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SO1602A.cpp
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#include "SO1602A.h"
#include <Arduino.h>
#include <stdio.h>
#include <string.h>
#include <inttypes.h>
#include <Wire.h>
// When the display powers up, it is configured as follows:
//
// 1. Display clear
// 2. Function set:
// DL = 1; 8-bit interface data
// N = 0; 1-line display
// F = 0; 5x8 dot character font
// 3. Display on/off control:
// D = 0; Display off
// C = 0; Cursor off
// B = 0; Blinking off
// 4. Entry mode set:
// I/D = 1; Increment by 1
// S = 0; No shift
//
// Note, however, that resetting the Arduino doesn't reset the LCD, so we
// can't assume that its in that state when a sketch starts (and the
// SO1602A constructor is called).
/// This library has been modified for I2C based LCD by Straberry Linux in Japan.
// The controller is ST7032i.
// 21 Aug. 2012, Noriaki Mitsunaga
const static uint8_t I2C_ADDR_AKIZUKI = 0x50;
const static uint8_t I2C_ADDR_GROVE_RGB = 0x3e;
const static uint8_t I2C_ADDR_STRAWBERRY = 0x3e;
const static uint8_t LCD_UNDEF = 0;
SO1602A::SO1602A(uint8_t addr, uint8_t contrast)
{
I2C_ADDR = addr; // Akizuki denshi (OLED, SO1602A series)
I2C_RS = 0x40;
_contrast = contrast;
lcd_type = LCD_UNDEF;
wire = &Wire;
init();
}
void SO1602A::init()
{
_displayfunction = 0;
// begin(16, 1);
}
void SO1602A::setWire(TwoWire *w)
{
wire = w;
}
void SO1602A::begin(uint8_t cols, uint8_t lines, uint8_t dotsize) {
if (lines > 1) {
_displayfunction |= LCD_2LINE;
}
_numlines = lines;
_currline = 0;
// for some 1 line displays you can select a 10 pixel high font
if ((dotsize != 0) && (lines == 1)) {
_displayfunction |= LCD_5x10DOTS;
}
wire->begin();
// SEE PAGE 45/46 FOR INITIALIZATION SPECIFICATION!
// according to datasheet, we need at least 40ms after power rises above 2.7V
// before sending commands. Arduino can turn on way befer 4.5V so we'll wait 50
delay(50);
delay(100);
command(0x01); // clear display
delay(20);
command(0x02); // return home
delay(2);
command(0x0f); // display on
delay(2);
command(0x01); // clear display
delay(20);
command(0x2a);
command(0x79);
command(0x81);
command(_contrast);
command(0x78);
delay(100);
// Function set (set so as to be compatible with parallel LCD)
command(0b00110000 | _displayfunction);
// turn the display on with no cursor or blinking default
_displaycontrol = LCD_DISPLAYON | LCD_CURSOROFF | LCD_BLINKOFF;
display();
// clear it off
clear();
// Initialize to default text direction (for romance languages)
_displaymode = LCD_ENTRYLEFT | LCD_ENTRYSHIFTDECREMENT;
// set the entry mode
command(LCD_ENTRYMODESET | _displaymode);
}
/********** high level commands, for the user! */
void SO1602A::clear()
{
command(LCD_CLEARDISPLAY); // clear display, set cursor position to zero
delay(20); // this command takes a long time!
}
void SO1602A::home()
{
command(LCD_RETURNHOME); // set cursor position to zero
delay(20); // this command takes a long time!
}
void SO1602A::setCursor(uint8_t col, uint8_t row)
{
if (I2C_ADDR == I2C_ADDR_AKIZUKI || I2C_ADDR == I2C_ADDR_STRAWBERRY) {
int row_offsets[] = { 0x00, 0x40, 0x14, 0x54 };
if ( row >= _numlines ) {
row = _numlines-1; // we count rows starting w/0
}
command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
} else {
int row_offsets[] = {0x00, 0x20};
command(LCD_SETDDRAMADDR | (col + row_offsets[row]));
}
}
// Turn the display on/off (quickly)
void SO1602A::noDisplay() {
_displaycontrol &= ~LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void SO1602A::display() {
_displaycontrol |= LCD_DISPLAYON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turns the underline cursor on/off
void SO1602A::noCursor() {
_displaycontrol &= ~LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void SO1602A::cursor() {
_displaycontrol |= LCD_CURSORON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// Turn on and off the blinking cursor
void SO1602A::noBlink() {
_displaycontrol &= ~LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
void SO1602A::blink() {
_displaycontrol |= LCD_BLINKON;
command(LCD_DISPLAYCONTROL | _displaycontrol);
}
// These commands scroll the display without changing the RAM
void SO1602A::scrollDisplayLeft(void) {
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVELEFT);
}
void SO1602A::scrollDisplayRight(void) {
command(LCD_CURSORSHIFT | LCD_DISPLAYMOVE | LCD_MOVERIGHT);
}
// This is for text that flows Left to Right
void SO1602A::leftToRight(void) {
_displaymode |= LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This is for text that flows Right to Left
void SO1602A::rightToLeft(void) {
_displaymode &= ~LCD_ENTRYLEFT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'right justify' text from the cursor
void SO1602A::autoscroll(void) {
_displaymode |= LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// This will 'left justify' text from the cursor
void SO1602A::noAutoscroll(void) {
_displaymode &= ~LCD_ENTRYSHIFTINCREMENT;
command(LCD_ENTRYMODESET | _displaymode);
}
// Allows us to fill the first 8 CGRAM locations
// with custom characters
void SO1602A::createChar(uint8_t location, uint8_t charmap[]) {
location &= 0x7; // we only have 8 locations 0-7
command(LCD_SETCGRAMADDR | (location << 3));
for (int i=0; i<8; i++) {
write(charmap[i]);
}
}
/*********** mid level commands, for sending data/cmds */
inline void SO1602A::command(uint8_t value) {
send(value, LOW);
}
inline size_t SO1602A::write(uint8_t value) {
send(value, HIGH);
return 1; // assume sucess
}
/************ low level data pushing commands **********/
// write either command or data, with automatic 4/8-bit selection
void SO1602A::send(uint8_t value, uint8_t mode) {
wire->beginTransmission(I2C_ADDR);
if (mode == LOW)
wire->write((uint8_t)0x0); // Co = 0, RS = 0 // Co: continue
else
wire->write(I2C_RS); // Co = 0, RS = 1
wire->write(value);
wire->endTransmission();
}