Replies: 9 comments 5 replies
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My brainstorming is going in two directions, so I'll be posting a few ideas using these approaches:
Also these ideas will range from plausible to ridiculous in the hopes of spurring fluid creativity. |
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Because of the silly spinning magnet I put in the repo, the thought of a tower defense type of game comes to mind. Could be some interesting mechanics there. Perhaps different enemies could have a positive or negative attraction that you would have to build appropriate defenses against? Targeted item absorption using a magnet beam, whilst firing weapons uses a repulsion force? |
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A simple circle play area where you control a magnet that rotates around it and attracts/repels various entities within the circle. |
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Magen't, a game about someone in a magical world who has no magic powers but has a really strong magnet. |
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A top-down shooting game where you only have a magnet but luckily all the projectiles shot at you are affected by it. If you aim towards the projectiles you can 'aggregate' them on the magnet then reverse the polarity to fire them. |
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ManGet, you're a very attractive person that needs to find a man to wed |
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A magnet dating simulator where you woo different magnets |
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Magnet Carta, you must limit the king's powers by entrapping him through the use of cleverly placed magnets |
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This here be general ideas towards the concept of "magnet".
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