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Autocont.cpp
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Autocont.cpp
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/*
GeneDoc: Multiple Sequence Alignment Editing Utility
Copyright (C) 2000, Karl Nicholas
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#include "stdafx.h"
void
CGenedocDoc::AutoShadeContrast(
ShadeSegStc *pSegArr,
int RowCount,
int ShadeLevel,
CDisplayVars *DisplayVars,
ShadeSegStc *pConsensusRow
)
{
int i;
int tRC = pGSFiller->SegDataList.GetCount(); // Subtract 1 for comment row. here
ShadeSegStc *pOSegArr = new ShadeSegStc[tRC]; // Gonna need access to comment row here
if ( pOSegArr == 0 ) {
AfxMessageBox("AutoShadeQuantify:New Fail 1");
return;
}
int GrpNum = 0;
POSITION tPos = m_UserVars.m_DisplayVars.GetHeadPosition();
while ( tPos != NULL ) {
CDisplayVars* pDV = (CDisplayVars *)m_UserVars.m_DisplayVars.GetNext(tPos);
GrpNum++;
if ( pDV->GetGroupName() == DisplayVars->GetGroupName() ) break;
}
int pSegCount = 0;
tPos = pGSFiller->SegDataList.GetHeadPosition();
while (tPos != NULL ) {
CGeneSegment *tCGSeg = (CGeneSegment *)pGSFiller->SegDataList.GetNext(tPos);
if ( tCGSeg->GetStyle() == LINESEQUENCE && tCGSeg->m_DisplayGroup != GrpNum ) {
HANDLE tSegHandle = tCGSeg->GetTextHandle();
pOSegArr[pSegCount].pGeneStor = (GeneStor *) GlobalLock( tSegHandle );
pOSegArr[pSegCount].pCGSeg = tCGSeg;
if ( pOSegArr[pSegCount].pGeneStor == NULL) {
AfxMessageBox("AutoShade:GlobalLock:Fail:1");
delete pOSegArr;
return;
}
pSegCount++;
}
}
DWORD OuterCount = pSegArr[0].pCGSeg->GetTextLength();
// init locations
int PWScrG, PWScrO;
for ( DWORD tCount = 0L; tCount < OuterCount; ++tCount ) {
for ( i = 0; i < RowCount; ++i ) {
// Lets Clear out old shades while here.
GetLevelColors( DisplayVars, 0,
&(pSegArr[i].pGeneStor)[tCount].TextColor,
&(pSegArr[i].pGeneStor)[tCount].BackColor
);
char tChar = (pSegArr[i].pGeneStor)[tCount].CharGene;
// Reset Display Char while here.
if ( DisplayVars->GetResidueMode() == 0 ) {
if ( m_UserVars.m_ResidueUpper == 1 ) {
(pSegArr[i].pGeneStor)[tCount].CharDisplay = toupper(tChar);
} else if ( m_UserVars.m_ResidueUpper == 2 ) {
(pSegArr[i].pGeneStor)[tCount].CharDisplay = tolower(tChar);
} else {
(pSegArr[i].pGeneStor)[tCount].CharDisplay = tChar;
}
}
if ( m_UserVars.m_TransTilde ) {
if ( tChar == '~' ) (pSegArr[i].pGeneStor)[tCount].CharDisplay = ' ';
}
}
int CheckG = PairwiseCheck( pSegArr, RowCount, tCount, &PWScrG );
int CheckO = PairwiseCheckOther( pSegArr, RowCount, pOSegArr, pSegCount, tCount, &PWScrO );
if ( CheckG && CheckO ) {
for ( i = 0; i < RowCount; ++i ) {
// Lets Clear out old shades while here.
DisplayVars->GetTitleColors(
&((pSegArr[i].pGeneStor)[tCount].TextColor),
&((pSegArr[i].pGeneStor)[tCount].BackColor)
);
}
}
}
tPos = pGSFiller->SegDataList.GetHeadPosition();
while (tPos != NULL ) {
CGeneSegment *tCGSeg = (CGeneSegment *)pGSFiller->SegDataList.GetNext(tPos);
if ( tCGSeg->GetStyle() == LINESEQUENCE && tCGSeg->m_DisplayGroup != GrpNum ) {
HANDLE tSegHandle = tCGSeg->GetTextHandle();
GlobalUnlock( tSegHandle );
}
}
delete pOSegArr;
}
int
CGenedocDoc::PairwiseCheckOther(
ShadeSegStc *pSegArr,
int RowCount,
ShadeSegStc *pOSegArr,
int pSegCount,
DWORD tCount,
int *PWScr )
{
int CheckReturn = 1;
int tPWScr = 0;
if ( pSegCount <= 1 ) {
*PWScr = 0;
return 1;
}
for ( int i = 0; i < RowCount; ++i ) {
for ( int j = 0; j < pSegCount; ++j ) {
char tChari = (pSegArr[i].pGeneStor)[tCount].CharGene;
tChari = toupper(tChari);
char tCharj = (pOSegArr[j].pGeneStor)[tCount].CharGene;
tCharj = toupper(tCharj);
int Score = 0;
if ( tChari >= 'A' && tChari <='Z' ) {
if ( tCharj >= 'A' && tCharj <='Z' ) {
Score = ScoreCurrentArray( tChari, tCharj );
} else {
Score = GapLen;
}
} else if ( tCharj >= 'A' && tCharj <='Z' ) {
Score = GapLen;
}
// ask less than or less than or equal
if ( Score <= CurrentZeroDistance ) {
CheckReturn = 0;
}
tPWScr += Score;
}
}
*PWScr = tPWScr;
return CheckReturn;
}
int
CGenedocDoc::PairwiseCheck( ShadeSegStc *pSegArr, int pSegCount, DWORD tCount, int *PWScr )
{
int CheckReturn = 1;
int tPWScr = 0;
if ( pSegCount <= 1 ) {
*PWScr = 0;
return 1;
}
int GapCheck = 0;
for ( int i = 0; i < pSegCount - 1; ++i ) {
for ( int j = i + 1; j < pSegCount; ++j ) {
char tChari = (pSegArr[i].pGeneStor)[tCount].CharGene;
tChari = toupper(tChari);
char tCharj = (pSegArr[j].pGeneStor)[tCount].CharGene;
tCharj = toupper(tCharj);
int Score = 0;
if ( tChari >= 'A' && tChari <='Z' ) {
if ( tCharj >= 'A' && tCharj <='Z' ) {
Score = ScoreCurrentArray( tChari, tCharj );
} else {
Score = GapLen;
GapCheck = 1;
}
} else if ( tCharj >= 'A' && tCharj <='Z' ) {
Score = GapLen;
GapCheck = 1;
}
// Stays zero if both are non score chars.
if ( Score == 0 ) {
GapCheck = 1;
}
if ( Score >= CurrentZeroDistance ) {
CheckReturn = 0;
}
tPWScr += Score;
}
}
if ( m_UserVars.m_GroupDisplayMode == GROUPDISPCONTNG && GapCheck == 1 ) {
CheckReturn = 0;
}
*PWScr = tPWScr;
return CheckReturn;
}