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package.json
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package.json
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{
"name": "node-game-framework",
"version": "1.0.0",
"description": "Game framework for writing Node.js games using WebSockets and Express",
"main": "app.js",
"scripts": {
"test": "node_modules/gulp/bin/gulp.js test",
"start": "node_modules/gulp/bin/gulp.js"
},
"repository": {
"type": "git",
"url": "git+https://ryan102694@bitbucket.org/ryan102694/node-game-framework.git"
},
"dependencies": {
"add": "^2.0.6",
"babel-core": "^6.25.0",
"babel-loader": "^7.1.0",
"babel-polyfill": "^6.26.0",
"babel-preset-es2015": "^6.24.1",
"chai": "^3.5.0",
"express": "^4.15.3",
"heap": "^0.2.6",
"mocha": "^2.5.3",
"simple-quadtree": "^0.1.3",
"socket.io": "^2.0.3",
"socket.io-client": "^2.0.3",
"spatial-hash": "0.0.4",
"webpack": "^3.0.0",
"webpack-stream": "^3.2.0",
"winston": "^2.3.1"
},
"devDependencies": {
"gulp": "^3.9.1",
"gulp-babel": "^6.1.2",
"gulp-mocha": "^2.2.0",
"gulp-nodemon": "^2.2.1"
},
"author": "Ryan Pelletier",
"license": "ISC",
"homepage": "https://bitbucket.org/ryan102694/node-game-framework#readme"
}