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BinarySearchTree.cpp
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// ConsoleApplication1.cpp : Defines the entry point for the console application.
//
#include "stdafx.h"
#include <iostream>
using namespace std;
class node {
public:
private:
};
class bsp_tree {
struct node {
node(int val, node* parent = NULL) : val(val), parent(parent), left(NULL), right(NULL) {}
node* parent;
node* left;
node* right;
int val;
};
node *root;
public:
bsp_tree() : root() {};
void print() { traverse(); };
void traverse() {
node* cur = root;
while (cur) {
while (cur->left) {
cur = cur->left;
}
do {
cout << cur->val << " ";
while (cur->parent&& cur == cur->parent->right)
{
cur = cur->parent;
}
cur = cur->parent;
} while (cur && !cur->right);
if (!cur)
return;
if (cur) {
cout << cur->val << " ";
cur = cur->right;
}
}
}
bool add(int val) {
node* n = new node(val);
if (NULL == root) {
root = n;
return true;
}
else {
node* par = root;
while (true) {
if (val == par->val) {
delete n;
return false;
}
else if (val < par->val) {
if (NULL == par->left) {
par->left = n;
n->parent = par;
return true;
}
else
par = par->left;
}
else {
if (NULL == par->right) {
par->right = n;
n->parent = par;
return true;
}
else
par = par->right;
}
}
return true;
}
};
};
int main()
{
bsp_tree t;
t.add(5);
t.add(3);
t.add(2);
t.add(7);
t.add(6);
t.add(10);
t.add(8);
t.print();
return 0;
}