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Networked-Aframe isn't syncing player positions #5

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JoshuaKGoldberg opened this issue Aug 28, 2020 · 1 comment · Fixed by #17
Closed

Networked-Aframe isn't syncing player positions #5

JoshuaKGoldberg opened this issue Aug 28, 2020 · 1 comment · Fixed by #17
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area: game runtime Improvements to the core game experience. status: accepting prs This issue is ready for a pull request. type: bug Something isn't working! Oh no!

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@JoshuaKGoldberg
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JoshuaKGoldberg commented Aug 28, 2020

Other players can be seen in the game room but their positions never update.

This might be due to #7. I think we'll want to settle that first.

@JoshuaKGoldberg JoshuaKGoldberg added the type: bug Something isn't working! Oh no! label Aug 28, 2020
@JoshuaKGoldberg JoshuaKGoldberg self-assigned this Aug 28, 2020
@JoshuaKGoldberg JoshuaKGoldberg added area: game runtime Improvements to the core game experience. status: accepting prs This issue is ready for a pull request. status: blocked Other work must be completed before this is tackled. and removed status: accepting prs This issue is ready for a pull request. labels Aug 28, 2020
@JoshuaKGoldberg
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Progress! I did a little digging. The Opening datachannel to ... message never gets logged on an existing client when a new client joins (or vice versa). It seems like the NAF code understands there are clients, but the WebRTC peer connection code isn't getting set up between the two.

@JoshuaKGoldberg JoshuaKGoldberg added status: accepting prs This issue is ready for a pull request. and removed status: blocked Other work must be completed before this is tackled. labels Sep 7, 2020
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area: game runtime Improvements to the core game experience. status: accepting prs This issue is ready for a pull request. type: bug Something isn't working! Oh no!
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