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Releases: kinsi55/CS_BeatSaber_Camera2

Update v0.6.103 for BS 1.29.4+

01 Aug 22:20
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Update v0.6.102 for BS 1.29.4+ (NEW UNITY)

11 May 18:46
2a7f958
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  • FPS cap disabled on Oculus for now

  • Maybe fixed FPS cap logic

  • Fixed something else about the viewrect size I think

  • Updated for new Unity version

Update v0.6.100 for BS 1.20+

15 Nov 17:03
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  • Fixed that the viewrect couldnt properly overlap outside the game bounds (#92)

Update v0.6.99 for BS 1.20+

16 Oct 10:08
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  • Fixed that the game would freeze with certain movement scripts

Update v0.6.98 for BS 1.20+

26 Sep 17:57
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  • Disabled position / rotation limits when FPFC is active

Update v0.6.97 for BS 1.20+

24 Sep 11:57
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  • Fixed that Y & Z rotation limits (And thus, Force Upright) didnt work properly

Update v0.6.96 for BS 1.20+

23 Sep 15:19
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  • Added support for additional Replay sources (For upcoming BL replays)
  • You can now set the position and rotation limites to specific ranges in Firstperson cameras - The "Force Upright" setting is now translated into this new setting. If you wanted to you could limit the movement to a small range of motion, etc.
  • Camera screens can now properly overlap outside of the game window in both directions
  • Fixed that synced movement scripts didnt properly work when going back in time in replays
  • Fixed that cameras with movement scripts would hang out in their last position in new songs until the song starts

Update v0.6.95 for BS 1.20+

29 Jul 04:47
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  • Fixed blackscreen on Settings -> Ok after the last update

Update v0.6.94 for BS 1.20+

25 Jul 19:23
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  • Fixed that the Editor would be locked to 30 FPS when you dont have a Headset connected
  • Fixed that the game would Blackscreen when leaving the Editor after having edited a level
  • Removed the "There is no desktop settings for Camera2, everything is done ingame! You can drag around a cameras display with your mouse and resize it on the corners corner from the desktop" popup on rightclick. It should have done its work by now
  • The "Side View" camera is now created on the right as opposed to the left, thus the swings of it point towards the middle of the game instead of outward

Update v0.6.93 for BS 1.20+

19 May 12:51
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  • Updated to disable in new official beatmap editor