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An area where narrative messages pop up, such as "You cleave the slime for maximum damage! It quivers menacingly."
Maybe this could go at the bottom of the right hand info pane?
Let me know what you think. I don't mind implementing my own suggestions, but obviously design decisions are up to you. Also if you want to implement anything yourself (as apposed to someone else doing it) just let me know as this is your learning project after all.
The text was updated successfully, but these errors were encountered:
This is something that I definitely want to add. What good is a roguelike without goofy messages popping up (especially since we have no music, sound effects, or animation)?
An area where narrative messages pop up, such as "You cleave the slime for maximum damage! It quivers menacingly."
Maybe this could go at the bottom of the right hand info pane?
Let me know what you think. I don't mind implementing my own suggestions, but obviously design decisions are up to you. Also if you want to implement anything yourself (as apposed to someone else doing it) just let me know as this is your learning project after all.
The text was updated successfully, but these errors were encountered: