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rng.swift
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rng.swift
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import Glibc
// Class for Pseudo Random Number Generation.
// Its implementation is heavily inspired by the V8's own Pseudo Random Number
// Generator found at:
// https://github.com/v8/v8/blob/085fed0fb5c3b0136827b5d7c190b4bd1c23a23e/src/base/utils/random-number-generator.cc
public class RNG {
public init() {
var seed: UInt64 = 0
var ts: timespec = timespec()
clock_gettime(CLOCK_REALTIME, &ts)
seed ^= UInt64(ts.tv_nsec) << 24
clock_gettime(CLOCK_MONOTONIC, &ts)
seed ^= UInt64(ts.tv_nsec) << 16
seed ^= UInt64(clock()) << 8
setSeed(seed)
}
var state0: UInt64 = 1
var state1: UInt64 = 2
func xorShift128() {
var s1 = state0
let s0 = state1
state0 = s0
s1 ^= s1 << 23
s1 ^= s1 >> 17
s1 ^= s0
s1 ^= s0 >> 26
state1 = s1
}
func isPowerOfTwo(_ x: Int) -> Bool {
return ((x) != 0 && (((x) & ((x) - 1)) == 0))
}
// Returns an int between 0 and under.
public func nextInt(under: Int) -> Int {
// Fast path if under is a power of 2.
if isPowerOfTwo(under) {
return Int((UInt64(under) &* UInt64(next(31))) >> 31)
}
while (true) {
let rnd = next(31)
let val = rnd % under
if rnd - val + (under - 1) >= 0 {
return val
}
}
}
// Returns a random Double number between 0.0 and 1.0.
// Referenced code in V8 and in this Mozilla thread:
// https://bugzilla.mozilla.org/show_bug.cgi?id=322529
public func nextDouble() -> Double {
xorShift128()
let u = state0 &+ state1
let n = Double(u & ((UInt64(1) << 53) - 1))
return n / Double(UInt64(1) << 53)
}
public func nextUInt64() -> UInt64 {
xorShift128()
return state0 &+ state1
}
func next(_ bits: Int) -> Int {
xorShift128()
let b = 64 - bits
return Int((state0 &+ state1) >> UInt64(b))
}
public func setSeed(_ seed: UInt64) {
state0 = murmurHash3(seed)
state1 = murmurHash3(state0)
}
func murmurHash3(_ hash: UInt64) -> UInt64 {
var h = hash
h ^= h >> 33
h = h &* 0xFF51AFD7ED558CCD
h ^= h >> 33
h = h &* 0xC4CEB9FE1A85EC53
h ^= h >> 33
return h
}
}