializeHelper() {
if (i::Snapshot::Initialize()) return true;
return i::V8::Initialize(NULL);
}
static inline bool EnsureInitializedForIsolate(i::Isolate* isolate,
const char* location) {
if (IsDeadCheck(isolate, location)) return false;
if (isolate != NULL) {
if (isolate->IsInitialized()) return true;
}
ASSERT(isolate == i::Isolate::Current());
return ApiCheck(InitializeHelper(), location, "Error initializing V8");
}
// Some initializing API functions are called early and may be
// called on a thread different from static initializer thread.
// If Isolate API is used, Isolate::Enter() will initialize TLS so
// Isolate::Current() works. If it's a legacy case, then the thread
// may not have TLS initialized yet. However, in initializing APIs it
// may be too early to call EnsureInitialized() - some pre-init
// parameters still have to be configured.
static inline i::Isolate* EnterIsolateIfNeeded() {
i::Isolate* isolate = i::Isolate::UncheckedCurrent();
if (isolate != NULL)
return isolate;
i::Isolate::EnterDefaultIsolate();
isolate = i::Isolate::Current();
return isolate;
}
StartupDataDecompressor::StartupDataDecompressor()
: raw_data(i::NewArray<char*>(V8::GetCompressedStartupDataCount())) {
for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) {
raw_data[i] = NULL;
}
}
StartupDataDecompressor::~StartupDataDecompressor() {
for (int i = 0; i < V8::GetCompressedStartupDataCount(); ++i) {
i::DeleteArray(raw_data[i]);
}
i::DeleteArray(raw_data);
}
int StartupDataDecompressor::Decompress() {
int compressed_data_count = V8::GetCompressedStartupDataCount();
StartupData* compressed_data =
i::NewArray<StartupData>(compressed_data_count);
V8::GetCompressedStartupData(compressed_data);
for (int i = 0; i < compressed_data_count; ++i) {
char* decompressed = raw_data[i] =
i::NewArray<char>(compressed_data[i].raw_size);
if (compressed_data[i].compressed_size != 0) {
int result = DecompressData(decompressed,
&compressed_data[i].raw_size,
compressed_data[i].data,
compressed_data[i].compressed_size);
if (result != 0) return result;
} else {
ASSERT_EQ(0, compressed_data[i].raw_size);
}
compressed_data[i].data = decompressed;
}
V8::SetDecompressedStartupData(compressed_data);
i::DeleteArray(compressed_data);
return 0;
}
StartupData::CompressionAlgorithm V8::GetCompressedStartupDataAlgorithm() {
#ifdef COMPRESS_STARTUP_DATA_BZ2
return StartupData::kBZip2;
#else
return StartupData::kUncompressed;
#endif
}
enum CompressedStartupDataItems {
kSnapshot = 0,
kSnapshotContext,
kLibraries,
kExperimentalLibraries,
kCompressedStartupDataCount
};
int V8::GetCompressedStartupDataCount() {
#ifdef COMPRESS_STARTUP_DATA_BZ2
return kCompressedStartupDataCount;
#else
return 0;
#endif
}
void V8::GetCompressedStartupData(StartupData* compressed_data) {
#ifdef COMPRESS_STARTUP_DATA_BZ2
compressed_data[kSnapshot].data =
reinterpret_cast<const char*>(i::Snapshot::data());
compressed_data[kSnapshot].compressed_size = i::Snapshot::size();
compressed_data[kSnapshot].raw_size = i::Snapshot::raw_size();
compressed_data[kSnapshotContext].data =
reinterpret_cast<const char*>(i::Snapshot::context_data());
compressed_data[kSnapshotContext].compressed_size =
i::Snapshot::context_size();
compressed_data[kSnapshotContext].raw_size = i::Snapshot::context_raw_size();
i::Vector<const i::byte> libraries_source = i::Natives::GetScriptsSource();
compressed_data[kLibraries].data =
reinterpret_cast<const char*>(libraries_source.start());
compressed_data[kLibraries].compressed_size = libraries_source.length();
compressed_data[kLibraries].raw_size = i::Natives::GetRawScriptsSize();
i::Vector<const i::byte> exp_libraries_source =
i::ExperimentalNatives::GetScriptsSource();
compressed_data[kExperimentalLibraries].data =
reinterpret_cast<const char*>(exp_libraries_source.start());
compressed_data[kExperimentalLibraries].compressed_size =
exp_libraries_source.length();
compressed_data[kExperimentalLibraries].raw_size =
i::ExperimentalNatives::GetRawScriptsSize();
#endif
}
void V8::SetDecompressedStartupData(StartupData* decompressed_data) {
#ifdef COMPRESS_STARTUP_DATA_BZ2
ASSERT_EQ(i::Snapshot::raw_size(), decompressed_data[kSnapshot].raw_size);
i::Snapshot::set_raw_data(
reinterpret_cast<const i::byte*>(decompressed_data[kSnapshot].data));
ASSERT_EQ(i::Snapshot::context_raw_size(),
decompressed_data[kSnapshotContext].raw_size);
i::Snapshot::set_context_raw_data(
reinterpret_cast<const i::byte*>(
decompressed_data[kSnapshotContext].data));
ASSERT_EQ(i::Natives::GetRawScriptsSize(),
decompressed_data[kLibraries].raw_size);
i::Vector<const char> libraries_source(
decompressed_data[kLibraries].data,
decompressed_data[kLibraries].raw_size);
i::Natives::SetRawScriptsSource(libraries_source);
ASSERT_EQ(i::ExperimentalNatives::GetRawScriptsSize(),
decompressed_data[kExperimentalLibraries].raw_size);
i::Vector<const char> exp_libraries_source(
decompressed_data[kExperimentalLibraries].data,
decompressed_data[kExperimentalLibraries].raw_size);
i::ExperimentalNatives::SetRawScriptsSource(exp_libraries_source);
#endif
}
void V8::SetFatalErrorHandler(FatalErrorCallback that) {
i::Isolate* isolate = EnterIsolateIfNeeded();
isolate->set_exception_behavior(that);
}
void V8::SetAllowCodeGenerationFromStringsCallback(
AllowCodeGenerationFromStringsCallback callback) {
i::Isolate* isolate = EnterIsolateIfNeeded();
isolate->set_allow_code_gen_callback(callback);
}
#ifdef DEBUG
void ImplementationUtilities::ZapHandleRange(i::Object** begin,
i::Object** end) {
i::HandleScope::ZapRange(begin, end);
}
#endif
void V8::SetFlagsFromString(const char* str, int length) {
i::FlagList::SetFlagsFromString(str, length);
}
void V8::SetFlagsFromCommandLine(int* argc, char** argv, bool remove_flags) {
i::FlagList::SetFlagsFromCommandLine(argc, argv, remove_flags);
}
v8::Handle<Value> ThrowException(v8::Handle<v8::Value> value) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::ThrowException()")) {
return v8::Handle<Value>();
}
ENTER_V8(isolate);
// If we're passed an empty handle, we throw an undefined exception
// to deal more gracefully with out of memory situations.
if (value.IsEmpty()) {
isolate->ScheduleThrow(isolate->heap()->undefined_value());
} else {
isolate->ScheduleThrow(*Utils::OpenHandle(*value));
}
return v8::Undefined();
}
RegisteredExtension* RegisteredExtension::first_extension_ = NULL;
RegisteredExtension::RegisteredExtension(Extension* extension)
: extension_(extension) { }
void RegisteredExtension::Register(RegisteredExtension* that) {
that->next_ = first_extension_;
first_extension_ = that;
}
void RegisteredExtension::UnregisterAll() {
RegisteredExtension* re = first_extension_;
while (re != NULL) {
RegisteredExtension* next = re->next();
delete re;
re = next;
}
}
void RegisterExtension(Extension* that) {
RegisteredExtension* extension = new RegisteredExtension(that);
RegisteredExtension::Register(extension);
}
Extension::Extension(const char* name,
const char* source,
int dep_count,
const char** deps,
int source_length)
: name_(name),
source_length_(source_length >= 0 ?
source_length :
(source ? static_cast<int>(strlen(source)) : 0)),
source_(source, source_length_),
dep_count_(dep_count),
deps_(deps),
auto_enable_(false) {
CHECK(source != NULL || source_length_ == 0);
}
v8::Handle<Primitive> Undefined() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::Undefined()")) {
return v8::Handle<v8::Primitive>();
}
return v8::Handle<Primitive>(ToApi<Primitive>(
isolate->factory()->undefined_value()));
}
v8::Handle<Primitive> Null() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::Null()")) {
return v8::Handle<v8::Primitive>();
}
return v8::Handle<Primitive>(
ToApi<Primitive>(isolate->factory()->null_value()));
}
v8::Handle<Boolean> True() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::True()")) {
return v8::Handle<Boolean>();
}
return v8::Handle<Boolean>(
ToApi<Boolean>(isolate->factory()->true_value()));
}
v8::Handle<Boolean> False() {
i::Isolate* isolate = i::Isolate::Current();
if (!EnsureInitializedForIsolate(isolate, "v8::False()")) {
return v8::Handle<Boolean>();
}
return v8::Handle<Boolean>(
ToApi<Boolean>(isolate->factory()->false_value()));
}
ResourceConstraints::ResourceConstraints()
: max_young_space_size_(0),
max_old_space_size_(0),
max_executable_size_(0),
stack_limit_(NULL) { }
bool SetResourceConstraints(ResourceConstraints* constraints) {
i::Isolate* isolate = EnterIsolateIfNeeded();
int young_space_size = constraints->max_young_space_size();
int old_gen_size = constraints->max_old_space_size();
int max_executable_size = constraints->max_executable_size();
if (young_space_size != 0 || old_gen_size != 0 || max_executable_size != 0) {
// After initialization it's too late to change Heap constraints.
ASSERT(!isolate->IsInitialized());
bool result = isolate->heap()->ConfigureHeap(young_space_size / 2,
old_gen_size,
max_executable_size);
if (!result) return false;
}
if (constraints->stack_limit() != NULL) {
uintptr_t limit = reinterpret_cast<uintptr_t>(constraints->stack_limit());
isolate->stack_guard()->SetStackLimit(limit);
}
return true;
}
i::Object** V8::GlobalizeReference(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "V8::Persistent::New")) return NULL;
LOG_API(isolate, "Persistent::New");
i::Handle<i::Object> result =
isolate->global_handles()->Create(*obj);
return result.location();
}
void V8::MakeWeak(i::Object** object, void* parameters,
WeakReferenceCallback callback) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "MakeWeak");
isolate->global_handles()->MakeWeak(object, parameters,
callback);
}
void V8::ClearWeak(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "ClearWeak");
isolate->global_handles()->ClearWeakness(obj);
}
void V8::MarkIndependent(i::Object** object) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "MakeIndependent");
isolate->global_handles()->MarkIndependent(object);
}
bool V8::IsGlobalIndependent(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "IsGlobalIndependent");
if (!isolate->IsInitialized()) return false;
return i::GlobalHandles::IsIndependent(obj);
}
bool V8::IsGlobalNearDeath(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "IsGlobalNearDeath");
if (!isolate->IsInitialized()) return false;
return i::GlobalHandles::IsNearDeath(obj);
}
bool V8::IsGlobalWeak(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "IsGlobalWeak");
if (!isolate->IsInitialized()) return false;
return i::GlobalHandles::IsWeak(obj);
}
void V8::DisposeGlobal(i::Object** obj) {
i::Isolate* isolate = i::Isolate::Current();
LOG_API(isolate, "DisposeGlobal");
if (!isolate->IsInitialized()) return;
isolate->global_handles()->Destroy(obj);
}
// --- H a n d l e s ---
HandleScope::HandleScope() {
i::Isolate* isolate = i::Isolate::Current();
API_ENTRY_CHECK(isolate, "HandleScope::HandleScope");
v8::ImplementationUtilities::HandleScopeData* current =
isolate->handle_scope_data();
isolate_ = isolate;
prev_next_ = current->next;
prev_limit_ = current->limit;
is_closed_ = false;
current->level++;
}
HandleScope::~HandleScope() {
if (!is_closed_) {
Leave();
}
}
void HandleScope::Leave() {
ASSERT(isolate_ == i::Isolate::Current());
v8::ImplementationUtilities::HandleScopeData* current =
isolate_->handle_scope_data();
current->level--;
ASSERT(current->level >= 0);
current->next = prev_next_;
if (current->limit != prev_limit_) {
current->limit = prev_limit_;
i::HandleScope::DeleteExtensions(isolate_);
}
#ifdef DEBUG
i::HandleScope::ZapRange(prev_next_, prev_limit_);
#endif
}
int HandleScope::NumberOfHandles() {
EnsureInitializedForIsolate(
i::Isolate::Current(), "HandleScope::NumberOfHandles");
return i::HandleScope::NumberOfHandles();
}
i::Object** HandleScope::CreateHandle(i::Object* value) {
return i::HandleScope::CreateHandle(value, i::Isolate::Current());
}
i::Object** HandleScope::CreateHandle(i::HeapObject* value) {
ASSERT(value->IsHeapObject());
return reinterpret_cast<i::Object**>(
i::HandleScope::CreateHandle(value, value->GetIsolate()));
}
void Context::Enter() {
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Isolate* isolate = env->GetIsolate();
if (IsDeadCheck(isolate, "v8::Context::Enter()")) return;
ENTER_V8(isolate);
isolate->handle_scope_implementer()->EnterContext(env);
isolate->handle_scope_implementer()->SaveContext(isolate->context());
isolate->set_context(*env);
}
void Context::Exit() {
// Exit is essentially a static function and doesn't use the
// receiver, so we have to get the current isolate from the thread
// local.
i::Isolate* isolate = i::Isolate::Current();
if (!isolate->IsInitialized()) return;
if (!ApiCheck(isolate->handle_scope_implementer()->LeaveLastContext(),
"v8::Context::Exit()",
"Cannot exit non-entered context")) {
return;
}
// Content of 'last_context' could be NULL.
i::Context* last_context =
isolate->handle_scope_implementer()->RestoreContext();
isolate->set_context(last_context);
isolate->set_context_exit_happened(true);
}
void Context::SetData(v8::Handle<Value> data) {
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Isolate* isolate = env->GetIsolate();
if (IsDeadCheck(isolate, "v8::Context::SetData()")) return;
i::Handle<i::Object> raw_data = Utils::OpenHandle(*data);
ASSERT(env->IsNativeContext());
if (env->IsNativeContext()) {
env->set_data(*raw_data);
}
}
v8::Local<v8::Value> Context::GetData() {
i::Handle<i::Context> env = Utils::OpenHandle(this);
i::Isolate* isolate = env->GetIsolate();
if (IsDeadCheck(isolate, "v8::Context::GetData()")) {
return Local<Value>();
}
ASSERT(env->IsNativeContext());
if (!env->IsNativeContext()) {
return Local<Value>();
}
i::Handle<i::Object> result(env->data(), isolate);
return Utils::ToLocal(result);
}
i::Object** v8::HandleScope::RawClose(i::Object** value) {
if (!ApiCheck(!is_closed_,
"v8::HandleScope::Close()",
"Local scope has already been closed")) {
return 0;
}
LOG_API(isolate_, "CloseHandleScope");
// Read the result before popping the handle block.
i::Object* result = NULL;
if (value != NULL) {
result = *value;
}
is_closed_ = true;
Leave();
if (value == NULL) {
return NULL;
}
// Allocate a new handle on the previous handle block.
i::Handle<i::Object> handle(result);
return handle.location();
}
// --- N e a n d e r ---
// A constructor cannot easily return an error value, therefore it is necessary
// to check for a dead VM with ON_BAILOUT before constructing any Neander
// objects. To remind you about this there is no HandleScope in the
// NeanderObject constructor. When you add one to the site calling the
// constructor you should check that you ensured the VM was not dead first.
NeanderObject::NeanderObject(int size) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Nowhere");
ENTER_V8(isolate);
value_ = isolate->factory()->NewNeanderObject();
i::Handle<i::FixedArray> elements = isolate->factory()->NewFixedArray(size);
value_->set_elements(*elements);
}
int NeanderObject::size() {
return i::FixedArray::cast(value_->elements())->length();
}
NeanderArray::NeanderArray() : obj_(2) {
obj_.set(0, i::Smi::FromInt(0));
}
int NeanderArray::length() {
return i::Smi::cast(obj_.get(0))->value();
}
i::Object* NeanderArray::get(int offset) {
ASSERT(0 <= offset);
ASSERT(offset < length());
return obj_.get(offset + 1);
}
// This method cannot easily return an error value, therefore it is necessary
// to check for a dead VM with ON_BAILOUT before calling it. To remind you
// about this there is no HandleScope in this method. When you add one to the
// site calling this method you should check that you ensured the VM was not
// dead first.
void NeanderArray::add(i::Handle<i::Object> value) {
int length = this->length();
int size = obj_.size();
if (length == size - 1) {
i::Handle<i::FixedArray> new_elms = FACTORY->NewFixedArray(2 * size);
for (int i = 0; i < length; i++)
new_elms->set(i + 1, get(i));
obj_.value()->set_elements(*new_elms);
}
obj_.set(length + 1, *value);
obj_.set(0, i::Smi::FromInt(length + 1));
}
void NeanderArray::set(int index, i::Object* value) {
if (index < 0 || index >= this->length()) return;
obj_.set(index + 1, value);
}
// --- T e m p l a t e ---
static void InitializeTemplate(i::Handle<i::TemplateInfo> that, int type) {
that->set_tag(i::Smi::FromInt(type));
}
void Template::Set(v8::Handle<String> name, v8::Handle<Data> value,
v8::PropertyAttribute attribute) {
i::Isolate* isolate = i::Isolate::Current();
if (IsDeadCheck(isolate, "v8::Template::Set()")) return;
ENTER_V8(isolate);
i::HandleScope scope(isolate);
i::Handle<i::Object> list(Utils::OpenHandle(this)->property_list());
if (list->IsUndefined()) {
list = NeanderArray().value();
Utils::OpenHandle(this)->set_property_list(*list);
}
NeanderArray array(list);
array.add(Utils::OpenHandle(*name));
array.add(Utils::OpenHandle(*value));
array.add(Utils::OpenHandle(*v8::Integer::New(attribute)));
}
// --- F u n c t i o n T e m p l a t e ---
static void InitializeFunctionTemplate(
i::Handle<i::FunctionTemplateInfo> info) {
info->set_tag(i::Smi::FromInt(Consts::FUNCTION_TEMPLATE));
info->set_flag(0);
}
Local<ObjectTemplate> FunctionTemplate::PrototypeTemplate() {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::PrototypeTemplate()")) {
return Local<ObjectTemplate>();
}
ENTER_V8(isolate);
i::Handle<i::Object> result(Utils::OpenHandle(this)->prototype_template());
if (result->IsUndefined()) {
result = Utils::OpenHandle(*ObjectTemplate::New());
Utils::OpenHandle(this)->set_prototype_template(*result);
}
return Local<ObjectTemplate>(ToApi<ObjectTemplate>(result));
}
void FunctionTemplate::Inherit(v8::Handle<FunctionTemplate> value) {
i::Isolate* isolate = Utils::OpenHandle(this)->GetIsolate();
if (IsDeadCheck(isolate, "v8::FunctionTemplate::Inherit()")) return;
ENTER_V8(isolate);
Utils::OpenHandle(this)->set_parent_template(*Utils::OpenHandle(*value));
}
Local<FunctionTemplate> FunctionTemplate::New(InvocationCallback callback,
v8::Handle<Value> data, v8::Handle<Signature> signature) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::FunctionTemplate::New()");
LOG_API(isolate, "FunctionTemplate::New");
ENTER_V8(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::FUNCTION_TEMPLATE_INFO_TYPE);
i::Handle<i::FunctionTemplateInfo> obj =
i::Handle<i::FunctionTemplateInfo>::cast(struct_obj);
InitializeFunctionTemplate(obj);
int next_serial_number = isolate->next_serial_number();
isolate->set_next_serial_number(next_serial_number + 1);
obj->set_serial_number(i::Smi::FromInt(next_serial_number));
if (callback != 0) {
if (data.IsEmpty()) data = v8::Undefined();
Utils::ToLocal(obj)->SetCallHandler(callback, data);
}
obj->set_undetectable(false);
obj->set_needs_access_check(false);
if (!signature.IsEmpty())
obj->set_signature(*Utils::OpenHandle(*signature));
return Utils::ToLocal(obj);
}
Local<Signature> Signature::New(Handle<FunctionTemplate> receiver,
int argc, Handle<FunctionTemplate> argv[]) {
i::Isolate* isolate = i::Isolate::Current();
EnsureInitializedForIsolate(isolate, "v8::Signature::New()");
LOG_API(isolate, "Signature::New");
ENTER_V8(isolate);
i::Handle<i::Struct> struct_obj =
isolate->factory()->NewStruct(i::SIGNATURE_INFO_TYPE);
i::Handle<i::SignatureInfo> obj =
i::Handle<i::SignatureInfo>::cast(struct_obj);
if (!receiver.IsEmpty()) obj->set_receiver(*Utils::OpenHandle(*receiver));
if (argc > 0) {
i::Handle<i::FixedArray> args = isolate->factory()->NewFixedArray(argc);
for (int i = 0; i < argc; i++) {
if (!argv[i].IsEmpty())
args->set(i, *Utils::OpenHandle(*argv[i]));
}
obj->set_args(*args);
}
return Utils::ToLocal(obj);
}