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robobit.ts
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robobit.ts
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/**
* Eyeball directions
*/
enum eyePos
{
//% block="forward"
Forward,
//% block="down"
Down,
//% block="up"
Up,
//% block="left"
Left,
//% block="right"
Right,
//% block="down-left"
DownLeft,
//% block="down-right"
DownRight,
//% block="up-left"
UpLeft,
//% block="up-right"
UpRight
}
enum eyeSize
{
//% block="small"
Small,
//% block="large"
Large
}
enum bfEyes
{
//% block="left"
Left,
//% block="right"
Right,
//% block="both"
Both
}
enum bfMouth
{
//% block="smile"
Smile,
//% block="grin"
Grin,
//% block="sad"
Sad,
//% block="frown"
Frown,
//% block="straight"
Straight,
//% block="oooh"
Oooh,
//% block="eeeh"
Eeeh
}
/**
* Enumeration of motors.
*/
enum RBMotor
{
//% block="left"
Left,
//% block="right"
Right,
//% block="both"
Both
}
/**
* Enumeration of forward/reverse directions
*/
enum RBDirection
{
//% block="forward"
Forward,
//% block="reverse"
Reverse
}
/**
* Enumeration of directions.
*/
enum RBRobotDirection
{
//% block="left"
Left,
//% block="right"
Right
}
/**
* Stop modes. Coast or Brake
*/
enum RBStopMode
{
//% block="no brake"
Coast,
//% block="brake"
Brake
}
/**
* Enable/Disable for Bluetooth and FireLeds
*/
enum RBBluetooth
{
//% block="Enable"
btEnable,
//% block="Disable"
btDisable
}
/**
* Enumeration of line sensors.
*/
enum RBLineSensor
{
//% block="left"
Left,
//% block="right"
Right
}
/**
* Enumeration of Robobit Models and Options
*/
enum RBModel
{
//% block="Mk1"
Mk1,
//% block="Mk2"
Mk2,
//% block="Mk2/LedBar"
Mk2A,
//% block="Mk3"
Mk3
}
/**
* Update mode for LEDs
* setting to Manual requires show LED changes blocks
* setting to Auto will update the LEDs everytime they change
*/
enum RBMode
{
Manual,
Auto
}
/**
* Ping unit for sensor
*/
enum RBPingUnit
{
//% block="cm"
Centimeters,
//% block="inches"
Inches,
//% block="μs"
MicroSeconds
}
/**
* Pre-Defined pixel colours
*/
enum RBColors
{
//% block=red
Red = 0xff0000,
//% block=orange
Orange = 0xffa500,
//% block=yellow
Yellow = 0xffff00,
//% block=green
Green = 0x00ff00,
//% block=blue
Blue = 0x0000ff,
//% block=indigo
Indigo = 0x4b0082,
//% block=violet
Violet = 0x8a2be2,
//% block=purple
Purple = 0xff00ff,
//% block=white
White = 0xffffff,
//% block=black
Black = 0x000000
}
/**
* Custom blocks
*/
//% weight=50 color=#e7660b icon="\uf1ba"
//% groups='["New style blocks","Basic","Advanced","Special","Ultrasonic","Line Sensor","5x5 Matrix","BitFace","OLED 128x64","Old style blocks"]'
namespace jeffrobobit
{
let ledBar: fireled.Band;
let _updateMode = RBMode.Auto;
let btDisabled = true;
let matrix5: fireled.Band;
let bitface: fireled.Band;
let mouthSmile: number[] = [0,1,2,3,4,5];
let mouthGrin: number[] = [0,1,2,3,4,5,10,11,12,13];
let mouthSad: number[] = [0,5,6,7,8,9];
let mouthFrown: number[] = [0,5,6,7,8,9,10,11,12,13];
let mouthStraight: number[] = [0,5,10,11,12,13];
let mouthOooh: number[] = [1,2,3,4,6,7,8,9,10,13];
let mouthEeeh: number[] = [0,1,2,3,4,5,6,7,8,9];
let oled: firescreen.Screen;
let leftBias = 0;
let rightBias = 0;
let lMotorD0 = DigitalPin.P0;
let lMotorD1 = DigitalPin.P8;
let lMotorA0 = AnalogPin.P0;
let lMotorA1 = AnalogPin.P8;
let rMotorD0 = DigitalPin.P1;
let rMotorD1 = DigitalPin.P12;
let rMotorA0 = AnalogPin.P1;
let rMotorA1 = AnalogPin.P12;
let _model: RBModel;
let larsson: number;
let scandir: number;
let ledCount = 8;
let leftSpeed = 0;
let rightSpeed = 0;
let _scanning = false;
let scanColor1 = 0xff0000;
let scanColor2 = 0x0f0000;
let scanColor3 = 0x030000;
function clamp(value: number, min: number, max: number): number
{
return Math.max(Math.min(max, value), min);
}
// Block for selecting Robobit Model
/**
* Select Model of Robobit (Determines Pins used)
* @param model Model of Robobit buggy. Mk1, Mk2, or Mk3
*/
//% blockId="robobit_model" block="select Robobit model%model"
//% weight=100
export function select_model(model: RBModel): void
{
_model = model;
}
// Block to enable Bluetooth and disable FireLeds.
/**
* Enable/Disable Bluetooth support by disabling/enabling FireLeds
* @param enable enable or disable Blueetoth
*/
//% blockId="RBEnableBluetooth"
//% block="%enable|Bluetooth"
//% weight=90
export function rbEnableBluetooth(enable: RBBluetooth)
{
if (enable == RBBluetooth.btEnable)
btDisabled = false;
else
btDisabled = true;
}
// New Style Motor Blocks
// slow PWM frequency for slower speeds to improve torque
function setPWM(speed: number): void
{
if (speed < 200)
pins.analogSetPeriod(AnalogPin.P0, 60000);
else if (speed < 300)
pins.analogSetPeriod(AnalogPin.P0, 40000);
else
pins.analogSetPeriod(AnalogPin.P0, 30000);
}
/**
* Move robot forward (or backward) at speed.
* @param direction Move Forward or Reverse
* @param speed speed of motor between 0 and 100. eg: 60
*/
//% blockId="RBGo" block="go%direction|at speed%speed|\\%"
//% speed.min=0 speed.max=100
//% weight=100
//% subcategory=Motors
//% group="New style blocks"
//% blockGap=8
export function go(direction: RBDirection, speed: number): void
{
move(RBMotor.Both, direction, speed);
}
/**
* Move robot forward (or backward) at speed for milliseconds
* @param direction Move Forward or Reverse
* @param speed speed of motor between 0 and 100. eg: 60
* @param milliseconds duration in milliseconds to drive forward for, then stop. eg: 400
*/
//% blockId="RBGoms" block="go%direction|at speed%speed|\\% for%milliseconds|ms"
//% speed.min=0 speed.max=100
//% weight=90
//% subcategory=Motors
//% group="New style blocks"
//% blockGap=8
export function goms(direction: RBDirection, speed: number, milliseconds: number): void
{
go(direction, speed);
basic.pause(milliseconds);
stop(RBStopMode.Coast);
}
/**
* Rotate robot in direction at speed
* @param direction direction to turn
* @param speed speed of motors (0 to 100). eg: 60
*/
//% blockId="RBRotate" block="spin%direction|at speed%speed|\\%"
//% speed.min=0 speed.max=100
//% weight=80
//% subcategory=Motors
//% group="New style blocks"
//% blockGap=8
export function rotate(direction: RBRobotDirection, speed: number): void
{
if (direction == RBRobotDirection.Left)
{
move(RBMotor.Left, RBDirection.Reverse, speed);
move(RBMotor.Right, RBDirection.Forward, speed);
}
else if (direction == RBRobotDirection.Right)
{
move(RBMotor.Left, RBDirection.Forward, speed);
move(RBMotor.Right, RBDirection.Reverse, speed);
}
}
/**
* Rotate robot in direction at speed for milliseconds.
* @param direction direction to spin
* @param speed speed of motor between 0 and 100. eg: 60
* @param milliseconds duration in milliseconds to spin for, then stop. eg: 400
*/
//% blockId="RBRotatems" block="spin%direction|at speed%speed|\\% for%milliseconds|ms"
//% speed.min=0 speed.max=100
//% weight=70
//% subcategory=Motors
//% group="New style blocks"
//% blockGap=8
export function rotatems(direction: RBRobotDirection, speed: number, milliseconds: number): void
{
rotate(direction, speed);
basic.pause(milliseconds);
stop(RBStopMode.Coast);
}
/**
* Stop robot by coasting slowly to a halt or braking
* @param mode Brakes on or off
*/
//% blockId="RBstop" block="stop with%mode"
//% weight=60
//% subcategory=Motors
//% group="New style blocks"
//% blockGap=8
export function stop(mode: RBStopMode): void
{
let stopMode = 0;
if (mode == RBStopMode.Brake)
stopMode = 1;
pins.digitalWritePin(lMotorD0, stopMode);
pins.digitalWritePin(lMotorD1, stopMode);
pins.digitalWritePin(rMotorD0, stopMode);
pins.digitalWritePin(rMotorD1, stopMode);
}
/**
* Move individual motors forward or reverse
* @param motor motor to drive
* @param direction select forwards or reverse
* @param speed speed of motor between 0 and 100. eg: 60
*/
//% blockId="RBMove" block="move%motor|motor(s)%direction|at speed%speed|\\%"
//% weight=50
//% speed.min=0 speed.max=100
//% subcategory=Motors
//% group="New style blocks"
//% blockGap=8
export function move(motor: RBMotor, direction: RBDirection, speed: number): void
{
speed = clamp(speed, 0, 100) * 10.23;
setPWM(speed);
let lSpeed = Math.round(speed * (100 - leftBias) / 100);
let rSpeed = Math.round(speed * (100 - rightBias) / 100);
if ((motor == RBMotor.Left) || (motor == RBMotor.Both))
{
if (direction == RBDirection.Forward)
{
pins.analogWritePin(lMotorA0, lSpeed);
pins.analogWritePin(lMotorA1, 0);
}
else
{
pins.analogWritePin(lMotorA0, 0);
pins.analogWritePin(lMotorA1, lSpeed);
}
}
if ((motor == RBMotor.Right) || (motor == RBMotor.Both))
{
if (direction == RBDirection.Forward)
{
pins.analogWritePin(rMotorA0, rSpeed);
pins.analogWritePin(rMotorA1, 0);
}
else
{
pins.analogWritePin(rMotorA0, 0);
pins.analogWritePin(rMotorA1, rSpeed);
}
}
}
/**
* Set left/right bias to match motors
* @param direction direction to turn more (if robot goes right, set this to left)
* @param bias percentage of speed to bias with eg: 10
*/
//% blockId="RBBias" block="bias%direction|by%bias|\\%"
//% bias.min=0 bias.max=80
//% weight=40
//% subcategory=Motors
//% group="New style blocks"
//% blockGap=8
export function RBBias(direction: RBRobotDirection, bias: number): void
{
bias = clamp(bias, 0, 80);
if (direction == RBRobotDirection.Left)
{
leftBias = bias;
rightBias = 0;
}
else
{
leftBias = 0;
rightBias = bias;
}
}
// Old Motor Blocks - kept for compatibility
/**
* Drive robot forward (or backward) at speed.
* @param speed speed of motor between -1023 and 1023. eg: 600
*/
//% subcategory=Motors
//% group="Old style blocks"
//% blockId="robobit_motor_forward" block="drive at speed%speed"
//% speed.min=-1023 speed.max=1023
//% weight=110
//% blockGap=8
export function drive(speed: number): void
{
motor(RBMotor.Both, speed);
}
/**
* Drive robot forward (or backward) at speed for milliseconds.
* @param speed speed of motor between -1023 and 1023. eg: 600
* @param milliseconds duration in milliseconds to drive forward for, then stop. eg: 1000
*/
//% subcategory=Motors
//% group="Old style blocks"
//% blockId="robobit_motor_forward_milliseconds" block="drive at speed%speed|for%milliseconds|ms"
//% speed.min=-1023 speed.max=1023
//% weight=131
//% blockGap=8
export function driveMilliseconds(speed: number, milliseconds: number): void
{
drive(speed);
basic.pause(milliseconds);
drive(0);
}
/**
* Spin robot in direction at speed.
* @param direction direction to spin.
* @param speed speed of motor between 0 and 1023. eg: 600
*/
//% subcategory=Motors
//% group="Old style blocks"
//% blockId="robobit_turn" block="spin%direction|at speed%speed"
//% speed.min=0 speed.max=1023
//% weight=109
//% blockGap=8
export function driveTurn(direction: RBRobotDirection, speed: number): void
{
speed = clamp(speed, 0, 1023);
if (direction == RBRobotDirection.Left)
{
motor(RBMotor.Left, -speed);
motor(RBMotor.Right, speed);
}
else if (direction == RBRobotDirection.Right)
{
motor(RBMotor.Left, speed);
motor(RBMotor.Right, -speed);
}
}
/**
* Turn robot in direction at speed for milliseconds.
* @param direction direction to turn.
* @param speed speed of motor between 0 and 1023. eg: 600
* @param milliseconds duration in milliseconds to turn for, then stop. eg: 1000
*/
//% subcategory=Motors
//% group="Old style blocks"
//% blockId="robobit_turn_milliseconds" block="spin%direction|at speed%speed|for%milliseconds|ms"
//% speed.min=0 speed.max=1023
//% weight=130
//% blockGap=8
export function driveTurnMilliseconds(direction: RBRobotDirection, speed: number, milliseconds: number): void
{
driveTurn(direction, speed)
basic.pause(milliseconds)
motor(RBMotor.Both, 0)
}
/**
* Drive motor(s) forward or reverse.
* @param motor motor to drive.
* @param speed speed of motor eg: 600
*/
//% subcategory=Motors
//% group="Old style blocks"
//% blockId="robobit_motor" block="drive%motor|motor at speed%speed"
//% weight=100
//% blockGap=8
export function motor(motor: RBMotor, speed: number): void
{
speed = clamp(speed, -1023, 1023);
let forward = (speed >= 0);
let absSpeed = Math.abs(speed);
if ((motor == RBMotor.Left) || (motor == RBMotor.Both))
leftSpeed = absSpeed;
if ((motor == RBMotor.Right) || (motor == RBMotor.Both))
rightSpeed = absSpeed;
setPWM(absSpeed);
let realSpeed = speed;
if (!forward)
{
if (realSpeed >= -200)
realSpeed = (realSpeed * 19) / 6;
else if (realSpeed >= -400)
realSpeed = realSpeed * 2;
else if (realSpeed >= -600)
realSpeed = (realSpeed * 3) / 2;
else if (realSpeed >= -800)
realSpeed = (realSpeed * 5) / 4;
realSpeed = 1023 + realSpeed; // realSpeed is negative
}
if ((motor == RBMotor.Left) || (motor == RBMotor.Both))
{
pins.analogWritePin(AnalogPin.P0, realSpeed);
pins.digitalWritePin(DigitalPin.P8, forward ? 0 : 1);
}
if ((motor == RBMotor.Right) || (motor == RBMotor.Both))
{
pins.analogWritePin(AnalogPin.P1, realSpeed);
pins.digitalWritePin(DigitalPin.P12, forward ? 0 : 1);
}
}
// Inbuilt LedBar Blocks (FireLeds)
// create a FireLed band if not got one already. Default to brightness 40
function fire(): fireled.Band
{
if (!ledBar)
{
ledBar = fireled.newBand(DigitalPin.P13, 8);
ledBar.setBrightness(40);
}
return ledBar;
}
// update LedBar if _updateMode set to Auto
function updateLEDs(): void
{
if (_updateMode == RBMode.Auto)
ledShow();
}
/**
* Sets all LEDs to a given color (range 0-255 for r, g, b).
* @param rgb RGB color of the LED
*/
//% blockId="robobit_set_led_color" block="set all LEDs to%rgb=rb_colours"
//% weight=100
//% subcategory=LedBar
//% group=Basic
//% blockGap=8
export function setLedColor(rgb: number)
{
fire().setBand(rgb);
updateLEDs();
}
/**
* Clear all leds.
*/
//% blockId="robobit_led_clear" block="clear all LEDs"
//% weight=90
//% subcategory=LedBar
//% group=Basic
//% blockGap=8
export function ledClear(): void
{
fire().clearBand();
updateLEDs();
}
/**
* Set single LED to a given color (range 0-255 for r, g, b).
*
* @param ledId position of the LED (0 to 11)
* @param rgb RGB color of the LED
*/
//% blockId="robobit_set_pixel_color" block="set LED at%ledId|to%rgb=rb_colours"
//% weight=80
//% subcategory=LedBar
//% group=Basic
//% blockGap=8
export function setPixelColor(ledId: number, rgb: number): void
{
fire().setPixel(ledId, rgb);
updateLEDs();
}
/**
* Shows a rainbow pattern on all LEDs.
*/
//% blockId="robobit_rainbow" block="set LED rainbow"
//% weight=70
//% subcategory=LedBar
//% group=Basic
//% blockGap=8
export function ledRainbow(): void
{
fire().setRainbow();
updateLEDs()
}
/**
* Shift LEDs forward and clear with zeros.
*/
//% blockId="robobit_led_shift" block="shift LEDs"
//% weight=60
//% subcategory=LedBar
//% group=Basic
//% blockGap=8
export function ledShift(): void
{
fire().shiftBand();
updateLEDs()
}
/**
* Rotate LEDs forward.
*/
//% blockId="robobit_led_rotate" block="rotate LEDs"
//% weight=50
//% subcategory=LedBar
//% group=Basic
//% blockGap=8
export function ledRotate(): void
{
fire().rotateBand();
updateLEDs()
}
// Advanced blocks
/**
* Set the brightness of the LedBar
* @param brightness a measure of LED brightness in 0-255. eg: 40
*/
//% blockId="robobit_led_brightness" block="set LedBar brightness%brightness"
//% brightness.min=0 brightness.max=255
//% weight=100
//% subcategory=LedBar
//% group=Advanced
//% blockGap=8
export function ledBrightness(brightness: number): void
{
fire().setBrightness(brightness);
updateLEDs();
}
/**
* Set LED update mode (Manual or Automatic)
* @param updateMode setting automatic will show LED changes automatically
*/
//% blockId="robobit_set_updateMode" block="set%updateMode|update mode"
//% weight=90
//% subcategory=LedBar
//% group=Advanced
//% blockGap=8
export function setUpdateMode(updateMode: RBMode): void
{
_updateMode = updateMode;
}
/**
* Show LED changes
*/
//% blockId="RBledShow" block="show LedBar changes"
//% weight=80
//% subcategory=LedBar
//% group=Advanced
//% blockGap=8
export function ledShow(): void
{
if (btDisabled)
fire().updateBand();
}
/**
* Get numeric value of colour
* @param color Standard RGB Led Colours eg: #ff0000
*/
//% blockId="rb_colours" block=%color
//% blockHidden=false
//% weight=70
//% subcategory=LedBar
//% group=Advanced
//% blockGap=8
//% shim=TD_ID colorSecondary="#e7660b"
//% color.fieldEditor="colornumber"
//% color.fieldOptions.decompileLiterals=true
//% color.defl='#ff0000'
//% color.fieldOptions.colours='["#FF0000","#659900","#18E600","#80FF00","#00FF00","#FF8000","#D82600","#B24C00","#00FFC0","#00FF80","#FFC000","#FF0080","#FF00FF","#B09EFF","#00FFFF","#FFFF00","#8000FF","#0080FF","#0000FF","#FFFFFF","#FF8080","#80FF80","#40C0FF","#999999","#000000"]'
//% color.fieldOptions.columns=5
//% color.fieldOptions.className='rgbColorPicker'
export function RBColours(color: number): number
{
return color;
}
/**
* Convert from RGB values to colour number
* @param red Red value of the LED (0 to 255)
* @param green Green value of the LED (0 to 255)
* @param blue Blue value of the LED (0 to 255)
*/
//% blockId="robobit_convertRGB" block="convert from red%red|green%green|blue%blue"
//% weight=60
//% subcategory=LedBar
//% group=Advanced
//% blockGap=8
export function convertRGB(r: number, g: number, b: number): number
{
return ((r & 0xFF) << 16) | ((g & 0xFF) << 8) | (b & 0xFF);
}
/**
* Start Scanner
* @param color the colour to use for scanning
* @param delay time in ms between scan steps, eg: 100,50,200,500
*/
//% blockId="rb_startScanner" block="start scan%color=rb_colours|with%delay|ms"
//% subcategory=LedBar
//% group=Basic
//% delay.min=1 delay.max=10000
//% weight=40
//% blockGap=8
export function startScanner(color: number, delay: number): void
{
scanColor1 = color;
scanColor2 = reduce(scanColor1, 8);
scanColor3 = reduce(scanColor2, 4);
if(_scanning == false)
{
_scanning = true;
control.inBackground(() =>
{
while (_scanning)
{
ledScan();
ledShow();
basic.pause(delay);
}
})
}
}
/**
* Reduce colour RGB separately by divisor
*/
function reduce(color: number, reducer: number): number
{
let red = ((color & 0xff0000) / reducer) & 0xff0000;
let green = ((color & 0x00ff00) / reducer) & 0x00ff00;
let blue = ((color & 0x0000ff) / reducer) & 0x0000ff;
return red + green + blue;
}
/**
* Stop Scanner
*/
//% block
//% subcategory=LedBar
//% group=Basic
//% weight=30
//% blockGap=8
export function stopScanner(): void
{
_scanning = false;
}
/**
* Use centre 6 LEDs as Larsson Scanner. Each call moves the scan by one pixel
*/
//% subcategory=LedBar
//% group=Basic
//% blockId="robobit_ledScan" block="scan centre pixels"
//% weight=20
//% blockGap=8
//% deprecated=true
export function ledScan(): void
{
if (!larsson)
{
larsson = 1;
scandir = 1;
}
larsson += scandir;
if (larsson >= (ledCount - 2))
scandir = -1;
else if (larsson <= 1)
scandir = 1;
for (let x = 1; x < (ledCount-1); x++)
{
if ((x == (larsson - 2)) || (x == (larsson + 2)))
setPixelColor(x, scanColor3);
else if ((x == (larsson - 1)) || (x == (larsson + 1)))
setPixelColor(x, scanColor2);
else if (x == larsson)
setPixelColor(x, scanColor1);
else
setPixelColor(x, 0);
}
}
// Inputs and Outputs (Sensors)
/**
* Read distance from sonar module connected to accessory connector.
* @param unit desired conversion unit
*/
//% blockId="robobit_sonar" block="read sonar as%unit"
//% weight=100
//% subcategory="Inputs & Outputs"
export function sonar(unit: RBPingUnit): number
{
// send pulse
let trig = DigitalPin.P13;
if (_model == RBModel.Mk3)
trig = DigitalPin.P15;
if (_model == RBModel.Mk2A)
trig = DigitalPin.P15;
let echo = trig;
let maxCmDistance = 500;
let d=10;
pins.setPull(trig, PinPullMode.PullNone);
for (let x=0; x<10; x++)
{
pins.digitalWritePin(trig, 0);
control.waitMicros(2);
pins.digitalWritePin(trig, 1);
control.waitMicros(10);
pins.digitalWritePin(trig, 0);
// read pulse
d = pins.pulseIn(echo, PulseValue.High, maxCmDistance * 58);
if (d>0)
break;
}
switch (unit)
{
case RBPingUnit.Centimeters: return Math.round(d / 58);
case RBPingUnit.Inches: return Math.round(d / 148);
default: return d;
}
}
/**
* Read line sensor.
* @param sensor Line sensor to read.
*/
//% blockId="robobit_read_line" block="read%sensor|line sensor"
//% weight=90
//% subcategory="Inputs & Outputs"
export function readLine(sensor: RBLineSensor): number
{
if (sensor == RBLineSensor.Left)
{
if (_model == RBModel.Mk3)
return pins.digitalReadPin(DigitalPin.P16);
else
return pins.digitalReadPin(DigitalPin.P11);
}
else
{
if (_model == RBModel.Mk3)
return pins.digitalReadPin(DigitalPin.P14);
else
return pins.digitalReadPin(DigitalPin.P5);
}
}
/**
* Adjust opening of Talon attachment
* @param degrees Degrees to open Talon. eg: 30
*/
//% blockId="robobit_set_talon" block="open talon%degrees|degrees"
//% weight=80
//% degrees.min=0 degrees.max=80
//% subcategory="Inputs & Outputs"
export function setTalon(degrees: number): void
{
degrees = clamp(degrees, 0, 80);
pins.servoWritePin(AnalogPin.P13, degrees);
}
// Addon Boards
// 5x5 FireLed Matrix
/* create a FireLed band for the Matrix if not got one already. Default to brightness 40 */
function mat5(): fireled.Band
{
if (!matrix5)
{
matrix5 = fireled.newBand(DigitalPin.P15, 25);
matrix5.setBrightness(40);
}
return matrix5;
}
// update Matrix if _updateMode set to Auto
function matUpdate(): void
{
if (_updateMode == RBMode.Auto)
matShow();
}
/**
* Clear all Matrix leds
*/
//% blockId="matClear" block="Matrix clear"
//% weight=100
//% subcategory=Addons
//% group="5x5 Matrix"
//% blockGap=8
export function matClear(): void
{
mat5().clearBand();
matUpdate();
}
/**
* Sets all Matrix LEDs to a given color
* @param rgb RGB color of the LED
*/
//% blockId="setMatrix" block="Matrix all pixels to%rgb=rb_colours"
//% weight=90
//% subcategory=Addons
//% group="5x5 Matrix"
//% blockGap=8
export function setMatrix(rgb: number)
{
rawSetMatrix(rgb);
matUpdate();
}
function rawSetMatrix(rgb: number)
{
mat5().setBand(rgb);
}
/**
* Set single Matrix LED to a given color