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httpserver.h
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httpserver.h
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// The MIT License (MIT)
//
// Copyright (c) 2015 Jocelyn Turcotte
//
// Permission is hereby granted, free of charge, to any person obtaining a copy
// of this software and associated documentation files (the "Software"), to deal
// in the Software without restriction, including without limitation the rights
// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
// copies of the Software, and to permit persons to whom the Software is
// furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in all
// copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
// SOFTWARE.
#ifndef HTTPSERVER_H
#define HTTPSERVER_H
#include <QNetworkRequest>
#include <QTcpServer>
#include <memory>
class HttpConnection : public QObject {
Q_OBJECT
public:
HttpConnection(QTcpSocket *socket);
~HttpConnection();
QTcpSocket *takeSocket() { return m_socket.release(); }
QByteArray method() const { return m_method; }
QNetworkRequest request() const { return m_request; }
QByteArray body() const { return m_buffer; }
signals:
void requestReady();
private slots:
void onReadyRead();
private:
enum class State {
ParsingRequestLine,
ParsingHeaders,
Body
} state = State::ParsingRequestLine;
void processRequestLine(const QByteArray &line);
void processHeaderLine(const QByteArray &line);
std::unique_ptr<QTcpSocket> m_socket;
QByteArray m_method;
QNetworkRequest m_request;
QByteArray m_buffer;
};
class HttpServer : public QTcpServer {
Q_OBJECT
public:
HttpServer();
signals:
void normalHttpRequest(const QByteArray &method, const QNetworkRequest &request, const QByteArray &body, QTcpSocket *connection);
private slots:
void onNewConnection();
void onRequestReady();
};
#endif