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float4.go
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float4.go
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package pgtype
import (
"database/sql/driver"
"encoding/binary"
"fmt"
"math"
"strconv"
"github.com/jackc/pgio"
)
type Float4 struct {
Float float32
Status Status
}
func (dst *Float4) Set(src interface{}) error {
if src == nil {
*dst = Float4{Status: Null}
return nil
}
if value, ok := src.(interface{ Get() interface{} }); ok {
value2 := value.Get()
if value2 != value {
return dst.Set(value2)
}
}
switch value := src.(type) {
case float32:
*dst = Float4{Float: value, Status: Present}
case float64:
*dst = Float4{Float: float32(value), Status: Present}
case int8:
*dst = Float4{Float: float32(value), Status: Present}
case uint8:
*dst = Float4{Float: float32(value), Status: Present}
case int16:
*dst = Float4{Float: float32(value), Status: Present}
case uint16:
*dst = Float4{Float: float32(value), Status: Present}
case int32:
f32 := float32(value)
if int32(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case uint32:
f32 := float32(value)
if uint32(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case int64:
f32 := float32(value)
if int64(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case uint64:
f32 := float32(value)
if uint64(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case int:
f32 := float32(value)
if int(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case uint:
f32 := float32(value)
if uint(f32) == value {
*dst = Float4{Float: f32, Status: Present}
} else {
return fmt.Errorf("%v cannot be exactly represented as float32", value)
}
case string:
num, err := strconv.ParseFloat(value, 32)
if err != nil {
return err
}
*dst = Float4{Float: float32(num), Status: Present}
case *float64:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *float32:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *int8:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *uint8:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *int16:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *uint16:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *int32:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *uint32:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *int64:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *uint64:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *int:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *uint:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
case *string:
if value == nil {
*dst = Float4{Status: Null}
} else {
return dst.Set(*value)
}
default:
if originalSrc, ok := underlyingNumberType(src); ok {
return dst.Set(originalSrc)
}
return fmt.Errorf("cannot convert %v to Float8", value)
}
return nil
}
func (dst Float4) Get() interface{} {
switch dst.Status {
case Present:
return dst.Float
case Null:
return nil
default:
return dst.Status
}
}
func (src *Float4) AssignTo(dst interface{}) error {
return float64AssignTo(float64(src.Float), src.Status, dst)
}
func (dst *Float4) DecodeText(ci *ConnInfo, src []byte) error {
if src == nil {
*dst = Float4{Status: Null}
return nil
}
n, err := strconv.ParseFloat(string(src), 32)
if err != nil {
return err
}
*dst = Float4{Float: float32(n), Status: Present}
return nil
}
func (dst *Float4) DecodeBinary(ci *ConnInfo, src []byte) error {
if src == nil {
*dst = Float4{Status: Null}
return nil
}
if len(src) != 4 {
return fmt.Errorf("invalid length for float4: %v", len(src))
}
n := int32(binary.BigEndian.Uint32(src))
*dst = Float4{Float: math.Float32frombits(uint32(n)), Status: Present}
return nil
}
func (src Float4) EncodeText(ci *ConnInfo, buf []byte) ([]byte, error) {
switch src.Status {
case Null:
return nil, nil
case Undefined:
return nil, errUndefined
}
buf = append(buf, strconv.FormatFloat(float64(src.Float), 'f', -1, 32)...)
return buf, nil
}
func (src Float4) EncodeBinary(ci *ConnInfo, buf []byte) ([]byte, error) {
switch src.Status {
case Null:
return nil, nil
case Undefined:
return nil, errUndefined
}
buf = pgio.AppendUint32(buf, math.Float32bits(src.Float))
return buf, nil
}
// Scan implements the database/sql Scanner interface.
func (dst *Float4) Scan(src interface{}) error {
if src == nil {
*dst = Float4{Status: Null}
return nil
}
switch src := src.(type) {
case float64:
*dst = Float4{Float: float32(src), Status: Present}
return nil
case string:
return dst.DecodeText(nil, []byte(src))
case []byte:
srcCopy := make([]byte, len(src))
copy(srcCopy, src)
return dst.DecodeText(nil, srcCopy)
}
return fmt.Errorf("cannot scan %T", src)
}
// Value implements the database/sql/driver Valuer interface.
func (src Float4) Value() (driver.Value, error) {
switch src.Status {
case Present:
return float64(src.Float), nil
case Null:
return nil, nil
default:
return nil, errUndefined
}
}