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These are a list of updates we would have liked to made before the game jam completed.
The items mentioned here may or may not be added.
Bugfixes
enemy offset tweaking
UIItemList scroll offsets not being centered
Dude heads glitching into next story while going up stairs
Camera switching when focused dude perishes
Tower top is a bit close to last story
Game doesn't clear loot and dudes between mode selections (crashes if you select an equipment from previous run)
Ability to look at gear after win screen is up
boss stacks get all mixed up
dudes flicker when placing room
web performance 💀
Game
tutorial? or at least a ui reference
larger floors the higher the tower is
✅ Simulation mode (uninterruptible autoplayed game on extremely low difficulty)
Campaign mode; Keep dudes for multiple tower trips. (Scale based off dude levels?)
MORE GEAR
MORE PERKS
3 Towers each with separate classes that come together in the middle and combine forces to ascend one ultimate final tower full of godlike legendary equipment
equipment increases stats by more than described
✅ auto equip dudes from shared inventory
Graphics
Add walls for all the room types
Add floor textures to those missing any
Add some sort of outside the tower fog or land
Application icon
Glowing equipment
UI
Faded in title Screen for that WAOW factor
Option to restart from within game
Ability to mute individual rooms
Multilingual
Timeout room description boxes when not hovering
sell all button
indication in equipment list if eq has a perk
sorting equipment list/dudes
allow UI zoom control
allow not ignoring UI zoom for tiny text
Audio
Better mixed music
Better panning
Better music (longer song)
corrected looping title
SFX
UI Interactions
Rooms
Enemies
Attacks
Loot
Etc.
Balance
Make user interactions more meaningful?
Find that "surviving by skin of teeth" feel at every top story level/boss
The text was updated successfully, but these errors were encountered:
Description
These are a list of updates we would have liked to made before the game jam completed.
The items mentioned here may or may not be added.
Bugfixes
Game
Graphics
UI
Audio
Balance
The text was updated successfully, but these errors were encountered: